Player Matchup

Artio
Artio
Kotlin9898
Artio
Level 60
God Stats
2W - 0L
1,736 SR
Queue Stats
156W - 139L
1,559 Elo+
Solo
Bake Kujira
Bake Kujira
Krätôs56
Bake Kujira
Level 162
God Stats
1W - 1L
1,337 SR
Queue Stats
125W - 124L
1,449 Elo+
Party 2
Skadi
Skadi
Manuflea
Skadi
Level 157
God Stats
2W - 0L
1,776 SR
Queue Stats
51W - 65L
1,430 Elo+
Party 2
Ares
Ares
PVRØCAØS
Ares
Level 115
God Stats
6W - 0L
1,908 SR
Queue Stats
169W - 156L
1,484 Elo+
Party 2
Anhur
Anhur
hubertuse
Anhur
Level 104
God Stats
1W - 1L
1,280 SR
Queue Stats
43W - 32L
1,571 Elo+
Solo
Team Averages
Level 120
1,607 SR
1,499 Elo+

VS

Team Averages
Level 151
1,614 SR
1,509 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BrBStickyP
Hachiman
Level 128
God Stats
11W - 9L
1,605 SR
Queue Stats
794W - 789L
1,510 Elo+
Party 1
Jormungandr
Jormungandr
CutesyGoddess
Jormungandr
Level 179
God Stats
4W - 4L
1,560 SR
Queue Stats
162W - 160L
1,459 Elo+
Solo
Raijin
Raijin
Egghead4ever
Raijin
Level 106
God Stats
6W - 2L
1,848 SR
Queue Stats
381W - 357L
1,531 Elo+
Party 1
Olorun
Olorun
Tenshirøck
Olorun
Level 161
God Stats
7W - 8L
1,556 SR
Queue Stats
826W - 783L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
18
3 / 2 / 15
11,086
792
11,219
21,631
26,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bake Kujira
Krätôs56
Bake Kujira
17
3 / 5 / 14
11,322
809
11,384
21,699
30,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
Manuflea
Skadi
20
7 / 2 / 11
11,402
814
25,285
14,153
9,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
1 / 3 / 14
10,968
783
11,888
20,186
29,839
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
hubertuse
Anhur
18
6 / 3 / 10
11,616
830
15,265
11,995
7,865
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
14
1 / 4 / 9
9,388
671
7,671
20,193
20,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
BrBStickyP
Hachiman
17
4 / 3 / 8
10,261
733
25,413
12,082
5,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
CutesyGoddess
Jormungandr
16
2 / 5 / 8
9,722
694
12,346
24,237
25,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
15
6 / 4 / 4
9,775
698
16,549
12,886
5,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
15
0 / 4 / 9
8,914
637
10,875
15,405
10,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
51
20
Kills
13
15
Deaths
20
64
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
4
9
1.38
L
Hachiman
BrBStickyP
Hachiman
4
3
8
2.67
L
Jormungandr
CutesyGoddess
Jormungandr
2
5
8
1.2
L
Raijin
6
4
4
2
W
Artio
3
2
15
5.25
W
Bake Kujira
Krätôs56
Bake Kujira
3
5
14
2
W
Skadi
Manuflea
Skadi
7
2
11
6.25
W
1
3
14
2.67
L
Olorun
0
4
9
1.13
W
Anhur
hubertuse
Anhur
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,041
Damage
72,854
89,664
Taken
84,803
104,568
Mitigated
69,054
40,573
Healing
29,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
7,671
511
1,183
4,064
20,193
20,997
0
8,073
12,120
11,817
0
L
Hachiman
BrBStickyP
Hachiman
25,413
12,088
1,148
806
12,082
5,591
572
4,361
7,721
0
42,011
L
Jormungandr
CutesyGoddess
Jormungandr
12,346
1,209
3,106
5,063
24,237
25,769
0
9,783
14,454
24,606
386
L
Raijin
16,549
778
1,555
1,009
12,886
5,893
0
5,385
7,501
29,748
0
W
Artio
11,219
1,085
9,782
9,493
21,631
26,655
1,049
9,353
11,337
21,537
0
W
Bake Kujira
Krätôs56
Bake Kujira
11,384
5,399
3,340
3,568
21,699
30,838
1,809
13,166
8,153
21,770
1,205
W
Skadi
Manuflea
Skadi
25,285
5,815
2,494
4,499
14,153
9,371
1,396
6,766
6,989
0
61,383
W
11,888
7
1,290
2,865
20,186
29,839
279
9,251
10,728
16,233
0
L
Olorun
10,875
4,448
6,966
4,697
15,405
10,804
207
5,684
9,721
28,289
0
W
Anhur
hubertuse
Anhur
15,265
8,819
1,225
2,017
11,995
7,865
3,187
6,450
5,402
0
30,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,394
Gold Earned
48,060
145
Minions Killed
143
0
Camps Cleared
0
1,274,747
Distance Traveled
1,181,521
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,388
671
9
1
0
258,182
1
L
Hachiman
10,261
733
33
2
0
223,870
0
L
Jormungandr
9,722
694
28
2
0
223,197
0
L
Raijin
9,775
698
41
3
0
242,961
0
W
Artio
11,086
792
11
1
0
280,922
0
W
Bake Kujira
11,322
809
17
1
0
250,833
0
W
Skadi
11,402
814
79
6
0
259,632
0
W
Ares
10,968
783
7
1
0
269,594
0
L
Olorun
8,914
637
32
2
0
233,311
0
W
Anhur
11,616
830
31
2
0
213,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role