Player Matchup

Hun Batz
Hun Batz
BillNyesUncle
Hun Batz
Level 26
God Stats
2W - 2L
1,458 SR
Queue Stats
52W - 24L
1,725 Elo+
Party 1
Artemis
Artemis
DragonKingZaio
Artemis
Level 119
God Stats
11W - 10L
1,538 SR
Queue Stats
427W - 389L
1,541 Elo+
Solo
Thoth
Thoth
Smeary
Thoth
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 10L
1,791 Elo+
Party 1
Ao Kuang
Ao Kuang
X-2BsThickThighs
Ao Kuang
Level 159
God Stats
18W - 12L
1,617 SR
Queue Stats
330W - 307L
1,526 Elo+
Party 3
Horus
Horus
temp-80491891
Horus
Level 83
God Stats
5W - 3L
1,631 SR
Queue Stats
207W - 202L
1,516 Elo+
Party 3
Team Averages
Level 102
1,549 SR
1,620 Elo+

VS

Team Averages
Level 113
1,586 SR
1,547 Elo+
Zhong Kui
Zhong Kui
BooDaBallZ
Zhong Kui
Level 157
God Stats
10W - 8L
1,639 SR
Queue Stats
73W - 62L
1,573 Elo+
Party 2
Merlin
Merlin
ConcernedPenguin
Merlin
Level 109
God Stats
1W - 2L
1,654 SR
Queue Stats
105W - 94L
1,533 Elo+
Party 2
Chernobog
Chernobog
DarkMax24
Chernobog
Level 169
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 59L
1,546 Elo+
Solo
Cthulhu
Cthulhu
MK77OO
Cthulhu
Level 45
God Stats
9W - 8L
1,651 SR
Queue Stats
67W - 75L
1,495 Elo+
Solo
Awilix
Awilix
Skaders
Awilix
Level 86
God Stats
12W - 14L
1,486 SR
Queue Stats
321W - 320L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BillNyesUncle
Hun Batz
11
4 / 0 / 5
6,398
640
5,970
7,806
2,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 1 / 2
5,592
559
3,992
5,873
2,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
Smeary
Thoth
12
4 / 0 / 3
7,039
704
5,417
2,938
1,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 1 / 0
6,315
632
4,909
11,908
5,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
1 / 0 / 6
5,578
558
2,389
6,926
4,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BooDaBallZ
Zhong Kui
10
0 / 2 / 1
5,760
576
7,851
6,526
4,668
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 2 / 0
5,403
540
2,220
5,057
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
DarkMax24
Chernobog
10
0 / 1 / 1
5,881
588
5,039
5,257
1,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
MK77OO
Cthulhu
7
0 / 5 / 1
4,874
487
3,702
9,369
6,040
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
Skaders
Awilix
11
2 / 2 / 0
5,930
593
3,260
8,415
2,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
12
Kills
2
2
Deaths
12
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BillNyesUncle
Hun Batz
4
0
5
6.5
L
Zhong Kui
BooDaBallZ
Zhong Kui
0
2
1
0.25
L
0
2
0
0
L
Chernobog
DarkMax24
Chernobog
0
1
1
0.5
W
1
1
2
2
L
Cthulhu
MK77OO
Cthulhu
0
5
1
0.1
L
Awilix
Skaders
Awilix
2
2
0
1
W
Thoth
Smeary
Thoth
4
0
3
5.5
W
2
1
0
2
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,677
Damage
22,072
35,451
Taken
34,624
16,322
Mitigated
16,763
15,589
Healing
6,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BillNyesUncle
Hun Batz
5,970
1,709
0
539
7,806
2,733
0
1,903
5,903
0
47,729
L
Zhong Kui
BooDaBallZ
Zhong Kui
7,851
1,495
0
2,731
6,526
4,668
0
3,939
2,587
38,263
0
L
2,220
375
0
570
5,057
1,514
0
1,493
3,564
35,645
0
L
Chernobog
DarkMax24
Chernobog
5,039
3,299
0
1,939
5,257
1,722
558
123
5,134
0
46,245
W
3,992
1,613
0
1,900
5,873
2,219
0
1,274
4,599
0
38,438
L
Cthulhu
MK77OO
Cthulhu
3,702
61
135
416
9,369
6,040
0
2,835
6,534
18,279
0
L
Awilix
Skaders
Awilix
3,260
1,447
0
415
8,415
2,819
0
1,714
6,701
0
42,453
W
Thoth
Smeary
Thoth
5,417
357
0
1,101
2,938
1,058
0
862
2,076
59,653
641
W
4,909
1,514
0
7,151
11,908
5,414
0
6,703
5,205
42,984
0
W
2,389
1,177
1,110
3,788
6,926
4,898
15
3,031
3,895
0
12,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,922
Gold Earned
27,848
318
Minions Killed
323
0
Camps Cleared
0
1,072,615
Distance Traveled
984,931
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,398
640
74
7
0
258,668
1
L
Zhong Kui
5,760
576
72
7
0
180,180
0
L
Merlin
5,403
540
75
8
0
198,712
2
L
Chernobog
5,881
588
88
9
0
177,573
1
W
Artemis
5,592
559
61
6
0
171,100
2
L
Cthulhu
4,874
487
20
2
0
203,597
3
L
Awilix
5,930
593
68
7
0
224,869
0
W
Thoth
7,039
704
97
10
0
223,332
2
W
Ao Kuang
6,315
632
68
7
0
206,068
0
W
Horus
5,578
558
18
2
0
213,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role