Player Matchup

Jormungandr
Jormungandr
BLANK_-_ST4RE_-_
Jormungandr
Level 68
God Stats
3W - 2L
1,776 SR
Queue Stats
109W - 134L
1,407 Elo+
Party 1
Loki
Loki
Brandonny__
Loki
Level 64
God Stats
7W - 3L
1,642 SR
Queue Stats
119W - 162L
1,368 Elo+
Party 1
Poseidon
Poseidon
Heartless_Plague
Poseidon
Level 124
God Stats
2W - 5L
1,317 SR
Queue Stats
264W - 303L
1,402 Elo+
Party 1
Guan Yu
Guan Yu
Nimm0904
Guan Yu
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 72L
1,364 Elo+
Party 1
Erlang Shen
Erlang Shen
tussle_russell
Erlang Shen
Level 83
God Stats
1W - 0L
1,110 SR
Queue Stats
265W - 293L
1,410 Elo+
Party 1
Team Averages
Level 89
1,469 SR
1,390 Elo+

VS

Team Averages
Level 133
1,565 SR
1,495 Elo+
Baron Samedi
Baron Samedi
Rasmus117
Baron Samedi
Level 148
God Stats
15W - 6L
1,731 SR
Queue Stats
264W - 247L
1,536 Elo+
Solo
Thor
Thor
ayzedeyezed
Thor
Level 96
God Stats
19W - 18L
1,516 SR
Queue Stats
201W - 187L
1,471 Elo+
Solo
Odin
Odin
iosiif_
Odin
Level 156
God Stats
4W - 2L
1,652 SR
Queue Stats
267W - 267L
1,516 Elo+
Party 2
Hel
Hel
itsNotCristy_
Hel
Level 136
God Stats
3W - 6L
1,474 SR
Queue Stats
216W - 238L
1,517 Elo+
Party 2
Charybdis
Charybdis
kaptavuu
Charybdis
Level 127
God Stats
1W - 3L
1,450 SR
Queue Stats
126W - 115L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BLANK_-_ST4RE_-_
Jormungandr
13
1 / 2 / 0
8,044
473
5,782
15,461
10,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 3 / 2
7,838
461
5,960
8,170
2,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 2
8,376
493
8,086
10,119
3,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Nimm0904
Guan Yu
12
2 / 2 / 2
8,045
473
4,667
16,751
14,995
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
tussle_russell
Erlang Shen
16
3 / 1 / 4
9,316
548
12,224
21,035
11,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Rasmus117
Baron Samedi
12
1 / 2 / 4
8,327
490
9,127
12,567
11,022
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
3 / 2 / 2
8,939
526
8,897
14,354
6,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odin
iosiif_
Odin
14
3 / 1 / 1
9,021
531
13,170
14,162
7,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
1 / 4 / 0
8,734
514
8,731
12,363
5,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
kaptavuu
Charybdis
8
2 / 1 / 2
7,008
412
4,340
4,957
1,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
10
Kills
10
10
Deaths
10
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BLANK_-_ST4RE_-_
Jormungandr
1
2
0
0.5
W
2
3
2
1
W
2
2
2
1.5
W
Guan Yu
Nimm0904
Guan Yu
2
2
2
1.5
L
Baron Samedi
Rasmus117
Baron Samedi
1
2
4
1.5
L
3
2
2
2
L
Odin
iosiif_
Odin
3
1
1
3.5
L
1
4
0
0.25
L
Charybdis
kaptavuu
Charybdis
2
1
2
3
W
Erlang Shen
tussle_russell
Erlang Shen
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,719
Damage
44,265
71,536
Taken
58,403
43,148
Mitigated
32,490
16,512
Healing
21,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BLANK_-_ST4RE_-_
Jormungandr
5,782
1,308
0
1,679
15,461
10,079
0
1,143
13,523
54,915
0
W
5,960
1,373
0
1,212
8,170
2,771
459
2,025
6,097
0
45,595
W
8,086
890
0
250
10,119
3,845
0
6,835
3,187
68,611
0
W
Guan Yu
Nimm0904
Guan Yu
4,667
988
1,301
4,429
16,751
14,995
0
5,979
10,574
0
20,680
L
Baron Samedi
Rasmus117
Baron Samedi
9,127
1,428
964
4,181
12,567
11,022
139
973
11,594
37,374
0
L
8,897
2,550
0
1,661
14,354
6,539
33
787
13,567
0
89,304
L
Odin
iosiif_
Odin
13,170
2,034
0
6,175
14,162
7,997
694
5,902
8,260
79
64,082
L
8,731
742
1,748
4,748
12,363
5,094
136
6,206
6,157
71,889
0
L
Charybdis
kaptavuu
Charybdis
4,340
2,331
0
1,961
4,957
1,838
495
0
4,957
0
27,267
W
Erlang Shen
tussle_russell
Erlang Shen
12,224
7,190
0
7,641
21,035
11,458
0
1,930
19,005
0
97,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,619
Gold Earned
42,029
429
Minions Killed
425
0
Camps Cleared
0
1,780,294
Distance Traveled
1,471,126
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,044
473
94
6
0
301,249
2
W
Loki
7,838
461
84
5
0
364,528
0
W
Poseidon
8,376
493
125
7
0
345,530
2
W
Guan Yu
8,045
473
16
1
0
361,100
6
L
Baron Samedi
8,327
490
53
3
0
311,957
0
L
Thor
8,939
526
109
6
0
353,172
2
L
Odin
9,021
531
97
6
0
337,086
0
L
Hel
8,734
514
123
7
0
309,722
0
L
Charybdis
7,008
412
43
3
0
159,189
0
W
Erlang Shen
9,316
548
110
6
0
407,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role