Player Matchup

Hercules
Hercules
Crimsоn
Hercules
Level 22
God Stats
4W - 0L
1,727 SR
Queue Stats
89W - 18L
1,839 Elo+
Party 1
Nu Wa
Nu Wa
DannyOmega
Nu Wa
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,354 Elo+
Solo
Rama
Rama
Jénn
Rama
Level 26
God Stats
3W - 0L
1,850 SR
Queue Stats
27W - 4L
1,861 Elo+
Party 1
Hera
Hera
o PREACHING
Hera
Level 18
God Stats
10W - 11L
1,472 SR
Queue Stats
57W - 58L
1,437 Elo+
Solo
Fenrir
Fenrir
stevenSGS224
Fenrir
Level 98
God Stats
5W - 3L
1,601 SR
Queue Stats
21W - 17L
1,458 Elo+
Solo
Team Averages
Level 35
1,630 SR
1,590 Elo+

VS

Team Averages
Level 67
1,644 SR
1,528 Elo+
Zeus
Zeus
KianRiod
Zeus
Level 5
God Stats
4W - 5L
1,598 SR
Queue Stats
4W - 5L
1,506 Elo+
Solo
Kuzenbo
Kuzenbo
Kreiina
Kuzenbo
Level 156
God Stats
0W - 7L
1,430 SR
Queue Stats
186W - 211L
1,416 Elo+
Solo
Nemesis
Nemesis
WakeFor3
Nemesis
Level 7
God Stats
3W - 1L
1,828 SR
Queue Stats
27W - 19L
1,646 Elo+
Solo
Chernobog
Chernobog
YourFatherWantsU
Chernobog
Level 126
God Stats
2W - 2L
1,489 SR
Queue Stats
19W - 13L
1,510 Elo+
Solo
Raijin
Raijin
th3wzrd42069
Raijin
Level 42
God Stats
18W - 18L
1,873 SR
Queue Stats
184W - 133L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Crimsоn
Hercules
14
6 / 2 / 4
8,098
1,012
12,718
12,634
13,862
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
14
2 / 0 / 3
7,490
936
4,235
3,185
1,254
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Jénn
Rama
15
2 / 0 / 6
8,409
1,051
9,494
7,770
3,327
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 5
7,027
878
6,056
7,598
3,689
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
13
2 / 1 / 4
7,172
897
4,490
7,862
3,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
3 / 8 / 2
7,619
952
9,150
11,759
6,689
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Kreiina
Kuzenbo
9
0 / 0 / 0
5,684
711
0
393
164
Nemesis
WakeFor3
Nemesis
13
0 / 1 / 2
6,472
809
4,348
8,781
4,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
12
0 / 2 / 2
6,618
827
2,655
7,860
2,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
13
3 / 2 / 1
7,414
927
11,414
12,069
5,078
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
13
Kills
6
6
Deaths
13
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
Crimsоn
Hercules
6
2
4
4
W
Nu Wa
2
0
3
3.5
W
Rama
Jénn
Rama
2
0
6
5
L
Zeus
3
8
2
0.5
L
Kuzenbo
Kreiina
Kuzenbo
0
0
0
0
L
Nemesis
WakeFor3
Nemesis
0
1
2
1
L
Chernobog
0
2
2
0.5
W
1
3
5
1.17
W
Fenrir
2
1
4
4
L
Raijin
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,993
Damage
27,567
39,049
Taken
40,862
25,848
Mitigated
19,611
11,079
Healing
6,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Crimsоn
Hercules
12,718
4,484
0
6,137
12,634
13,862
19
7,620
5,014
0
19,631
W
Nu Wa
4,235
1,902
0
0
3,185
1,254
2,091
1,209
1,976
24,335
0
W
Rama
Jénn
Rama
9,494
7,683
0
2,420
7,770
3,327
1,829
3,170
4,600
0
37,224
L
Zeus
9,150
1,474
0
666
11,759
6,689
0
2,045
9,714
28,335
0
L
Kuzenbo
Kreiina
Kuzenbo
0
0
0
0
393
164
0
393
0
0
0
L
Nemesis
WakeFor3
Nemesis
4,348
1,144
0
1,863
8,781
4,714
0
1,805
6,976
0
15,568
L
Chernobog
2,655
1,607
0
666
7,860
2,966
0
3,289
4,571
0
14,498
W
6,056
932
70
1,329
7,598
3,689
140
3,862
3,736
18,338
0
W
Fenrir
4,490
1,303
48
1,075
7,862
3,716
278
4,703
3,159
0
12,744
L
Raijin
11,414
1,935
121
3,288
12,069
5,078
16
2,759
9,310
34,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,196
Gold Earned
33,807
182
Minions Killed
151
0
Camps Cleared
0
921,592
Distance Traveled
687,133
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,098
1,012
21
3
0
186,614
0
W
Nu Wa
7,490
936
37
5
0
177,096
0
W
Rama
8,409
1,051
78
10
0
182,727
0
L
Zeus
7,619
952
55
7
0
147,048
0
L
Kuzenbo
5,684
711
0
0
0
0
0
L
Nemesis
6,472
809
21
3
0
201,237
1
L
Chernobog
6,618
827
29
4
0
166,408
0
W
Hera
7,027
878
26
3
0
172,185
5
W
Fenrir
7,172
897
20
3
0
202,970
3
L
Raijin
7,414
927
46
6
0
172,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role