Player Matchup

Khepri
Khepri
ChokeInDeep
Khepri
Level 159
God Stats
14W - 8L
1,650 SR
Queue Stats
916W - 943L
1,512 Elo+
Party 1
Ishtar
Ishtar
DEVIL-HUNTERS77
Ishtar
Level 157
God Stats
7W - 9L
1,446 SR
Queue Stats
397W - 417L
1,449 Elo+
Solo
Hel
Hel
DarkPrince12
Hel
Level 107
God Stats
3W - 0L
1,836 SR
Queue Stats
56W - 95L
1,337 Elo+
Solo
Lancelot
Lancelot
Demon19915083
Lancelot
Level 88
God Stats
7W - 1L
1,862 SR
Queue Stats
335W - 323L
1,521 Elo+
Party 1
Danzaburou
Danzaburou
ScionOfOldGhis
Danzaburou
Level 144
God Stats
16W - 8L
1,624 SR
Queue Stats
534W - 546L
1,484 Elo+
Solo
Team Averages
Level 131
1,684 SR
1,461 Elo+

VS

Team Averages
Level 66
1,481 SR
1,406 Elo+
He Bo
He Bo
 
He Bo
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Jeesuusrf11
Chronos
Level 140
God Stats
2W - 2L
1,430 SR
Queue Stats
87W - 115L
1,464 Elo+
Solo
Cliodhna
Cliodhna
eveux34
Cliodhna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,194 Elo+
Solo
Apollo
Apollo
iTzPandaXo
Apollo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,396 Elo+
Solo
Yemoja
Yemoja
volrox
Yemoja
Level 64
God Stats
2W - 2L
1,474 SR
Queue Stats
204W - 188L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
0 / 1 / 10
6,913
1,152
3,969
6,174
5,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 1 / 10
6,709
1,118
6,993
4,306
1,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 0 / 5
6,045
1,008
1,333
1,323
457
Lancelot
Demon19915083
Lancelot
13
7 / 1 / 2
7,613
1,269
4,529
5,350
2,405
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
ScionOfOldGhis
Danzaburou
13
2 / 1 / 7
7,595
1,266
6,336
3,590
2,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
1 / 4 / 1
5,258
876
4,817
5,498
1,966
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
Jeesuusrf11
Chronos
1
0 / 0 / 0
1,540
257
0
0
0
Cliodhna
eveux34
Cliodhna
9
0 / 3 / 0
4,945
824
940
7,082
2,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
iTzPandaXo
Apollo
10
0 / 2 / 1
4,985
831
1,887
5,109
2,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
volrox
Yemoja
13
1 / 2 / 1
5,914
986
1,544
7,401
4,706
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
11
Kills
2
4
Deaths
11
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
4
1
0.38
W
Khepri
0
1
10
5
W
1
1
10
6
W
1
0
5
3.5
W
Lancelot
Demon19915083
Lancelot
7
1
2
8
L
Chronos
Jeesuusrf11
Chronos
0
0
0
0
W
Danzaburou
ScionOfOldGhis
Danzaburou
2
1
7
5.5
L
Cliodhna
eveux34
Cliodhna
0
3
0
0
L
Apollo
iTzPandaXo
Apollo
0
2
1
0.25
L
Yemoja
volrox
Yemoja
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,160
Damage
9,188
20,743
Taken
25,090
11,874
Mitigated
11,491
8,373
Healing
7,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,817
478
290
67
5,498
1,966
0
1,427
4,071
8,103
0
W
Khepri
3,969
33
1,342
1,900
6,174
5,088
550
1,579
4,595
8,327
0
W
6,993
3,225
0
0
4,306
1,820
2,023
2,081
2,225
0
17,514
W
1,333
48
635
576
1,323
457
480
503
820
1,514
0
W
Lancelot
Demon19915083
Lancelot
4,529
139
1,561
1,769
5,350
2,405
503
1,479
3,871
0
10,005
L
Chronos
Jeesuusrf11
Chronos
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
ScionOfOldGhis
Danzaburou
6,336
1,995
0
590
3,590
2,104
2,059
719
2,871
0
17,516
L
Cliodhna
eveux34
Cliodhna
940
82
275
392
7,082
2,738
0
1,244
5,838
0
5,090
L
Apollo
iTzPandaXo
Apollo
1,887
811
98
387
5,109
2,081
0
760
4,349
0
6,563
L
Yemoja
volrox
Yemoja
1,544
447
3,468
2,672
7,401
4,706
0
1,871
5,530
6,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,875
Gold Earned
22,642
80
Minions Killed
35
0
Camps Cleared
0
636,538
Distance Traveled
442,651
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,258
876
4
1
0
109,254
0
W
Khepri
6,913
1,152
8
1
0
131,800
0
W
Ishtar
6,709
1,118
22
4
0
120,151
0
W
Hel
6,045
1,008
3
1
0
101,639
0
W
Lancelot
7,613
1,269
7
1
0
174,491
0
L
Chronos
1,540
257
0
0
0
0
0
W
Danzaburou
7,595
1,266
40
7
0
108,457
0
L
Cliodhna
4,945
824
8
1
0
121,285
0
L
Apollo
4,985
831
14
2
0
110,493
0
L
Yemoja
5,914
986
9
2
0
101,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role