Player Matchup

Serqet
Serqet
 
Serqet
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
Eilean
Chernobog
Level 158
God Stats
2W - 4L
1,902 SR
Queue Stats
124W - 92L
1,632 Elo+
Solo
Anubis
Anubis
MooseMoostafa
Anubis
Level 155
God Stats
8W - 4L
1,799 SR
Queue Stats
129W - 116L
1,551 Elo+
Party 2
Achilles
Achilles
Pnug
Achilles
Level 157
God Stats
6W - 9L
1,345 SR
Queue Stats
162W - 134L
1,578 Elo+
Party 2
Mercury
Mercury
SmellyFrog
Mercury
Level 157
God Stats
15W - 16L
1,574 SR
Queue Stats
405W - 358L
1,590 Elo+
Solo
Team Averages
Level 163
1,624 SR
1,570 Elo+

VS

Team Averages
Level 128
1,454 SR
1,539 Elo+
Achilles
Achilles
EgoGamer
Achilles
Level 67
God Stats
3W - 7L
1,351 SR
Queue Stats
254W - 187L
1,572 Elo+
Party 3
Baron Samedi
Baron Samedi
ElPaloXD
Baron Samedi
Level 158
God Stats
2W - 0L
1,763 SR
Queue Stats
101W - 81L
1,570 Elo+
Party 1
Rama
Rama
NotArcus
Rama
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
259W - 180L
1,590 Elo+
Party 3
Ishtar
Ishtar
Pikabosss292
Ishtar
Level 158
God Stats
1W - 1L
1,157 SR
Queue Stats
94W - 94L
1,464 Elo+
Party 1
Hun Batz
Hun Batz
Veydra
Hun Batz
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
2 / 3 / 0
5,653
565
4,469
9,673
3,380
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
Eilean
Chernobog
11
3 / 0 / 0
6,201
620
5,069
6,132
2,336
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 3 / 1
5,580
558
3,958
7,488
3,250
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Pnug
Achilles
9
0 / 3 / 0
5,370
537
4,683
10,068
7,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
SmellyFrog
Mercury
8
0 / 2 / 2
4,753
475
2,405
5,995
1,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EgoGamer
Achilles
11
3 / 0 / 1
6,814
681
6,266
8,751
6,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Baron Samedi
ElPaloXD
Baron Samedi
9
1 / 2 / 2
5,873
587
3,490
6,736
4,846
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
11
3 / 1 / 5
6,925
693
5,719
6,900
2,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
9
0 / 2 / 0
5,624
562
3,383
6,364
2,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Veydra
Hun Batz
12
4 / 0 / 4
7,212
721
5,491
7,054
2,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
5
Kills
11
11
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
3
0
0.67
W
Achilles
EgoGamer
Achilles
3
0
1
3.5
L
Chernobog
Eilean
Chernobog
3
0
0
3
W
Baron Samedi
ElPaloXD
Baron Samedi
1
2
2
1
L
0
3
1
0.17
W
Rama
3
1
5
5.5
W
Ishtar
0
2
0
0
L
Achilles
Pnug
Achilles
0
3
0
0
L
Mercury
SmellyFrog
Mercury
0
2
2
0.5
W
Hun Batz
Veydra
Hun Batz
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,584
Damage
24,349
39,356
Taken
35,805
18,290
Mitigated
17,969
13,456
Healing
13,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,469
1,555
0
3,260
9,673
3,380
0
417
9,256
0
42,631
W
Achilles
EgoGamer
Achilles
6,266
1,630
0
4,223
8,751
6,455
0
0
7,938
0
40,091
L
Chernobog
Eilean
Chernobog
5,069
3,022
0
3,065
6,132
2,336
0
862
5,270
0
44,447
W
Baron Samedi
ElPaloXD
Baron Samedi
3,490
524
114
2,944
6,736
4,846
466
1,909
4,749
12,574
0
L
3,958
414
0
3,516
7,488
3,250
0
1,027
6,461
46,319
0
W
Rama
5,719
4,754
0
2,808
6,900
2,166
471
1,070
5,661
0
54,477
W
Ishtar
3,383
2,343
0
2,215
6,364
2,094
820
0
6,364
0
40,797
L
Achilles
Pnug
Achilles
4,683
1,236
0
2,990
10,068
7,671
0
14
9,320
0
32,539
L
Mercury
SmellyFrog
Mercury
2,405
1,031
0
625
5,995
1,653
0
1,170
4,783
0
17,735
W
Hun Batz
Veydra
Hun Batz
5,491
1,816
0
706
7,054
2,408
0
979
6,036
0
53,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,557
Gold Earned
32,448
338
Minions Killed
341
0
Camps Cleared
0
994,883
Distance Traveled
1,080,454
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,653
565
71
7
0
242,093
5
W
Achilles
6,814
681
78
8
0
229,440
4
L
Chernobog
6,201
620
83
8
0
159,755
1
W
Baron Samedi
5,873
587
9
1
0
197,515
0
L
Anubis
5,580
558
90
9
0
175,937
1
W
Rama
6,925
693
91
9
0
208,807
3
W
Ishtar
5,624
562
83
8
0
177,763
0
L
Achilles
5,370
537
52
5
0
191,802
4
L
Mercury
4,753
475
42
4
0
225,296
0
W
Hun Batz
7,212
721
80
8
0
266,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role