Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Ckorvus
Pele
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,324 Elo+
Party 1
Izanami
Izanami
Itsugj
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,398 Elo+
Party 1
Kuzenbo
Kuzenbo
MR-S1LC0
Kuzenbo
Level 14
God Stats
0W - 2L
1,259 SR
Queue Stats
0W - 3L
1,167 Elo+
Party 1
Scylla
Scylla
kingRá
Scylla
Level 153
God Stats
0W - 1L
1,479 SR
Queue Stats
66W - 67L
1,487 Elo+
Party 2
Team Averages
Level 72
1,448 SR
1,375 Elo+

VS

Team Averages
Level 121
1,370 SR
1,484 Elo+
Sol
Sol
 
Sol
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FBISmite
Anubis
Level 122
God Stats
1W - 4L
1,050 SR
Queue Stats
238W - 230L
1,509 Elo+
Solo
Ah Puch
Ah Puch
McBolicX
Ah Puch
Level 104
God Stats
2W - 2L
1,300 SR
Queue Stats
90W - 101L
1,453 Elo+
Solo
Thanatos
Thanatos
TAT_J04K03
Thanatos
Level 65
God Stats
7W - 10L
1,500 SR
Queue Stats
34W - 65L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
1 / 4 / 0
4,581
458
2,358
11,409
5,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pele
Ckorvus
Pele
5
0 / 5 / 0
4,071
407
906
9,375
2,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Itsugj
Izanami
7
0 / 4 / 0
4,621
462
957
7,229
2,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
MR-S1LC0
Kuzenbo
6
0 / 1 / 0
4,413
441
1,046
5,919
5,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
kingRá
Scylla
9
1 / 1 / 0
5,017
502
2,999
5,592
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
5 / 0 / 0
6,980
698
7,076
4,561
1,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
 
Nike
9
4 / 0 / 5
6,263
626
5,617
7,560
5,305
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
FBISmite
Anubis
11
4 / 0 / 3
7,414
741
7,772
4,637
1,944
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
McBolicX
Ah Puch
10
0 / 0 / 0
5,888
589
2,848
3,102
1,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
TAT_J04K03
Thanatos
9
2 / 2 / 4
5,536
554
3,677
7,996
2,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
2
Kills
15
15
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
4
0
0.25
W
Sol
 
Sol
5
0
0
5
W
Nike
 
Nike
4
0
5
6.5
L
Pele
Ckorvus
Pele
0
5
0
0
W
Anubis
FBISmite
Anubis
4
0
3
5.5
L
Izanami
Itsugj
Izanami
0
4
0
0
L
Kuzenbo
MR-S1LC0
Kuzenbo
0
1
0
0
W
Ah Puch
McBolicX
Ah Puch
0
0
0
0
W
Thanatos
TAT_J04K03
Thanatos
2
2
4
2
L
Scylla
kingRá
Scylla
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,266
Damage
26,990
39,524
Taken
27,856
16,791
Mitigated
12,542
5,157
Healing
13,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,358
126
0
1,650
11,409
5,827
0
6,254
5,155
0
23,320
W
Sol
 
Sol
7,076
3,792
0
2,608
4,561
1,457
1,633
427
4,134
56,119
1,525
W
Nike
 
Nike
5,617
348
0
2,158
7,560
5,305
184
1,741
5,711
0
26,533
L
Pele
Ckorvus
Pele
906
115
0
978
9,375
2,006
0
2,026
7,349
0
18,433
W
Anubis
FBISmite
Anubis
7,772
460
0
3,238
4,637
1,944
184
0
4,637
49,534
0
L
Izanami
Itsugj
Izanami
957
605
0
1,301
7,229
2,292
0
4,288
2,941
0
33,500
L
Kuzenbo
MR-S1LC0
Kuzenbo
1,046
550
0
754
5,919
5,155
0
3,773
2,146
5,345
0
W
Ah Puch
McBolicX
Ah Puch
2,848
45
0
242
3,102
1,030
722
452
2,626
42,831
0
W
Thanatos
TAT_J04K03
Thanatos
3,677
714
0
4,869
7,996
2,806
0
1,137
6,703
0
32,807
L
Scylla
kingRá
Scylla
2,999
478
0
474
5,592
1,511
0
1,321
4,271
30,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,703
Gold Earned
32,081
168
Minions Killed
362
0
Camps Cleared
0
975,223
Distance Traveled
1,024,374
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,581
458
21
2
0
185,821
0
W
Sol
6,980
698
106
11
0
192,993
1
W
Nike
6,263
626
39
4
0
229,907
3
L
Pele
4,071
407
24
2
0
214,646
0
W
Anubis
7,414
741
85
9
0
186,917
2
L
Izanami
4,621
462
54
5
0
177,760
3
L
Kuzenbo
4,413
441
6
1
0
204,307
0
W
Ah Puch
5,888
589
82
8
0
188,102
3
W
Thanatos
5,536
554
50
5
0
226,455
1
L
Scylla
5,017
502
63
6
0
192,689
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role