Player Matchup

Chronos
Chronos
DrυnkenWhaler
Chronos
Level 159
God Stats
8W - 13L
1,495 SR
Queue Stats
189W - 213L
1,494 Elo+
Party 2
Artemis
Artemis
EvilGay
Artemis
Level 107
God Stats
5W - 2L
1,495 SR
Queue Stats
103W - 109L
1,464 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LoLo520d
Ah Muzen Cab
Level 138
God Stats
8W - 10L
1,447 SR
Queue Stats
524W - 554L
1,516 Elo+
Solo
Anhur
Anhur
Returnofthedream
Anhur
Level 118
God Stats
10W - 5L
1,608 SR
Queue Stats
858W - 1,134L
1,360 Elo+
Party 1
Fenrir
Fenrir
doiknowyou1982
Fenrir
Level 174
God Stats
16W - 14L
1,499 SR
Queue Stats
1,291W - 1,679L
1,357 Elo+
Party 1
Team Averages
Level 139
1,509 SR
1,438 Elo+

VS

Team Averages
Level 86
1,407 SR
1,447 Elo+
Jing Wei
Jing Wei
Albertoty
Jing Wei
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
JayHaitch
Anubis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,409 Elo+
Solo
Maui
Maui
JoRider59
Maui
Level 88
God Stats
0W - 5L
1,131 SR
Queue Stats
412W - 393L
1,531 Elo+
Solo
Mercury
Mercury
ksibbed
Mercury
Level 103
God Stats
3W - 6L
1,246 SR
Queue Stats
533W - 548L
1,397 Elo+
Solo
Geb
Geb
zZzFuy
Geb
Level 103
God Stats
6W - 5L
1,658 SR
Queue Stats
500W - 525L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 10
13,203
777
16,658
16,827
7,774
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
EvilGay
Artemis
19
4 / 5 / 14
11,828
696
21,289
16,369
7,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
LoLo520d
Ah Muzen Cab
20
3 / 2 / 21
12,877
757
25,772
16,872
8,069
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

20
8 / 6 / 14
13,482
793
14,188
17,504
8,122
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 6 / 11
11,362
668
5,016
19,692
15,986
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Albertoty
Jing Wei
20
8 / 8 / 9
12,109
712
22,297
18,480
11,688
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
JayHaitch
Anubis
20
6 / 4 / 10
11,706
689
15,193
16,430
10,409
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
17
3 / 2 / 13
10,961
645
3,069
11,005
12,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
ksibbed
Mercury
16
5 / 7 / 9
10,361
609
13,822
16,295
8,955
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
zZzFuy
Geb
18
1 / 6 / 19
11,237
661
14,875
26,440
38,095
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
83
27
Kills
23
23
Deaths
27
70
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Albertoty
Jing Wei
8
8
9
1.56
W
9
4
10
3.5
W
Artemis
EvilGay
Artemis
4
5
14
2.2
L
Anubis
JayHaitch
Anubis
6
4
10
2.75
L
Maui
3
2
13
4.75
W
Ah Muzen Cab
LoLo520d
Ah Muzen Cab
3
2
21
6.75
W
8
6
14
2.5
W
3
6
11
1.42
L
Mercury
ksibbed
Mercury
5
7
9
1.36
L
Geb
zZzFuy
Geb
1
6
19
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,923
Damage
69,256
87,264
Taken
88,650
47,317
Mitigated
81,715
27,609
Healing
18,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Albertoty
Jing Wei
22,297
15,505
1,126
1,347
18,480
11,688
898
3,734
14,746
0
44,087
W
16,658
6,061
2,784
4,686
16,827
7,774
4,361
6,399
10,428
33,361
0
W
Artemis
EvilGay
Artemis
21,289
6,907
1,558
1,816
16,369
7,366
1,412
7,690
8,679
0
32,682
L
Anubis
JayHaitch
Anubis
15,193
806
982
5,399
16,430
10,409
357
2,414
14,016
39,381
0
L
Maui
3,069
211
205
1,889
11,005
12,568
0
2,197
8,808
10,855
0
W
Ah Muzen Cab
LoLo520d
Ah Muzen Cab
25,772
10,549
1,552
1,738
16,872
8,069
1,451
6,107
10,765
0
55,467
W
14,188
8,744
2,198
3,905
17,504
8,122
1,051
7,509
9,995
0
39,948
W
5,016
1,510
2,266
5,106
19,692
15,986
194
5,432
14,260
0
14,171
L
Mercury
ksibbed
Mercury
13,822
3,224
0
2,621
16,295
8,955
0
4,023
12,272
0
22,631
L
Geb
zZzFuy
Geb
14,875
197
363
4,194
26,440
38,095
112
4,290
22,150
26,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,752
Gold Earned
56,374
192
Minions Killed
186
0
Camps Cleared
0
1,439,903
Distance Traveled
1,449,233
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,109
712
74
4
0
271,166
0
W
Chronos
13,203
777
51
3
0
289,279
0
W
Artemis
11,828
696
19
1
0
282,073
3
L
Anubis
11,706
689
51
3
0
311,134
0
L
Maui
10,961
645
24
1
0
278,679
0
W
Ah Muzen Cab
12,877
757
60
4
0
313,966
0
W
Anhur
13,482
793
48
3
0
270,250
0
W
Fenrir
11,362
668
14
1
0
284,335
3
L
Mercury
10,361
609
21
1
0
298,983
0
L
Geb
11,237
661
16
1
0
289,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role