Player Matchup

Scylla
Scylla
ManlyMeows
Scylla
Level 109
God Stats
7W - 1L
1,688 SR
Queue Stats
114W - 61L
1,795 Elo+
Solo
Atlas
Atlas
defendedmehow8
Atlas
Level 241
God Stats
12W - 12L
1,639 SR
Queue Stats
323W - 298L
1,548 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xWar Horse
Cu Chulainn
Level 28
God Stats
6W - 3L
1,686 SR
Queue Stats
74W - 57L
1,600 Elo+
Party 1
Team Averages
Level 126
1,671 SR
1,648 Elo+

VS

Team Averages
Level 97
1,575 SR
1,540 Elo+
Hun Batz
Hun Batz
DrSterg
Hun Batz
Level 115
God Stats
15W - 7L
1,694 SR
Queue Stats
92W - 83L
1,571 Elo+
Solo
Tyr
Tyr
Porkchopzz
Tyr
Level 136
God Stats
12W - 12L
1,553 SR
Queue Stats
101W - 93L
1,589 Elo+
Solo
Ix Chel
Ix Chel
trXpXhXuse1
Ix Chel
Level 41
God Stats
31W - 30L
1,477 SR
Queue Stats
83W - 106L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ManlyMeows
Scylla
12
4 / 0 / 5
9,354
850
8,916
3,596
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
2 / 0 / 7
8,640
785
7,957
10,809
8,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
xWar Horse
Cu Chulainn
12
4 / 2 / 4
9,238
840
8,223
10,961
10,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DrSterg
Hun Batz
10
1 / 2 / 1
7,538
685
4,862
8,133
3,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 3 / 1
7,471
679
3,906
9,029
5,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ix Chel
trXpXhXuse1
Ix Chel
9
0 / 5 / 2
7,051
641
7,554
10,449
3,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
10
Kills
2
2
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
DrSterg
Hun Batz
1
2
1
0.75
W
Scylla
ManlyMeows
Scylla
4
0
5
6.5
L
1
3
1
0.5
W
2
0
7
5.5
L
Ix Chel
trXpXhXuse1
Ix Chel
0
5
2
0.2
W
Cu Chulainn
xWar Horse
Cu Chulainn
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,096
Damage
16,322
25,366
Taken
27,611
19,991
Mitigated
12,502
7,440
Healing
2,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
DrSterg
Hun Batz
4,862
668
0
648
8,133
3,322
0
4,322
3,299
0
18,743
W
Scylla
ManlyMeows
Scylla
8,916
1,137
0
668
3,596
1,205
1,309
775
2,697
60,231
0
L
3,906
369
0
870
9,029
5,736
0
5,351
2,794
0
12,725
W
7,957
1,593
0
4,720
10,809
8,345
166
4,158
5,937
18,077
0
L
Ix Chel
trXpXhXuse1
Ix Chel
7,554
499
285
620
10,449
3,444
0
5,975
3,683
23,040
0
W
Cu Chulainn
xWar Horse
Cu Chulainn
8,223
2,142
0
2,052
10,961
10,441
0
2,169
8,359
0
30,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,232
Gold Earned
22,060
149
Minions Killed
76
0
Camps Cleared
0
642,304
Distance Traveled
595,268
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,538
685
32
3
0
185,645
0
W
Scylla
9,354
850
106
10
0
206,320
0
L
Tyr
7,471
679
17
2
0
211,372
0
W
Atlas
8,640
785
17
2
0
237,769
0
L
Ix Chel
7,051
641
27
2
0
198,251
2
W
Cu Chulainn
9,238
840
26
2
0
198,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role