Player Matchup

Ix Chel
Ix Chel
BMG DaMaGe
Ix Chel
Level 183
God Stats
0W - 1L
1,255 SR
Queue Stats
6W - 21L
1,265 Elo+
Party 1
Kuzenbo
Kuzenbo
Dav3is
Kuzenbo
Level 159
God Stats
0W - 1L
1,487 SR
Queue Stats
28W - 26L
1,551 Elo+
Party 1
Ravana
Ravana
KINGxKOOPA07
Ravana
Level 190
God Stats
3W - 7L
1,355 SR
Queue Stats
240W - 255L
1,456 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Mareg 666
Maman Brigitte
Level 138
God Stats
5W - 9L
1,448 SR
Queue Stats
598W - 618L
1,587 Elo+
Solo
Cernunnos
Cernunnos
TravyTrebo
Cernunnos
Level 260
God Stats
1W - 3L
1,466 SR
Queue Stats
263W - 262L
1,536 Elo+
Party 1
Team Averages
Level 186
1,402 SR
1,479 Elo+

VS

Team Averages
Level 114
1,531 SR
1,483 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BornTwiztd
Arachne
Level 155
God Stats
2W - 2L
1,364 SR
Queue Stats
174W - 167L
1,492 Elo+
Party 2
Sobek
Sobek
Yellowjacket910
Sobek
Level 124
God Stats
7W - 4L
1,629 SR
Queue Stats
105W - 109L
1,491 Elo+
Party 2
Terra
Terra
mercforthemoney
Terra
Level 114
God Stats
1W - 1L
1,161 SR
Queue Stats
92W - 96L
1,453 Elo+
Party 2
Anubis
Anubis
partycollins
Anubis
Level 112
God Stats
8W - 0L
2,000 SR
Queue Stats
281W - 273L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BMG DaMaGe
Ix Chel
19
1 / 4 / 6
10,986
732
16,293
10,227
4,842
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Dav3is
Kuzenbo
16
0 / 5 / 5
9,134
609
9,010
15,373
21,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
17
7 / 3 / 3
10,803
720
9,772
10,649
7,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maman Brigitte
Mareg 666
Maman Brigitte
15
2 / 7 / 3
9,201
613
7,514
11,408
4,232
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
TravyTrebo
Cernunnos
15
1 / 6 / 7
9,342
623
17,902
13,302
4,814
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
2 / 1 / 20
11,321
755
13,301
17,295
21,360
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
BornTwiztd
Arachne
19
8 / 2 / 13
11,725
782
12,576
19,199
22,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 4 / 15
10,135
676
6,526
21,849
25,877
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
1 / 2 / 16
9,980
665
2,891
11,394
9,018
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Anubis
20
13 / 2 / 11
13,195
880
18,318
13,624
10,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
100
11
Kills
25
25
Deaths
11
24
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
20
12
L
Ix Chel
BMG DaMaGe
Ix Chel
1
4
6
1
W
Arachne
BornTwiztd
Arachne
8
2
13
7.25
L
Kuzenbo
Dav3is
Kuzenbo
0
5
5
0.5
L
Ravana
7
3
3
2.83
L
Maman Brigitte
Mareg 666
Maman Brigitte
2
7
3
0.5
L
Cernunnos
TravyTrebo
Cernunnos
1
6
7
0.75
W
1
4
15
2.13
W
1
2
16
4.5
W
Anubis
13
2
11
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,491
Damage
53,612
60,959
Taken
83,361
42,915
Mitigated
89,468
9,423
Healing
39,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
13,301
290
2,032
2,756
17,295
21,360
1,076
6,986
10,309
39,993
0
L
Ix Chel
BMG DaMaGe
Ix Chel
16,293
1,497
1,615
1,312
10,227
4,842
686
8,866
1,312
46,776
0
W
Arachne
BornTwiztd
Arachne
12,576
8,600
1,564
4,591
19,199
22,612
978
8,342
10,857
0
21,540
L
Kuzenbo
Dav3is
Kuzenbo
9,010
3,222
428
668
15,373
21,729
195
6,693
8,363
30,084
0
L
Ravana
9,772
1,480
560
1,982
10,649
7,298
280
6,779
3,757
137
20,516
L
Maman Brigitte
Mareg 666
Maman Brigitte
7,514
48
0
250
11,408
4,232
25
9,707
1,612
11,590
0
L
Cernunnos
TravyTrebo
Cernunnos
17,902
9,093
312
2,296
13,302
4,814
720
8,991
4,070
0
33,983
W
6,526
194
844
4,780
21,849
25,877
596
7,668
14,181
12,540
0
W
2,891
119
13,866
4,579
11,394
9,018
2,276
3,994
7,400
6,975
0
W
Anubis
18,318
315
544
4,195
13,624
10,601
2,597
5,853
7,771
48,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,466
Gold Earned
56,356
186
Minions Killed
180
0
Camps Cleared
0
1,168,075
Distance Traveled
1,335,722
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,321
755
53
4
0
300,150
0
L
Ix Chel
10,986
732
63
4
0
246,233
0
W
Arachne
11,725
782
28
2
0
278,180
0
L
Kuzenbo
9,134
609
30
2
0
267,354
0
L
Ravana
10,803
720
31
2
0
262,561
0
L
Maman Brigitte
9,201
613
15
1
0
179,773
0
L
Cernunnos
9,342
623
47
3
0
212,154
0
W
Sobek
10,135
676
17
1
0
263,408
0
W
Terra
9,980
665
5
0
0
253,352
0
W
Anubis
13,195
880
77
5
0
240,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role