Player Matchup

Nemesis
Nemesis
AWeaponizedFart
Nemesis
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 116L
1,482 Elo+
Party 3
Cupid
Cupid
BanishedYeti
Cupid
Level 94
God Stats
0W - 5L
1,383 SR
Queue Stats
259W - 238L
1,476 Elo+
Party 2
Bacchus
Bacchus
GodOfSell
Bacchus
Level 11
God Stats
3W - 3L
1,500 SR
Queue Stats
35W - 42L
1,338 Elo+
Party 2
Surtr
Surtr
MaKe_Me_LeGaL666
Surtr
Level 111
God Stats
11W - 8L
1,595 SR
Queue Stats
206W - 194L
1,476 Elo+
Solo
Baron Samedi
Baron Samedi
l Faces v2 l
Baron Samedi
Level 143
God Stats
3W - 2L
1,661 SR
Queue Stats
33W - 38L
1,459 Elo+
Party 3
Team Averages
Level 101
1,528 SR
1,446 Elo+

VS

Team Averages
Level 70
1,645 SR
1,455 Elo+
Janus
Janus
MrHappyMan55
Janus
Level 66
God Stats
6W - 1L
1,765 SR
Queue Stats
87W - 73L
1,518 Elo+
Solo
Erlang Shen
Erlang Shen
RusticRonin4624
Erlang Shen
Level 69
God Stats
10W - 6L
1,719 SR
Queue Stats
293W - 274L
1,462 Elo+
Party 1
Ao Kuang
Ao Kuang
RusticTyrant
Ao Kuang
Level 60
God Stats
4W - 0L
1,875 SR
Queue Stats
174W - 164L
1,474 Elo+
Party 1
Neith
Neith
SummerxSolstise
Neith
Level 109
God Stats
3W - 3L
1,474 SR
Queue Stats
124W - 129L
1,483 Elo+
Solo
Chang'e
Chang'e
felipe_kingpro
Chang'e
Level 45
God Stats
2W - 4L
1,391 SR
Queue Stats
23W - 37L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
7,059
543
5,720
13,768
5,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 2 / 0
6,795
523
5,155
9,814
3,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
GodOfSell
Bacchus
9
0 / 6 / 2
5,880
452
4,059
11,609
11,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 1 / 1
8,445
650
15,298
13,633
11,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
l Faces v2 l
Baron Samedi
11
1 / 3 / 1
6,440
495
8,626
7,342
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 4
7,205
554
5,294
6,783
3,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
RusticRonin4624
Erlang Shen
15
8 / 1 / 1
8,815
678
10,154
16,264
8,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
RusticTyrant
Ao Kuang
12
0 / 3 / 1
6,307
485
4,384
14,523
5,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 1 / 1
7,823
602
8,335
9,536
3,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 8
7,452
573
6,315
13,338
9,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
8
Kills
15
16
Deaths
8
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
1
2
0
0.5
L
Bacchus
GodOfSell
Bacchus
0
6
2
0.17
L
4
1
1
4.5
W
2
2
4
2
W
Erlang Shen
RusticRonin4624
Erlang Shen
8
1
1
8.5
W
Ao Kuang
RusticTyrant
Ao Kuang
0
3
1
0.17
W
4
1
1
4.5
W
1
1
8
5
L
Baron Samedi
l Faces v2 l
Baron Samedi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,858
Damage
34,482
56,166
Taken
60,444
33,902
Mitigated
30,845
15,581
Healing
18,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,720
2,416
0
978
13,768
5,299
0
2,384
11,240
0
53,521
L
5,155
2,746
58
3,141
9,814
3,417
0
1,449
8,333
0
51,016
L
Bacchus
GodOfSell
Bacchus
4,059
994
0
1,244
11,609
11,164
0
3,543
8,044
17,468
0
L
15,298
6,636
0
6,909
13,633
11,131
63
4,977
8,618
1,876
58,644
W
5,294
160
0
441
6,783
3,036
63
3,881
2,853
48,148
0
W
Erlang Shen
RusticRonin4624
Erlang Shen
10,154
6,183
0
3,871
16,264
8,879
0
2,442
13,694
0
91,251
W
Ao Kuang
RusticTyrant
Ao Kuang
4,384
1,269
0
5,457
14,523
5,624
0
979
12,627
35,673
0
W
8,335
3,100
0
2,779
9,536
3,652
1,998
1,805
7,731
0
70,287
W
6,315
2,012
2,521
3,688
13,338
9,654
642
4,530
8,759
26,916
0
L
Baron Samedi
l Faces v2 l
Baron Samedi
8,626
661
626
2,625
7,342
2,891
111
3,236
3,938
48,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,619
Gold Earned
37,602
353
Minions Killed
418
0
Camps Cleared
0
1,279,247
Distance Traveled
1,297,414
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,059
543
97
7
0
312,864
0
L
Cupid
6,795
523
74
6
0
258,080
2
L
Bacchus
5,880
452
14
1
0
239,503
1
L
Surtr
8,445
650
93
7
0
253,109
0
W
Janus
7,205
554
83
6
0
255,812
0
W
Erlang Shen
8,815
678
137
11
0
309,592
1
W
Ao Kuang
6,307
485
57
4
0
256,060
0
W
Neith
7,823
602
107
8
0
241,414
0
W
Chang'e
7,452
573
34
3
0
234,536
0
L
Baron Samedi
6,440
495
75
6
0
215,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role