Player Matchup

Hades
Hades
 
Hades
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
ChrisYahweh
Chaac
Level 149
God Stats
340W - 341L
1,494 SR
Queue Stats
638W - 626L
1,512 Elo+
Solo
Skadi
Skadi
SirPanch0
Skadi
Level 126
God Stats
2W - 1L
1,885 SR
Queue Stats
45W - 59L
1,456 Elo+
Solo
Arachne
Arachne
Thiaguim_vapo
Arachne
Level 159
God Stats
223W - 174L
1,611 SR
Queue Stats
784W - 755L
1,511 Elo+
Party 1
Fenrir
Fenrir
ylAmaTerasu
Fenrir
Level 60
God Stats
0W - 1L
1,711 SR
Queue Stats
59W - 78L
1,391 Elo+
Solo
Team Averages
Level 127
1,640 SR
1,474 Elo+

VS

Team Averages
Level 151
1,427 SR
1,428 Elo+
Terra
Terra
Eita_Giovanaaaaa
Terra
Level 254
God Stats
2W - 3L
1,348 SR
Queue Stats
272W - 297L
1,432 Elo+
Party 2
Danzaburou
Danzaburou
FeeChavees
Danzaburou
Level 129
God Stats
1W - 2L
1,117 SR
Queue Stats
10W - 13L
1,345 Elo+
Solo
Ao Kuang
Ao Kuang
Lee_theKing
Ao Kuang
Level 127
God Stats
9W - 7L
1,576 SR
Queue Stats
53W - 69L
1,425 Elo+
Party 2
Ra
Ra
Ovanblack
Ra
Level 187
God Stats
4W - 2L
1,553 SR
Queue Stats
132W - 134L
1,385 Elo+
Party 2
Hercules
Hercules
PrensaHidraulica
Hercules
Level 60
God Stats
14W - 8L
1,541 SR
Queue Stats
148W - 129L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
6 / 3 / 0
7,773
555
9,314
13,753
7,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 3 / 3
7,115
508
6,854
12,786
12,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
SirPanch0
Skadi
12
0 / 4 / 0
7,171
512
6,824
10,999
4,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
13
2 / 5 / 1
8,089
578
7,211
14,585
6,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
11
3 / 4 / 3
6,829
488
7,971
13,984
6,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 7
7,993
571
7,812
16,250
12,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
FeeChavees
Danzaburou
13
3 / 2 / 4
7,817
558
7,810
11,977
5,282
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Lee_theKing
Ao Kuang
12
2 / 6 / 4
7,068
505
6,694
14,195
5,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
6 / 0 / 2
8,108
579
12,064
10,729
4,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
4 / 1 / 1
9,000
643
11,169
11,139
11,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
12
Kills
18
19
Deaths
12
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
6
3
0
2
L
1
3
3
0.83
W
3
3
7
2.17
W
Danzaburou
FeeChavees
Danzaburou
3
2
4
2.5
W
Ao Kuang
Lee_theKing
Ao Kuang
2
6
4
0.67
W
6
0
2
7
W
4
1
1
4.5
L
Skadi
SirPanch0
Skadi
0
4
0
0
L
Arachne
2
5
1
0.5
L
Fenrir
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,174
Damage
45,549
66,107
Taken
64,290
37,132
Mitigated
39,599
14,648
Healing
26,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
9,314
536
567
3,762
13,753
7,727
0
8,293
4,914
54,813
0
L
6,854
883
0
3,612
12,786
12,564
220
5,759
6,901
0
30,732
W
7,812
870
2,663
4,040
16,250
12,717
0
3,191
13,059
24,245
0
W
Danzaburou
FeeChavees
Danzaburou
7,810
3,576
0
4,784
11,977
5,282
271
966
11,011
0
58,247
W
Ao Kuang
Lee_theKing
Ao Kuang
6,694
2,118
0
4,131
14,195
5,434
0
2,925
11,270
34,274
0
W
12,064
1,690
1,251
4,329
10,729
4,589
0
2,103
8,626
64,936
0
W
11,169
5,320
0
5,339
11,139
11,577
0
129
11,010
0
79,518
L
Skadi
SirPanch0
Skadi
6,824
2,381
0
869
10,999
4,755
0
2,145
8,820
0
68,236
L
Arachne
7,211
4,248
0
3,922
14,585
6,039
547
2,668
11,915
0
54,934
L
Fenrir
7,971
1,796
0
1,916
13,984
6,047
0
6,699
6,987
0
36,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,977
Gold Earned
39,986
381
Minions Killed
407
0
Camps Cleared
0
1,402,511
Distance Traveled
1,449,963
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,773
555
106
8
0
263,386
1
L
Chaac
7,115
508
36
3
0
290,167
8
W
Terra
7,993
571
25
2
0
288,542
0
W
Danzaburou
7,817
558
86
6
0
263,324
2
W
Ao Kuang
7,068
505
60
4
0
301,952
0
W
Ra
8,108
579
103
7
0
291,422
1
W
Hercules
9,000
643
133
10
0
304,723
1
L
Skadi
7,171
512
98
7
0
244,964
2
L
Arachne
8,089
578
95
7
0
306,930
0
L
Fenrir
6,829
488
46
3
0
297,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role