Player Matchup

Discordia
Discordia
Corcillium
Discordia
Level 117
God Stats
1W - 0L
1,373 SR
Queue Stats
63W - 58L
1,522 Elo+
Solo
Bastet
Bastet
Eastside92
Bastet
Level 94
God Stats
25W - 25L
1,494 SR
Queue Stats
341W - 293L
1,567 Elo+
Solo
Olorun
Olorun
HOMICIDALxP4ND4
Olorun
Level 178
God Stats
7W - 3L
1,520 SR
Queue Stats
371W - 332L
1,553 Elo+
Solo
Yemoja
Yemoja
K5pistol
Yemoja
Level 157
God Stats
17W - 19L
1,613 SR
Queue Stats
234W - 211L
1,540 Elo+
Solo
Nike
Nike
TheUltimateBM
Nike
Level 127
God Stats
4W - 2L
1,498 SR
Queue Stats
252W - 289L
1,598 Elo+
Solo
Team Averages
Level 135
1,499 SR
1,556 Elo+

VS

Team Averages
Level 128
1,567 SR
1,511 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Xmap_Shadow
Surtr
Level 94
God Stats
1W - 2L
1,699 SR
Queue Stats
116W - 89L
1,543 Elo+
Solo
Bacchus
Bacchus
defendedmehow8
Bacchus
Level 241
God Stats
5W - 6L
1,599 SR
Queue Stats
254W - 250L
1,533 Elo+
Party 1
Sol
Sol
xWar Horse
Sol
Level 28
God Stats
1W - 2L
1,535 SR
Queue Stats
12W - 18L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Corcillium
Discordia
15
2 / 2 / 2
9,426
589
4,637
8,489
2,761
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Eastside92
Bastet
16
9 / 3 / 2
10,475
655
13,154
15,949
6,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 3 / 6
9,548
597
6,865
12,709
5,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
K5pistol
Yemoja
13
1 / 1 / 8
9,194
575
1,769
11,462
8,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
4 / 0 / 2
11,227
702
6,852
7,810
4,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
1 / 2 / 2
8,564
535
7,872
9,981
3,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
 
Thanatos
13
3 / 5 / 2
7,912
495
6,757
14,343
5,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 4 / 0
8,354
522
2,405
12,330
9,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
3 / 2 / 2
7,321
458
5,855
10,759
8,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 4 / 3
6,621
414
8,859
8,313
3,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
17
Kills
8
9
Deaths
17
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
2
2
1
L
Thanatos
 
Thanatos
3
5
2
0.8
W
Discordia
Corcillium
Discordia
2
2
2
1.5
W
Bastet
Eastside92
Bastet
9
3
2
3.33
W
1
3
6
1.33
W
Yemoja
K5pistol
Yemoja
1
1
8
5
W
4
0
2
5
L
1
4
0
0.25
L
3
2
2
2
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,277
Damage
31,748
56,419
Taken
55,726
27,483
Mitigated
30,225
21,258
Healing
17,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
7,872
1,823
0
875
9,981
3,724
0
3,283
6,270
0
76,010
L
Thanatos
 
Thanatos
6,757
1,229
0
7,942
14,343
5,081
0
3,505
10,760
0
52,925
W
Discordia
Corcillium
Discordia
4,637
125
0
538
8,489
2,761
643
724
7,765
69,958
0
W
Bastet
Eastside92
Bastet
13,154
4,626
0
5,217
15,949
6,173
20
3,859
12,020
0
81,359
W
6,865
3,386
470
3,932
12,709
5,391
3,185
6,445
6,264
79,460
6,961
W
Yemoja
K5pistol
Yemoja
1,769
486
5,007
4,044
11,462
8,485
345
4,797
6,665
16,749
0
W
6,852
507
0
2,050
7,810
4,673
11
98
7,369
0
83,260
L
2,405
700
0
2,545
12,330
9,429
0
0
11,654
1,348
63,278
L
5,855
656
0
3,146
10,759
8,865
0
2,885
7,748
15,874
0
L
8,859
3,629
0
3,360
8,313
3,126
970
3,149
5,164
42,315
9,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,870
Gold Earned
38,772
530
Minions Killed
426
0
Camps Cleared
0
1,759,834
Distance Traveled
1,494,811
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,564
535
133
8
0
297,339
0
L
Thanatos
7,912
495
73
5
0
340,157
0
W
Discordia
9,426
589
126
8
0
315,969
0
W
Bastet
10,475
655
93
6
0
410,715
2
W
Olorun
9,548
597
123
8
0
334,185
0
W
Yemoja
9,194
575
18
1
0
335,760
1
W
Nike
11,227
702
170
11
0
363,205
0
L
Surtr
8,354
522
118
7
0
297,466
4
L
Bacchus
7,321
458
20
1
0
305,516
2
L
Sol
6,621
414
82
5
0
254,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role