Player Matchup

Anubis
Anubis
AbruptVipahz
Anubis
Level 157
God Stats
4W - 7L
1,333 SR
Queue Stats
330W - 388L
1,475 Elo+
Party 2
Fenrir
Fenrir
CoryLee
Fenrir
Level 157
God Stats
4W - 2L
1,739 SR
Queue Stats
189W - 200L
1,509 Elo+
Solo
Artemis
Artemis
KalLife
Artemis
Level 134
God Stats
12W - 7L
1,562 SR
Queue Stats
505W - 450L
1,456 Elo+
Party 3
Ganesha
Ganesha
Manic404
Ganesha
Level 126
God Stats
23W - 13L
1,680 SR
Queue Stats
516W - 442L
1,448 Elo+
Party 3
King Arthur
King Arthur
WarriorKOB
King Arthur
Level 157
God Stats
17W - 25L
1,479 SR
Queue Stats
808W - 962L
1,451 Elo+
Party 2
Team Averages
Level 146
1,559 SR
1,468 Elo+

VS

Team Averages
Level 87
1,455 SR
1,525 Elo+
Athena
Athena
 
Athena
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
BestJG
Amaterasu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,486 Elo+
Party 1
Ra
Ra
DauntlessDreams
Ra
Level 45
God Stats
0W - 1L
1,463 SR
Queue Stats
5W - 3L
1,659 Elo+
Solo
Thor
Thor
Mythic9
Thor
Level 89
God Stats
4W - 6L
1,531 SR
Queue Stats
109W - 88L
1,530 Elo+
Solo
Ullr
Ullr
ovovven
Ullr
Level 86
God Stats
0W - 1L
1,281 SR
Queue Stats
7W - 11L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
6 / 0 / 3
8,459
651
8,146
5,237
2,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
CoryLee
Fenrir
12
5 / 1 / 5
7,399
569
3,914
8,408
3,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
KalLife
Artemis
13
5 / 1 / 4
7,601
585
6,699
8,475
3,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
Manic404
Ganesha
11
0 / 0 / 11
7,056
543
3,391
5,990
4,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

King Arthur
WarriorKOB
King Arthur
14
3 / 0 / 0
8,462
651
10,404
9,809
10,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
0 / 4 / 0
5,463
420
2,671
10,785
5,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
BestJG
Amaterasu
11
1 / 2 / 0
6,583
506
3,868
11,865
10,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

10
0 / 4 / 0
5,859
451
1,617
4,621
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
Mythic9
Thor
11
0 / 5 / 0
6,066
467
3,159
13,065
4,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
ovovven
Ullr
10
1 / 4 / 0
6,160
474
5,248
9,638
2,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
19
Kills
2
2
Deaths
19
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
4
0
0
W
Anubis
6
0
3
7.5
L
Amaterasu
BestJG
Amaterasu
1
2
0
0.5
W
Fenrir
CoryLee
Fenrir
5
1
5
7.5
L
0
4
0
0
W
Artemis
KalLife
Artemis
5
1
4
7
W
Ganesha
Manic404
Ganesha
0
0
11
5.5
L
Thor
Mythic9
Thor
0
5
0
0
W
King Arthur
WarriorKOB
King Arthur
3
0
0
3
L
Ullr
ovovven
Ullr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,554
Damage
16,563
37,919
Taken
49,974
23,931
Mitigated
24,946
16,091
Healing
7,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,671
1,287
0
1,739
10,785
5,834
5
3,232
7,553
9,666
0
W
Anubis
8,146
574
0
4,613
5,237
2,667
255
1,118
4,119
77,202
0
L
Amaterasu
BestJG
Amaterasu
3,868
1,746
0
3,991
11,865
10,571
0
954
10,911
0
41,967
W
Fenrir
CoryLee
Fenrir
3,914
329
0
3,840
8,408
3,275
73
768
7,577
0
36,092
L
1,617
165
312
384
4,621
1,117
0
3,007
1,614
30,049
0
W
Artemis
KalLife
Artemis
6,699
3,512
0
3,868
8,475
3,729
0
591
7,884
0
50,636
W
Ganesha
Manic404
Ganesha
3,391
628
0
2,438
5,990
4,047
0
1,181
4,809
18,789
0
L
Thor
Mythic9
Thor
3,159
602
0
255
13,065
4,468
0
3,495
9,570
0
54,493
W
King Arthur
WarriorKOB
King Arthur
10,404
1,363
0
1,332
9,809
10,213
0
567
9,242
1,531
74,984
L
Ullr
ovovven
Ullr
5,248
1,518
0
500
9,638
2,956
789
1,765
7,873
0
47,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,977
Gold Earned
30,131
418
Minions Killed
314
0
Camps Cleared
0
1,317,399
Distance Traveled
1,244,251
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,463
420
11
1
0
263,715
3
W
Anubis
8,459
651
134
10
0
243,759
2
L
Amaterasu
6,583
506
72
6
0
239,984
0
W
Fenrir
7,399
569
55
4
0
301,706
0
L
Ra
5,859
451
60
5
0
255,401
0
W
Artemis
7,601
585
107
8
0
261,152
1
W
Ganesha
7,056
543
3
0
0
275,248
3
L
Thor
6,066
467
87
7
0
252,004
1
W
King Arthur
8,462
651
119
9
0
235,534
5
L
Ullr
6,160
474
84
6
0
233,147
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role