Player Matchup

Hachiman
Hachiman
Aaronstone8494
Hachiman
Level 155
God Stats
0W - 1L
1,274 SR
Queue Stats
119W - 141L
1,400 Elo+
Solo
Kukulkan
Kukulkan
AllMightySuspec
Kukulkan
Level 88
God Stats
22W - 30L
1,446 SR
Queue Stats
84W - 100L
1,390 Elo+
Solo
Fafnir
Fafnir
BoredKobold
Fafnir
Level 118
God Stats
0W - 1L
1,710 SR
Queue Stats
27W - 33L
1,438 Elo+
Party 2
Bellona
Bellona
RicoSuave_787
Bellona
Level 65
God Stats
2W - 4L
1,511 SR
Queue Stats
56W - 75L
1,389 Elo+
Solo
Artemis
Artemis
StepCthulhu
Artemis
Level 109
God Stats
5W - 3L
1,561 SR
Queue Stats
26W - 35L
1,447 Elo+
Party 2
Team Averages
Level 107
1,500 SR
1,413 Elo+

VS

Team Averages
Level 65
1,593 SR
1,505 Elo+
Zeus
Zeus
Co1mi11o
Zeus
Level 117
God Stats
2W - 2L
1,301 SR
Queue Stats
160W - 128L
1,502 Elo+
Solo
Chaac
Chaac
JoSynister
Chaac
Level 85
God Stats
17W - 10L
1,604 SR
Queue Stats
125W - 72L
1,643 Elo+
Party 1
Izanami
Izanami
MrCurrency
Izanami
Level 43
God Stats
16W - 10L
1,645 SR
Queue Stats
75W - 67L
1,476 Elo+
Solo
Susano
Susano
Pinnical
Susano
Level 46
God Stats
7W - 3L
1,632 SR
Queue Stats
202W - 212L
1,428 Elo+
Solo
Ymir
Ymir
darkstattoo
Ymir
Level 34
God Stats
7W - 1L
1,783 SR
Queue Stats
18W - 19L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
0 / 4 / 4
7,320
732
8,949
10,501
4,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
15
0 / 2 / 0
8,206
821
5,145
5,716
2,837
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
14
3 / 0 / 2
8,232
823
4,204
7,867
10,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
13
0 / 2 / 3
7,277
728
3,207
11,741
11,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
StepCthulhu
Artemis
13
2 / 2 / 3
7,908
791
7,445
8,915
3,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
0 / 0 / 2
7,403
740
7,609
3,255
1,362
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
14
1 / 1 / 7
7,766
777
9,388
13,320
12,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
MrCurrency
Izanami
18
7 / 0 / 2
9,931
993
7,480
3,722
1,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
Pinnical
Susano
14
1 / 2 / 6
7,855
786
8,550
7,973
3,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

15
1 / 2 / 9
8,171
817
6,232
8,931
8,675
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
5
Kills
10
10
Deaths
5
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
4
4
0.5
L
Kukulkan
0
2
0
0
L
Fafnir
3
0
2
4
W
Zeus
0
0
2
1
W
Chaac
1
1
7
4.5
W
Izanami
MrCurrency
Izanami
7
0
2
8
W
Susano
Pinnical
Susano
1
2
6
2
L
Bellona
0
2
3
0.75
L
Artemis
StepCthulhu
Artemis
2
2
3
1.75
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,950
Damage
39,259
44,740
Taken
37,201
32,999
Mitigated
27,334
5,025
Healing
7,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
8,949
4,766
307
1,666
10,501
4,558
310
2,842
7,659
0
22,846
L
Kukulkan
5,145
200
0
0
5,716
2,837
555
1,119
4,597
38,983
0
L
Fafnir
4,204
1,034
0
1,122
7,867
10,073
0
4,154
3,713
11,564
0
W
Zeus
7,609
1,316
0
1,882
3,255
1,362
0
756
2,499
26,537
0
W
Chaac
9,388
718
0
4,544
13,320
12,109
176
2,968
10,352
0
19,379
W
Izanami
MrCurrency
Izanami
7,480
4,469
0
1,195
3,722
1,677
1,631
1,190
2,532
0
50,761
W
Susano
Pinnical
Susano
8,550
1,096
0
268
7,973
3,511
390
1,005
6,968
0
22,566
L
Bellona
3,207
1,062
0
733
11,741
11,941
0
3,865
7,876
0
11,526
L
Artemis
StepCthulhu
Artemis
7,445
2,693
0
1,197
8,915
3,590
0
1,861
7,054
0
19,119
W
6,232
855
0
0
8,931
8,675
0
3,430
5,501
10,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,943
Gold Earned
41,126
170
Minions Killed
215
0
Camps Cleared
0
968,440
Distance Traveled
1,037,561
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,320
732
32
3
0
176,490
2
L
Kukulkan
8,206
821
85
9
0
190,951
0
L
Fafnir
8,232
823
15
2
0
199,504
0
W
Zeus
7,403
740
39
4
0
183,763
0
W
Chaac
7,766
777
16
2
0
214,613
0
W
Izanami
9,931
993
113
11
0
221,555
0
W
Susano
7,855
786
31
3
0
218,947
0
L
Bellona
7,277
728
17
2
0
201,541
3
L
Artemis
7,908
791
21
2
0
199,954
0
W
Ymir
8,171
817
16
2
0
198,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role