Player Matchup

Danzaburou
Danzaburou
Da__Bark
Danzaburou
Level 61
God Stats
3W - 3L
1,461 SR
Queue Stats
59W - 71L
1,434 Elo+
Party 1
Nemesis
Nemesis
HoCbasto125
Nemesis
Level 107
God Stats
13W - 11L
1,557 SR
Queue Stats
145W - 158L
1,449 Elo+
Solo
Zhong Kui
Zhong Kui
J_Mitch62
Zhong Kui
Level 157
God Stats
2W - 3L
1,577 SR
Queue Stats
298W - 341L
1,410 Elo+
Party 1
Bacchus
Bacchus
Swervo l
Bacchus
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 15L
1,448 Elo+
Solo
Nu Wa
Nu Wa
XxGrEyWoLf13BxX
Nu Wa
Level 103
God Stats
5W - 2L
1,790 SR
Queue Stats
141W - 121L
1,476 Elo+
Solo
Team Averages
Level 95
1,577 SR
1,443 Elo+

VS

Team Averages
Level 86
1,560 SR
1,431 Elo+
Nike
Nike
F13RCEBANANA
Nike
Level 46
God Stats
51W - 48L
1,464 SR
Queue Stats
95W - 123L
1,373 Elo+
Solo
Hou Yi
Hou Yi
Grand Spartan69
Hou Yi
Level 200
God Stats
9W - 11L
1,550 SR
Queue Stats
658W - 635L
1,433 Elo+
Solo
Poseidon
Poseidon
MakeHerGush-
Poseidon
Level 47
God Stats
21W - 17L
1,574 SR
Queue Stats
46W - 50L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
Neptoxx
Sun Wukong
Level 33
God Stats
2W - 1L
1,706 SR
Queue Stats
8W - 15L
1,357 Elo+
Solo
Ne Zha
Ne Zha
mossitabrenande
Ne Zha
Level 104
God Stats
1W - 0L
1,507 SR
Queue Stats
12W - 5L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Da__Bark
Danzaburou
10
1 / 7 / 3
6,254
521
3,857
10,695
3,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
HoCbasto125
Nemesis
12
2 / 0 / 1
6,648
554
3,937
8,466
3,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
J_Mitch62
Zhong Kui
13
7 / 0 / 2
8,338
695
9,833
7,780
6,473
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
Swervo l
Bacchus
10
2 / 5 / 3
6,896
575
5,242
11,886
10,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 2 / 1
6,569
547
5,240
6,178
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 4
6,721
560
4,846
9,534
6,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
7 / 2 / 3
7,712
643
11,129
9,216
3,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poseidon
MakeHerGush-
Poseidon
13
2 / 2 / 0
7,287
607
6,553
9,081
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Neptoxx
Sun Wukong
9
0 / 0 / 0
5,783
482
1,050
7,939
4,828
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 8 / 0
5,158
430
3,612
10,107
4,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
14
Kills
14
14
Deaths
15
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Da__Bark
Danzaburou
1
7
3
0.36
W
5
3
4
2.33
W
7
2
3
4.25
L
Nemesis
HoCbasto125
Nemesis
2
0
1
2.5
L
Zhong Kui
J_Mitch62
Zhong Kui
7
0
2
8
W
Poseidon
MakeHerGush-
Poseidon
2
2
0
1
W
Sun Wukong
Neptoxx
Sun Wukong
0
0
0
0
L
Bacchus
Swervo l
Bacchus
2
5
3
0.7
L
2
2
1
1.25
W
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,109
Damage
27,190
45,005
Taken
45,877
25,201
Mitigated
22,467
11,449
Healing
9,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Da__Bark
Danzaburou
3,857
1,582
0
1,389
10,695
3,653
78
0
10,432
0
32,164
W
4,846
223
0
1,126
9,534
6,904
138
3,235
6,251
0
19,399
W
11,129
4,945
0
1,950
9,216
3,701
526
2,543
6,629
0
63,698
L
Nemesis
HoCbasto125
Nemesis
3,937
1,997
0
930
8,466
3,042
0
2,333
6,100
0
57,981
L
Zhong Kui
J_Mitch62
Zhong Kui
9,833
847
0
5,933
7,780
6,473
696
0
7,780
61,642
0
W
Poseidon
MakeHerGush-
Poseidon
6,553
1,073
0
2,157
9,081
2,786
762
3,751
5,152
59,176
0
W
Sun Wukong
Neptoxx
Sun Wukong
1,050
144
0
3,958
7,939
4,828
0
3,172
4,715
0
34,325
L
Bacchus
Swervo l
Bacchus
5,242
847
0
1,728
11,886
10,115
0
0
11,567
19,527
0
L
5,240
1,349
0
1,469
6,178
1,918
0
4,220
1,958
40,568
0
W
3,612
1,497
0
370
10,107
4,248
0
7,259
2,815
0
23,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,705
Gold Earned
32,661
330
Minions Killed
296
0
Camps Cleared
0
1,127,898
Distance Traveled
1,090,096
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,254
521
50
4
0
204,114
0
W
Nike
6,721
560
32
3
0
244,204
0
W
Hou Yi
7,712
643
82
7
0
199,738
0
L
Nemesis
6,648
554
83
7
0
276,507
4
L
Zhong Kui
8,338
695
100
8
0
211,297
3
W
Poseidon
7,287
607
100
8
0
223,517
0
W
Sun Wukong
5,783
482
59
5
0
183,542
1
L
Bacchus
6,896
575
24
2
0
226,104
0
L
Nu Wa
6,569
547
73
6
0
209,876
0
W
Ne Zha
5,158
430
23
2
0
239,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role