Player Matchup

Loki
Loki
Furkaus57
Loki
Level 17
God Stats
2W - 3L
1,712 SR
Queue Stats
10W - 12L
1,537 Elo+
Party 1
Ymir
Ymir
Jananj
Ymir
Level 18
God Stats
0W - 3L
1,275 SR
Queue Stats
16W - 15L
1,565 Elo+
Party 1
Nox
Nox
Majin_Kruemmel
Nox
Level 43
God Stats
22W - 29L
1,460 SR
Queue Stats
62W - 67L
1,381 Elo+
Party 1
Team Averages
Level 26
1,482 SR
1,494 Elo+

VS

Team Averages
Level 50
1,610 SR
1,498 Elo+
Vamana
Vamana
CHUCUTUN
Vamana
Level 63
God Stats
11W - 3L
1,760 SR
Queue Stats
105W - 104L
1,399 Elo+
Solo
Hades
Hades
haronnotbaron
Hades
Level 42
God Stats
3W - 0L
1,758 SR
Queue Stats
56W - 60L
1,527 Elo+
Solo
Fenrir
Fenrir
qyjvqamksfmalfas
Fenrir
Level 46
God Stats
2W - 1L
1,310 SR
Queue Stats
183W - 158L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
2 / 6 / 1
8,340
758
6,763
10,087
3,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Jananj
Ymir
10
1 / 4 / 2
7,642
695
6,116
12,844
12,384
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 6 / 0
7,365
670
4,047
9,265
3,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
CHUCUTUN
Vamana
12
3 / 2 / 11
9,252
841
4,377
8,818
5,376
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 0 / 10
9,932
903
11,015
8,532
4,548
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
8 / 2 / 8
10,325
939
13,011
9,843
5,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
3
Kills
16
16
Deaths
4
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Vamana
CHUCUTUN
Vamana
3
2
11
4.25
L
Loki
2
6
1
0.42
L
Ymir
Jananj
Ymir
1
4
2
0.5
L
0
6
0
0
W
5
0
10
10
W
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,926
Damage
28,403
32,196
Taken
27,193
19,056
Mitigated
14,991
1,749
Healing
8,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
CHUCUTUN
Vamana
4,377
1,749
0
98
8,818
5,376
360
3,522
5,154
0
23,245
L
Loki
6,763
1,600
0
589
10,087
3,416
0
3,647
6,230
0
32,824
L
Ymir
Jananj
Ymir
6,116
602
0
1,160
12,844
12,384
0
5,369
7,125
13,264
0
L
4,047
444
0
0
9,265
3,256
0
2,439
6,525
22,829
0
W
11,015
1,838
1,681
4,756
8,532
4,548
106
3,834
4,561
45,318
0
W
13,011
4,005
0
1,949
9,843
5,067
0
2,915
6,902
0
32,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,347
Gold Earned
29,509
88
Minions Killed
137
0
Camps Cleared
0
536,388
Distance Traveled
656,735
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,252
841
34
3
0
205,724
1
L
Loki
8,340
758
44
4
0
195,752
0
L
Ymir
7,642
695
14
1
0
194,497
1
L
Nox
7,365
670
30
3
0
146,139
0
W
Hades
9,932
903
60
5
0
221,943
0
W
Fenrir
10,325
939
43
4
0
229,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role