Player Matchup

Ah Puch
Ah Puch
JTR009
Ah Puch
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 5L
1,419 Elo+
Solo
Cabrakan
Cabrakan
KHi18
Cabrakan
Level 128
God Stats
2W - 0L
1,709 SR
Queue Stats
15W - 15L
1,474 Elo+
Party 1
Mulan
Mulan
KillerKam211
Mulan
Level 101
God Stats
3W - 4L
1,333 SR
Queue Stats
26W - 22L
1,496 Elo+
Party 1
Team Averages
Level 118
1,514 SR
1,463 Elo+

VS

Team Averages
Level 83
1,566 SR
1,486 Elo+
Chaac
Chaac
ZvGnasher
Chaac
Level 80
God Stats
3W - 3L
1,706 SR
Queue Stats
83W - 72L
1,539 Elo+
Solo
Vulcan
Vulcan
ahops-fables
Vulcan
Level 49
God Stats
4W - 13L
1,326 SR
Queue Stats
171W - 179L
1,453 Elo+
Solo
Lancelot
Lancelot
rubic rocket
Lancelot
Level 120
God Stats
4W - 3L
1,667 SR
Queue Stats
119W - 123L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JTR009
Ah Puch
15
3 / 0 / 3
11,003
786
12,778
2,020
782
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
KHi18
Cabrakan
14
3 / 1 / 5
10,639
760
4,867
11,982
10,181
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 3 / 6
10,053
718
6,960
11,648
13,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ZvGnasher
Chaac
11
0 / 2 / 4
9,359
669
5,491
13,187
16,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
13
2 / 3 / 2
10,206
729
10,571
7,235
3,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
rubic rocket
Lancelot
13
2 / 3 / 1
9,858
704
5,030
8,658
4,123
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
8
Kills
4
4
Deaths
8
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
JTR009
Ah Puch
3
0
3
4.5
W
Cabrakan
KHi18
Cabrakan
3
1
5
5.5
W
2
3
6
1.67
L
Chaac
ZvGnasher
Chaac
0
2
4
1
L
Vulcan
2
3
2
1
L
Lancelot
rubic rocket
Lancelot
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,605
Damage
21,092
25,650
Taken
29,080
24,441
Mitigated
24,403
3,600
Healing
4,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
JTR009
Ah Puch
12,778
352
0
723
2,020
782
706
957
1,063
69,382
0
W
Cabrakan
KHi18
Cabrakan
4,867
357
0
1,258
11,982
10,181
623
4,754
6,932
18,068
295
W
6,960
755
0
1,619
11,648
13,478
56
5,319
5,951
771
21,789
L
Chaac
ZvGnasher
Chaac
5,491
902
89
1,936
13,187
16,909
0
8,606
4,274
0
25,389
L
Vulcan
10,571
5,045
0
1,036
7,235
3,371
36
3,552
3,350
48,109
0
L
Lancelot
rubic rocket
Lancelot
5,030
891
0
1,616
8,658
4,123
0
6,364
2,168
0
32,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,695
Gold Earned
29,423
145
Minions Killed
160
0
Camps Cleared
0
796,898
Distance Traveled
770,243
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,003
786
98
7
0
280,927
11
W
Cabrakan
10,639
760
18
1
0
263,521
2
W
Mulan
10,053
718
29
2
0
252,450
5
L
Chaac
9,359
669
30
2
0
226,379
0
L
Vulcan
10,206
729
81
6
0
263,785
2
L
Lancelot
9,858
704
49
4
0
280,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role