Player Matchup

Chang'e
Chang'e
Silver II
Chiifuyo
Chang'e
Silver II
Level 81
God Stats
6W - 8L
1,515 SR
Queue Stats
112W - 119L
994 MMR
Solo
Erlang Shen
Erlang Shen
Silver IV
DrugLullaby
Erlang Shen
Silver IV
Level 63
God Stats
33W - 23L
1,540 SR
Queue Stats
77W - 88L
968 MMR
Solo
Medusa
Medusa
Silver III
HardxCorpsxKali
Medusa
Silver III
Level 155
God Stats
2W - 1L
1,834 SR
Queue Stats
78W - 82L
897 MMR
Solo
Da Ji
Da Ji
Silver III
SweetBunsBrah
Da Ji
Silver III
Level 175
God Stats
0W - 1L
1,268 SR
Queue Stats
93W - 112L
1,021 MMR
Solo
Geb
Geb
Silver II
x Legenndary o
Geb
Silver II
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 178L
943 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,532 SR
964 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,557 SR
965 MMR
Thanatos
Thanatos
Silver IV
II Zapsta II
Thanatos
Silver IV
Level 105
God Stats
4W - 0L
1,740 SR
Queue Stats
35W - 42L
1,005 MMR
Solo
Anubis
Anubis
Bronze IV
LuisCastillo107
Anubis
Bronze IV
Level 89
God Stats
1W - 5L
1,447 SR
Queue Stats
6W - 21L
1,004 MMR
Solo
Terra
Terra
Silver II
NuggetyOnion107
Terra
Silver II
Level 89
God Stats
33W - 33L
1,551 SR
Queue Stats
80W - 93L
981 MMR
Solo
Neith
Neith
Gold V
Oscar579
Neith
Gold V
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 152L
973 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
ThroughTheRealm
Gilgamesh
Silver III
Level 89
God Stats
1W - 0L
1,545 SR
Queue Stats
263W - 257L
861 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chiifuyo
Chang'e
10
1 / 3 / 1
6,999
368
4,837
9,053
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
DrugLullaby
Erlang Shen
12
0 / 3 / 1
7,601
400
6,998
13,908
11,723
13
0 / 3 / 3
8,119
427
5,957
12,816
5,402
14
5 / 6 / 2
8,966
472
10,559
15,107
4,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 6 / 4
9,470
498
9,717
22,126
20,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
ArachneAwilixMaman Brigitte

VS

Bans
LokiAthenaSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
II Zapsta II
Thanatos
17
8 / 4 / 3
11,067
582
11,784
17,215
8,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
7 / 3 / 3
11,633
612
15,500
14,551
8,330
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 0 / 10
10,260
540
4,092
17,319
15,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Neith
Oscar579
Neith
17
1 / 2 / 4
11,218
590
9,683
15,291
7,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
ThroughTheRealm
Gilgamesh
19
5 / 0 / 3
12,878
678
14,117
20,763
29,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
9
Kills
21
21
Deaths
9
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Chiifuyo
Chang'e
1
3
1
0.5
L
Erlang Shen
DrugLullaby
Erlang Shen
0
3
1
0.17
L
0
3
3
0.5
W
Thanatos
II Zapsta II
Thanatos
8
4
3
2.38
W
7
3
3
2.83
W
0
0
10
5
W
Neith
Oscar579
Neith
1
2
4
1.5
L
5
6
2
1
W
Gilgamesh
ThroughTheRealm
Gilgamesh
5
0
3
6.5
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,068
Damage
55,176
73,010
Taken
85,139
44,474
Mitigated
68,967
15,805
Healing
33,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Chiifuyo
Chang'e
4,837
179
480
2,870
9,053
2,159
0
3,752
5,301
33,605
0
L
Erlang Shen
DrugLullaby
Erlang Shen
6,998
5,065
0
5,303
13,908
11,723
0
529
12,697
0
45,426
L
5,957
2,103
0
1,150
12,816
5,402
0
1,568
11,077
0
62,877
W
Thanatos
II Zapsta II
Thanatos
11,784
4,007
0
10,906
17,215
8,260
2,386
3,920
13,295
0
95,107
W
15,500
784
0
5,412
14,551
8,330
4,386
4,526
10,025
100,540
0
W
4,092
797
3,284
4,796
17,319
15,954
788
3,442
13,877
25,142
0
W
Neith
Oscar579
Neith
9,683
3,836
0
5,208
15,291
7,060
5,231
2,235
13,056
0
115,542
L
10,559
2,942
0
1,862
15,107
4,619
0
5,851
9,211
0
44,546
W
Gilgamesh
ThroughTheRealm
Gilgamesh
14,117
5,848
0
4,281
20,763
29,363
780
1,108
19,655
0
106,043
L
9,717
884
0
4,140
22,126
20,571
0
7,892
14,082
44,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,155
Gold Earned
57,056
342
Minions Killed
614
0
Camps Cleared
0
1,366,663
Distance Traveled
1,765,144
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,999
368
55
3
0
186,728
0
L
Erlang Shen
7,601
400
80
4
0
244,173
0
L
Medusa
8,119
427
99
5
0
311,453
4
W
Thanatos
11,067
582
103
5
0
426,436
1
W
Anubis
11,633
612
146
8
0
326,222
5
W
Terra
10,260
540
29
2
0
392,949
8
W
Neith
11,218
590
175
9
0
326,340
5
L
Da Ji
8,966
472
49
3
0
263,750
2
W
Gilgamesh
12,878
678
161
8
0
293,197
0
L
Geb
9,470
498
59
3
0
360,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role