Player Matchup

Danzaburou
Danzaburou
Silver IV
CDJason520
Danzaburou
Silver IV
Level 214
God Stats
11W - 14L
1,361 SR
Queue Stats
377W - 416L
691 MMR
Solo
Ne Zha
Ne Zha
Silver IV
Gabiy
Ne Zha
Silver IV
Level 145
God Stats
6W - 6L
1,245 SR
Queue Stats
28W - 39L
864 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
ItzNiall
Sun Wukong
Silver II
Level 95
God Stats
6W - 12L
1,371 SR
Queue Stats
348W - 381L
898 MMR
Solo
Hel
Hel
Silver V
helkez
Hel
Silver V
Level 147
God Stats
5W - 5L
1,445 SR
Queue Stats
206W - 237L
660 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
l_SKY__l
Kuzenbo
Bronze III
Level 71
God Stats
9W - 13L
1,467 SR
Queue Stats
178W - 204L
109 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 134
1,378 SR
645 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,569 SR
648 MMR
Hades
Hades
Silver III
Hoozier31
Hades
Silver III
Level 135
God Stats
6W - 4L
1,629 SR
Queue Stats
320W - 343L
861 MMR
Solo
Artemis
Artemis
Silver III
Keblarllorki
Artemis
Silver III
Level 127
God Stats
6W - 5L
1,476 SR
Queue Stats
121W - 138L
891 MMR
Solo
Nu Wa
Nu Wa
Silver II
The01king95
Nu Wa
Silver II
Level 109
God Stats
10W - 8L
1,603 SR
Queue Stats
84W - 96L
972 MMR
Solo
Hercules
Hercules
Bronze II
XxCYborgGAmerxX
Hercules
Bronze II
Level 88
God Stats
19W - 8L
1,678 SR
Queue Stats
95W - 130L
238 MMR
Solo
Bastet
Bastet
Bronze I
arushmen69
Bastet
Bronze I
Level 125
God Stats
4W - 5L
1,459 SR
Queue Stats
70W - 123L
278 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CDJason520
Danzaburou
19
2 / 1 / 3
11,991
571
11,089
12,760
5,402
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
Gabiy
Ne Zha
20
11 / 2 / 1
12,711
605
16,990
24,430
11,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
ItzNiall
Sun Wukong
18
2 / 0 / 2
11,950
569
12,914
21,899
24,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
helkez
Hel
19
4 / 1 / 3
12,244
583
11,375
18,676
6,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
l_SKY__l
Kuzenbo
16
0 / 0 / 8
10,237
487
5,919
14,806
18,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
SurtrLokiThorArachne

VS

Bans
IzanamiKukulkanAthenaMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Hoozier31
Hades
17
0 / 4 / 0
10,617
506
13,596
21,972
18,699
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Keblarllorki
Artemis
17
1 / 4 / 0
9,862
470
8,655
14,263
5,515
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 4 / 0
10,530
501
21,120
14,913
4,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
10
0 / 2 / 2
8,142
388
3,464
10,695
7,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
arushmen69
Bastet
15
0 / 5 / 1
9,494
452
8,311
17,352
5,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
19
Kills
3
4
Deaths
19
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CDJason520
Danzaburou
2
1
3
3.5
W
Ne Zha
Gabiy
Ne Zha
11
2
1
5.75
L
Hades
Hoozier31
Hades
0
4
0
0
W
Sun Wukong
ItzNiall
Sun Wukong
2
0
2
3
L
Artemis
Keblarllorki
Artemis
1
4
0
0.25
L
2
4
0
0.5
L
Hercules
0
2
2
0.5
L
Bastet
arushmen69
Bastet
0
5
1
0.1
W
Hel
helkez
Hel
4
1
3
5.5
W
Kuzenbo
l_SKY__l
Kuzenbo
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,287
Damage
55,146
92,571
Taken
79,195
67,106
Mitigated
41,809
34,214
Healing
28,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CDJason520
Danzaburou
11,089
1,972
0
5,042
12,760
5,402
495
2,366
10,222
0
121,214
W
Ne Zha
Gabiy
Ne Zha
16,990
4,544
0
7,239
24,430
11,660
467
5,310
18,934
0
137,180
L
Hades
Hoozier31
Hades
13,596
2,015
340
11,343
21,972
18,699
8
3,225
18,747
101,628
0
W
Sun Wukong
ItzNiall
Sun Wukong
12,914
2,155
0
6,435
21,899
24,878
0
11,490
10,285
2,651
103,795
L
Artemis
Keblarllorki
Artemis
8,655
3,558
0
4,941
14,263
5,515
36
2,532
11,731
0
95,257
L
21,120
6,401
0
3,648
14,913
4,781
0
8,690
6,223
92,811
0
L
Hercules
3,464
727
240
4,075
10,695
7,400
0
1,511
9,184
0
24,546
L
Bastet
arushmen69
Bastet
8,311
2,355
0
3,924
17,352
5,414
0
2,390
14,962
0
67,507
W
Hel
helkez
Hel
11,375
178
1,469
11,355
18,676
6,615
2,602
12,655
5,513
112,215
0
W
Kuzenbo
l_SKY__l
Kuzenbo
5,919
2,567
0
2,674
14,806
18,551
237
2,215
12,501
32,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,133
Gold Earned
48,645
719
Minions Killed
631
0
Camps Cleared
0
2,197,511
Distance Traveled
1,825,700
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,991
571
168
8
0
428,955
4
W
Ne Zha
12,711
605
151
7
0
463,841
4
L
Hades
10,617
506
159
8
0
341,842
2
W
Sun Wukong
11,950
569
171
8
0
400,514
0
L
Artemis
9,862
470
177
8
0
377,327
6
L
Nu Wa
10,530
501
137
7
0
383,852
4
L
Hercules
8,142
388
48
2
0
252,815
0
L
Bastet
9,494
452
110
5
0
469,864
4
W
Hel
12,244
583
183
9
0
455,685
7
W
Kuzenbo
10,237
487
46
2
0
448,516
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role