Player Matchup

Loki
Loki
Brandon123-321
Loki
Level 81
God Stats
7W - 4L
1,618 SR
Queue Stats
132W - 143L
1,395 Elo+
Solo
Izanami
Izanami
KoKoDaCoconut_
Izanami
Level 119
God Stats
1W - 1L
1,960 SR
Queue Stats
12W - 26L
1,297 Elo+
Party 1
Khepri
Khepri
N3rF_-K4pl4n
Khepri
Level 108
God Stats
8W - 8L
1,364 SR
Queue Stats
36W - 46L
1,172 Elo+
Party 1
Hera
Hera
Sushicooch550
Hera
Level 49
God Stats
2W - 1L
1,192 SR
Queue Stats
14W - 24L
1,283 Elo+
Party 1
Surtr
Surtr
ivHxpe
Surtr
Level 26
God Stats
17W - 11L
1,500 SR
Queue Stats
33W - 42L
1,285 Elo+
Party 1
Team Averages
Level 77
1,527 SR
1,286 Elo+

VS

Team Averages
Level 50
1,420 SR
1,332 Elo+
Ra
Ra
Dark_Druidx
Ra
Level 45
God Stats
0W - 3L
1,168 SR
Queue Stats
39W - 41L
1,385 Elo+
Solo
Anubis
Anubis
LaCositaBella
Anubis
Level 49
God Stats
36W - 31L
1,548 SR
Queue Stats
123W - 135L
1,419 Elo+
Solo
Cthulhu
Cthulhu
LanesVILLAINS
Cthulhu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,231 Elo+
Party 2
Atlas
Atlas
Sandarodo
Atlas
Level 18
God Stats
0W - 2L
1,321 SR
Queue Stats
0W - 3L
1,231 Elo+
Party 2
Jing Wei
Jing Wei
thehunterr345
Jing Wei
Level 87
God Stats
2W - 3L
1,564 SR
Queue Stats
67W - 66L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,722
636
3,349
6,706
2,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
4 / 0 / 1
5,751
639
6,344
4,020
1,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
7
0 / 0 / 3
4,721
525
2,298
5,537
3,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 2 / 1
4,660
518
2,562
4,046
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Surtr
ivHxpe
Surtr
8
1 / 1 / 0
5,161
573
2,659
7,752
3,267
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 1
5,138
571
3,814
4,707
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 1 / 0
5,452
606
3,567
4,824
2,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
7
0 / 2 / 0
4,295
477
2,006
7,621
4,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Atlas
Sandarodo
Atlas
6
0 / 1 / 1
4,188
465
2,734
4,500
2,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
thehunterr345
Jing Wei
5
0 / 2 / 0
3,846
427
1,733
5,532
1,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
7
Kills
4
4
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
2
1
1
2.5
W
4
0
1
4.5
L
2
1
0
2
L
Cthulhu
0
2
0
0
W
Khepri
0
0
3
1.5
L
Atlas
Sandarodo
Atlas
0
1
1
0.5
W
0
2
1
0.25
W
Surtr
ivHxpe
Surtr
1
1
0
1
L
Jing Wei
thehunterr345
Jing Wei
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,212
Damage
13,854
28,061
Taken
27,184
11,761
Mitigated
12,401
8,185
Healing
7,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,349
633
0
3,142
6,706
2,041
0
3,009
3,629
0
35,905
L
3,814
577
36
1,734
4,707
1,765
0
2,362
2,345
27,577
0
W
6,344
5,117
0
951
4,020
1,355
659
1,427
2,593
0
39,363
L
3,567
192
0
670
4,824
2,198
0
653
4,171
40,168
0
L
Cthulhu
2,006
653
756
2,378
7,621
4,385
0
544
7,077
15,297
0
W
Khepri
2,298
413
160
1,728
5,537
3,562
0
2,217
3,320
13,195
0
L
Atlas
Sandarodo
Atlas
2,734
1,264
0
560
4,500
2,603
300
65
4,435
16,031
0
W
2,562
732
0
289
4,046
1,536
0
2,584
1,411
24,931
0
W
Surtr
ivHxpe
Surtr
2,659
1,199
0
1,915
7,752
3,267
79
2,520
4,987
280
26,383
L
Jing Wei
thehunterr345
Jing Wei
1,733
1,440
0
1,554
5,532
1,450
0
1,301
4,231
0
15,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,015
Gold Earned
22,919
216
Minions Killed
187
0
Camps Cleared
0
875,879
Distance Traveled
816,687
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,722
636
55
6
0
209,854
0
L
Ra
5,138
571
42
5
0
162,827
0
W
Izanami
5,751
639
73
8
0
152,538
2
L
Anubis
5,452
606
79
9
0
176,583
2
L
Cthulhu
4,295
477
18
2
0
197,006
0
W
Khepri
4,721
525
10
1
0
183,202
1
L
Atlas
4,188
465
14
2
0
161,853
0
W
Hera
4,660
518
37
4
0
147,605
0
W
Surtr
5,161
573
41
5
0
182,680
0
L
Jing Wei
3,846
427
34
4
0
118,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role