Player Matchup

Bakasura
Bakasura
Edgе
Bakasura
Level 146
God Stats
3W - 1L
1,757 SR
Queue Stats
217W - 185L
1,573 Elo+
Party 1
Sol
Sol
Noxxster
Sol
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
201W - 190L
1,491 Elo+
Party 3
Thoth
Thoth
Sbaatk
Thoth
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
292W - 275L
1,504 Elo+
Solo
Ah Puch
Ah Puch
TheTja69
Ah Puch
Level 62
God Stats
4W - 6L
1,415 SR
Queue Stats
152W - 152L
1,559 Elo+
Party 1
Khepri
Khepri
pentabjempa
Khepri
Level 129
God Stats
7W - 5L
1,565 SR
Queue Stats
139W - 137L
1,492 Elo+
Party 3
Team Averages
Level 113
1,547 SR
1,524 Elo+

VS

Team Averages
Level 96
1,598 SR
1,532 Elo+
Izanami
Izanami
 
Izanami
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
AuricaViorel
Poseidon
Level 117
God Stats
12W - 5L
1,611 SR
Queue Stats
311W - 290L
1,505 Elo+
Solo
Olorun
Olorun
NEGROPLAYSSMITE
Olorun
Level 24
God Stats
1W - 1L
1,639 SR
Queue Stats
53W - 30L
1,628 Elo+
Party 2
Surtr
Surtr
NotUmair
Surtr
Level 154
God Stats
4W - 2L
1,766 SR
Queue Stats
169W - 142L
1,494 Elo+
Party 2
Mulan
Mulan
idinawesome
Mulan
Level 92
God Stats
0W - 4L
1,475 SR
Queue Stats
31W - 30L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Edgе
Bakasura
13
5 / 2 / 2
7,675
698
6,342
11,888
5,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 2 / 0
6,598
600
4,401
8,270
3,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thoth
Sbaatk
Thoth
11
2 / 3 / 0
6,179
562
2,650
7,195
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
TheTja69
Ah Puch
12
1 / 0 / 4
7,322
666
8,543
6,843
3,714
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Khepri
9
0 / 1 / 2
5,997
545
2,373
8,486
6,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
3
0 / 2 / 0
3,960
360
700
2,221
659
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
AuricaViorel
Poseidon
12
4 / 2 / 0
7,085
644
6,974
6,503
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 0 / 1
7,154
650
5,095
5,915
4,109
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
NotUmair
Surtr
11
1 / 2 / 1
6,180
562
8,397
11,159
5,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 4 / 0
5,709
519
3,714
12,109
10,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
10
Kills
7
8
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
0
0
L
Poseidon
AuricaViorel
Poseidon
4
2
0
2
W
Bakasura
Edgе
Bakasura
5
2
2
3
L
2
0
1
2.5
L
Surtr
NotUmair
Surtr
1
2
1
0.75
W
2
2
0
1
W
Thoth
Sbaatk
Thoth
2
3
0
0.67
W
Ah Puch
TheTja69
Ah Puch
1
0
4
3
L
0
4
0
0
W
Khepri
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,309
Damage
24,880
42,682
Taken
37,907
20,473
Mitigated
22,318
13,521
Healing
12,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
700
576
0
428
2,221
659
0
1,750
471
0
7,663
L
Poseidon
AuricaViorel
Poseidon
6,974
1,106
0
1,560
6,503
1,904
0
2,444
3,584
48,397
0
W
Bakasura
Edgе
Bakasura
6,342
4,265
0
4,272
11,888
5,000
156
2,612
9,276
0
51,618
L
5,095
2,247
120
3,094
5,915
4,109
772
3,541
2,374
47,451
0
L
Surtr
NotUmair
Surtr
8,397
3,805
0
4,803
11,159
5,385
0
3,278
7,221
3,329
44,967
W
4,401
1,926
0
2,070
8,270
3,088
1,017
3,846
4,424
46,491
2,418
W
Thoth
Sbaatk
Thoth
2,650
314
0
500
7,195
2,454
0
3,503
3,692
37,019
0
W
Ah Puch
TheTja69
Ah Puch
8,543
1,322
0
4,835
6,843
3,714
203
136
6,707
52,708
0
L
3,714
592
0
2,027
12,109
10,261
0
6,954
4,530
0
38,142
W
Khepri
2,373
25
0
1,844
8,486
6,217
0
2,857
5,629
14,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,771
Gold Earned
30,088
391
Minions Killed
337
0
Camps Cleared
0
1,178,677
Distance Traveled
929,645
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,960
360
14
1
0
57,168
0
L
Poseidon
7,085
644
92
8
0
213,665
4
W
Bakasura
7,675
698
110
10
0
275,621
0
L
Olorun
7,154
650
79
7
0
208,679
1
L
Surtr
6,180
562
75
7
0
237,482
0
W
Sol
6,598
600
92
8
0
216,655
1
W
Thoth
6,179
562
80
7
0
225,232
1
W
Ah Puch
7,322
666
92
8
0
212,522
0
L
Mulan
5,709
519
77
7
0
212,651
0
W
Khepri
5,997
545
17
2
0
248,647
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role