Player Matchup

Janus
Janus
Casey1412
Janus
Level 107
God Stats
3W - 3L
1,543 SR
Queue Stats
224W - 223L
1,479 Elo+
Solo
Apollo
Apollo
DEZZNO
Apollo
Level 78
God Stats
4W - 3L
1,541 SR
Queue Stats
148W - 119L
1,494 Elo+
Solo
Atlas
Atlas
Jorgeehf
Atlas
Level 103
God Stats
9W - 4L
1,608 SR
Queue Stats
107W - 98L
1,471 Elo+
Solo
Bellona
Bellona
Le gros gars564
Bellona
Level 65
God Stats
4W - 3L
1,401 SR
Queue Stats
81W - 91L
1,454 Elo+
Solo
Ravana
Ravana
Tawv_
Ravana
Level 105
God Stats
31W - 30L
1,530 SR
Queue Stats
479W - 461L
1,490 Elo+
Solo
Team Averages
Level 92
1,525 SR
1,478 Elo+

VS

Team Averages
Level 124
1,525 SR
1,500 Elo+
Thanatos
Thanatos
 
Thanatos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
HappyKillmoreAA
Poseidon
Level 125
God Stats
295W - 285L
1,460 SR
Queue Stats
295W - 286L
1,426 Elo+
Solo
Tiamat
Tiamat
Marland17
Tiamat
Level 128
God Stats
3W - 7L
1,422 SR
Queue Stats
236W - 236L
1,542 Elo+
Solo
Maui
Maui
itriana22
Maui
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 112L
1,518 Elo+
Solo
Apollo
Apollo
temp-274115
Apollo
Level 94
God Stats
8W - 3L
1,744 SR
Queue Stats
72W - 75L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Casey1412
Janus
11
1 / 2 / 1
6,420
584
3,407
5,294
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
DEZZNO
Apollo
11
3 / 2 / 4
6,817
620
7,942
6,603
2,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atlas
Jorgeehf
Atlas
10
5 / 1 / 2
7,055
641
4,793
9,588
6,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 2 / 1
5,662
515
2,178
8,233
5,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ravana
Tawv_
Ravana
12
2 / 0 / 1
6,555
596
3,177
4,552
2,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
3 / 3 / 0
6,226
566
4,182
11,179
4,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
11
2 / 1 / 0
6,120
556
3,080
5,611
1,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Marland17
Tiamat
12
1 / 1 / 1
6,859
624
4,060
6,189
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Maui
9
0 / 2 / 2
5,392
490
2,638
8,683
6,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
8
1 / 4 / 2
5,294
481
4,600
8,533
3,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
11
Kills
7
7
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
3
0
1
W
Janus
Casey1412
Janus
1
2
1
0.75
W
Apollo
DEZZNO
Apollo
3
2
4
2.5
L
Poseidon
2
1
0
2
W
Atlas
Jorgeehf
Atlas
5
1
2
6
W
0
2
1
0.25
L
Tiamat
Marland17
Tiamat
1
1
1
1.5
W
Ravana
Tawv_
Ravana
2
0
1
2.5
L
Maui
0
2
2
0.5
L
Apollo
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,497
Damage
18,560
34,270
Taken
40,195
18,393
Mitigated
19,275
10,513
Healing
12,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,182
1,830
0
5,902
11,179
4,213
0
1,478
9,627
0
48,342
W
Janus
Casey1412
Janus
3,407
256
0
680
5,294
1,285
156
2,139
3,155
43,248
0
W
Apollo
DEZZNO
Apollo
7,942
4,542
0
590
6,603
2,763
0
1,847
4,756
0
40,340
L
Poseidon
3,080
634
170
1,007
5,611
1,775
507
2,052
3,351
42,088
199
W
Atlas
Jorgeehf
Atlas
4,793
1,883
1,650
2,163
9,588
6,360
0
1,005
8,583
21,784
0
W
2,178
554
0
2,810
8,233
5,930
0
3,920
4,313
0
32,957
L
Tiamat
Marland17
Tiamat
4,060
471
0
1,753
6,189
3,461
0
0
6,189
43,820
0
W
Ravana
Tawv_
Ravana
3,177
752
0
2,620
4,552
2,055
0
824
3,728
0
49,259
L
Maui
2,638
371
0
2,853
8,683
6,670
0
2,179
6,504
13,161
0
L
Apollo
4,600
2,821
0
1,000
8,533
3,156
0
2,209
6,324
0
29,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,509
Gold Earned
29,891
319
Minions Killed
307
0
Camps Cleared
0
1,058,329
Distance Traveled
1,057,672
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,226
566
67
6
0
225,964
0
W
Janus
6,420
584
81
7
0
215,166
0
W
Apollo
6,817
620
76
7
0
206,989
4
L
Poseidon
6,120
556
73
7
0
229,283
0
W
Atlas
7,055
641
21
2
0
198,767
2
W
Bellona
5,662
515
59
5
0
188,266
0
L
Tiamat
6,859
624
96
9
0
180,750
2
W
Ravana
6,555
596
82
7
0
249,141
0
L
Maui
5,392
490
19
2
0
209,889
2
L
Apollo
5,294
481
52
5
0
211,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role