Player Matchup

Ymir
Ymir
Aleex-avilaaleex
Ymir
Level 106
God Stats
5W - 2L
1,650 SR
Queue Stats
156W - 162L
1,440 Elo+
Party 3
Hun Batz
Hun Batz
CarrizoFranSan2
Hun Batz
Level 127
God Stats
4W - 2L
1,593 SR
Queue Stats
155W - 167L
1,440 Elo+
Party 3
Surtr
Surtr
Murilo7971
Surtr
Level 123
God Stats
4W - 3L
1,363 SR
Queue Stats
106W - 110L
1,440 Elo+
Party 2
Skadi
Skadi
P4RS0NA15
Skadi
Level 103
God Stats
2W - 1L
1,499 SR
Queue Stats
83W - 74L
1,439 Elo+
Party 2
Merlin
Merlin
jamiroprroprooo
Merlin
Level 105
God Stats
119W - 107L
1,546 SR
Queue Stats
127W - 131L
1,488 Elo+
Party 3
Team Averages
Level 113
1,531 SR
1,449 Elo+

VS

Team Averages
Level 131
1,500 SR
1,440 Elo+
Cu Chulainn
Cu Chulainn
GustavoCarcara1
Cu Chulainn
Level 159
God Stats
9W - 12L
1,461 SR
Queue Stats
196W - 187L
1,468 Elo+
Solo
Fenrir
Fenrir
I TNS I SOUL
Fenrir
Level 135
God Stats
5W - 17L
1,368 SR
Queue Stats
212W - 253L
1,378 Elo+
Party 1
Chang'e
Chang'e
JessicaCousland
Chang'e
Level 96
God Stats
9W - 11L
1,442 SR
Queue Stats
130W - 183L
1,387 Elo+
Party 1
Discordia
Discordia
JluanPR
Discordia
Level 147
God Stats
5W - 5L
1,471 SR
Queue Stats
336W - 358L
1,490 Elo+
Solo
Hachiman
Hachiman
Shar1812
Hachiman
Level 117
God Stats
2W - 1L
1,760 SR
Queue Stats
127W - 119L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,675
735
656
3,973
2,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
7
1 / 0 / 1
3,998
800
734
4,251
1,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Surtr
8
4 / 0 / 0
4,889
978
5,209
4,669
2,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Skadi
P4RS0NA15
Skadi
6
0 / 0 / 0
3,380
676
2,238
2,364
586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,855
771
0
1,500
400
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GustavoCarcara1
Cu Chulainn
6
0 / 3 / 0
3,425
685
1,736
7,722
2,504
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
5
0 / 1 / 0
3,234
647
631
2,803
799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 0
3,611
722
574
2,370
1,030
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
JluanPR
Discordia
2
0 / 1 / 0
2,674
535
228
1,070
166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Shar1812
Hachiman
6
0 / 0 / 0
3,533
707
3,296
2,563
738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
5
Kills
0
0
Deaths
5
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Hun Batz
1
0
1
1.5
L
Cu Chulainn
GustavoCarcara1
Cu Chulainn
0
3
0
0
L
Fenrir
0
1
0
0
L
0
0
0
0
L
Discordia
JluanPR
Discordia
0
1
0
0
W
Surtr
4
0
0
4
W
Skadi
P4RS0NA15
Skadi
0
0
0
0
L
Hachiman
Shar1812
Hachiman
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,837
Damage
6,465
16,757
Taken
16,528
6,653
Mitigated
5,237
5,749
Healing
6,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
656
227
0
1,302
3,973
2,123
0
549
3,424
10,267
0
W
Hun Batz
734
390
0
750
4,251
1,289
0
228
4,023
0
26,409
L
Cu Chulainn
GustavoCarcara1
Cu Chulainn
1,736
421
0
2,667
7,722
2,504
0
142
7,187
0
16,714
L
Fenrir
631
0
0
500
2,803
799
0
30
2,705
0
10,669
L
574
98
531
1,740
2,370
1,030
0
487
1,883
8,743
0
L
Discordia
JluanPR
Discordia
228
228
0
250
1,070
166
0
0
1,070
2,261
0
W
Surtr
5,209
2,385
0
1,795
4,669
2,255
35
0
4,669
327
27,708
W
Skadi
P4RS0NA15
Skadi
2,238
796
0
1,528
2,364
586
0
25
2,339
0
18,001
L
Hachiman
Shar1812
Hachiman
3,296
2,059
0
939
2,563
738
0
169
2,394
0
21,656
W
0
0
0
374
1,500
400
0
0
1,500
21,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,797
Gold Earned
16,477
170
Minions Killed
111
0
Camps Cleared
0
567,047
Distance Traveled
420,159
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,675
735
12
2
0
110,955
2
W
Hun Batz
3,998
800
53
11
0
145,421
0
L
Cu Chulainn
3,425
685
31
6
0
117,607
0
L
Fenrir
3,234
647
22
4
0
85,409
0
L
Chang'e
3,611
722
15
3
0
101,359
0
L
Discordia
2,674
535
5
1
0
16,719
0
W
Surtr
4,889
978
37
7
0
122,630
0
W
Skadi
3,380
676
34
7
0
101,499
0
L
Hachiman
3,533
707
38
8
0
99,065
0
W
Merlin
3,855
771
34
7
0
86,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role