Player Matchup

Hera
Hera
Gatornation1451
Hera
Level 13
God Stats
0W - 2L
1,269 SR
Queue Stats
9W - 13L
1,358 Elo+
Party 1
Ares
Ares
Impulse-doodooeu
Ares
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,391 Elo+
Party 2
Susano
Susano
XimpIy
Susano
Level 106
God Stats
0W - 2L
1,510 SR
Queue Stats
17W - 16L
1,415 Elo+
Party 1
Sylvanus
Sylvanus
goldwing89joe
Sylvanus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,363 Elo+
Party 1
Anhur
Anhur
plane175riotous
Anhur
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,439 Elo+
Party 2
Team Averages
Level 43
1,456 SR
1,393 Elo+

VS

Team Averages
Level 83
1,487 SR
1,427 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
 
Chiron
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
SPIDERSLOTH808
Thor
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 55L
1,453 Elo+
Solo
Surtr
Surtr
milkMEandy
Surtr
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 37L
1,261 Elo+
Solo
Ah Puch
Ah Puch
x-NAIMAD-x
Ah Puch
Level 104
God Stats
3W - 2L
1,434 SR
Queue Stats
78W - 81L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
5,025
457
1,796
6,781
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 8 / 2
4,680
425
2,251
11,001
8,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
XimpIy
Susano
11
4 / 1 / 1
6,532
594
6,489
8,123
3,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
goldwing89joe
Sylvanus
9
1 / 4 / 1
5,184
471
2,893
7,225
4,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

6
0 / 8 / 1
4,702
427
2,989
10,430
2,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
6 / 2 / 6
7,251
659
9,451
9,944
3,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
 
Chiron
10
9 / 0 / 5
7,083
644
9,183
4,960
1,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 0 / 5
6,287
572
3,404
6,159
2,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
11
3 / 3 / 0
6,950
632
4,389
7,294
4,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ah Puch
x-NAIMAD-x
Ah Puch
12
7 / 0 / 1
7,428
675
6,302
5,675
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
5
Kills
28
28
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
2
6
4.5
W
Chiron
 
Chiron
9
0
5
11.5
L
0
7
0
0
L
0
8
2
0.13
W
3
0
5
5.5
L
Susano
XimpIy
Susano
4
1
1
4.5
L
Sylvanus
goldwing89joe
Sylvanus
1
4
1
0.38
W
Surtr
3
3
0
1
L
0
8
1
0.06
W
Ah Puch
x-NAIMAD-x
Ah Puch
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,418
Damage
32,729
43,560
Taken
34,032
21,264
Mitigated
13,500
3,049
Healing
15,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,451
5,378
0
4,565
9,944
3,326
2,101
1,370
8,574
0
37,638
W
Chiron
 
Chiron
9,183
2,993
487
2,744
4,960
1,495
1,162
753
4,207
0
32,923
L
1,796
384
0
0
6,781
2,125
0
4,842
1,477
21,285
0
L
2,251
509
0
362
11,001
8,802
0
0
11,001
9,913
1,308
W
3,404
795
0
1,671
6,159
2,077
59
450
5,709
0
23,260
L
Susano
XimpIy
Susano
6,489
1,061
0
530
8,123
3,115
0
870
7,078
0
41,540
L
Sylvanus
goldwing89joe
Sylvanus
2,893
1,755
0
1,073
7,225
4,313
0
173
6,721
20,150
0
W
Surtr
4,389
2,460
0
1,983
7,294
4,636
10
2,534
4,760
1,118
39,861
L
2,989
2,052
0
1,084
10,430
2,909
0
0
10,430
0
14,820
W
Ah Puch
x-NAIMAD-x
Ah Puch
6,302
170
116
3,914
5,675
1,966
350
1,543
3,938
42,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,123
Gold Earned
34,999
184
Minions Killed
266
0
Camps Cleared
0
960,545
Distance Traveled
1,009,460
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,251
659
50
5
0
171,232
0
W
Chiron
7,083
644
34
3
0
213,600
2
L
Hera
5,025
457
55
5
0
177,938
0
L
Ares
4,680
425
9
1
0
181,966
0
W
Thor
6,287
572
42
4
0
244,318
0
L
Susano
6,532
594
56
5
0
262,075
0
L
Sylvanus
5,184
471
24
2
0
160,131
0
W
Surtr
6,950
632
67
6
0
194,845
4
L
Anhur
4,702
427
40
4
0
178,435
0
W
Ah Puch
7,428
675
73
7
0
185,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role