Player Matchup

Jormungandr
Jormungandr
A Golden Glock
Jormungandr
Level 159
God Stats
0W - 2L
1,456 SR
Queue Stats
341W - 323L
1,590 Elo+
Party 1
Tiamat
Tiamat
DoreetozDude
Tiamat
Level 89
God Stats
0W - 2L
1,546 SR
Queue Stats
24W - 30L
1,395 Elo+
Solo
Cupid
Cupid
EyesOfTmrrw
Cupid
Level 87
God Stats
4W - 4L
1,861 SR
Queue Stats
159W - 150L
1,575 Elo+
Party 1
Team Averages
Level 112
1,621 SR
1,520 Elo+

VS

Team Averages
Level 116
1,606 SR
1,477 Elo+
Izanami
Izanami
LA_IMAGINACION
Izanami
Level 64
God Stats
38W - 19L
1,680 SR
Queue Stats
202W - 179L
1,518 Elo+
Solo
Anubis
Anubis
SomeRandomGuy447
Anubis
Level 157
God Stats
94W - 83L
1,650 SR
Queue Stats
346W - 321L
1,520 Elo+
Solo
Mulan
Mulan
aleinquisidor17
Mulan
Level 126
God Stats
12W - 10L
1,488 SR
Queue Stats
18W - 25L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
A Golden Glock
Jormungandr
10
0 / 4 / 2
8,038
670
7,513
15,130
11,792
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
11
1 / 3 / 0
8,323
694
4,858
9,970
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 1 / 1
8,180
682
5,765
7,710
2,091
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 6
8,725
727
6,205
7,033
2,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
7 / 0 / 1
9,824
819
14,082
6,090
3,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 6
8,700
725
7,589
10,789
6,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
8
8
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
A Golden Glock
Jormungandr
0
4
2
0.25
L
Tiamat
1
3
0
0.33
L
1
1
1
1.5
W
0
1
6
3
W
7
0
1
7.5
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,136
Damage
27,876
32,810
Taken
23,912
16,565
Mitigated
12,531
5,720
Healing
4,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
A Golden Glock
Jormungandr
7,513
876
0
2,077
15,130
11,792
5
4,339
10,791
32,754
0
L
Tiamat
4,858
122
56
1,471
9,970
2,682
72
5,739
4,231
26,609
0
L
5,765
3,160
162
1,954
7,710
2,091
180
4,295
3,415
0
20,032
W
6,205
4,686
0
2,373
7,033
2,692
1,020
4,747
2,158
0
42,235
W
14,082
350
0
529
6,090
3,074
84
2,827
3,185
35,022
0
W
7,589
463
0
1,450
10,789
6,765
0
4,794
5,929
0
27,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,541
Gold Earned
27,249
112
Minions Killed
142
0
Camps Cleared
0
688,395
Distance Traveled
677,538
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,038
670
47
4
0
229,146
1
L
Tiamat
8,323
694
44
4
0
225,850
0
L
Cupid
8,180
682
21
2
0
233,399
5
W
Izanami
8,725
727
76
6
0
226,830
5
W
Anubis
9,824
819
34
3
0
223,023
0
W
Mulan
8,700
725
32
3
0
227,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role