Player Matchup

Da Ji
Da Ji
Platinum III
 
Da Ji
Platinum III
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Platinum I
Pestictis
Tyr
Platinum I
Level 126
God Stats
1W - 5L
1,530 SR
Queue Stats
67W - 62L
1,801 MMR
Solo
Janus
Janus
Platinum II
RUIMTEP4D
Janus
Platinum II
Level 148
God Stats
7W - 3L
1,511 SR
Queue Stats
99W - 87L
1,824 MMR
Solo
Anhur
Anhur
Platinum II
SirWariat
Anhur
Platinum II
Level 180
God Stats
2W - 4L
1,448 SR
Queue Stats
60W - 50L
1,844 MMR
Solo
Geb
Geb
Platinum IV
itamarhamazrim
Geb
Platinum IV
Level 149
God Stats
4W - 9L
1,539 SR
Queue Stats
519W - 531L
1,781 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 166
1,506 SR
1,750 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,620 SR
1,700 MMR
Yu Huang
Yu Huang
Platinum IV
 
Yu Huang
Platinum IV
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Platinum V
 
Artio
Platinum V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Platinum III
FadedFantasy
Nike
Platinum III
Level 146
God Stats
9W - 3L
1,790 SR
Queue Stats
154W - 142L
1,840 MMR
Solo
Ishtar
Ishtar
Platinum I
ZFSSparta
Ishtar
Platinum I
Level 149
God Stats
36W - 13L
1,779 SR
Queue Stats
346W - 342L
1,840 MMR
Solo
Mercury
Mercury
Platinum II
iribitxu55
Mercury
Platinum II
Level 154
God Stats
8W - 9L
1,530 SR
Queue Stats
173W - 173L
1,822 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
5 / 3 / 2
6,314
631
7,063
9,076
3,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 3 / 0
5,905
591
4,908
12,225
7,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Janus
RUIMTEP4D
Janus
10
1 / 2 / 1
5,897
590
5,340
5,308
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
SirWariat
Anhur
11
0 / 2 / 1
6,004
600
5,682
6,858
2,603
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 3 / 1
5,095
510
4,118
8,119
6,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SusanoAthenaThorLoki

VS

Bans
Ao KuangSurtrKukulkanThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
2 / 3 / 1
6,578
658
3,493
7,485
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
 
Artio
9
2 / 0 / 1
5,683
568
5,384
15,566
9,150
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 2 / 2
6,506
651
8,481
8,901
5,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ishtar
ZFSSparta
Ishtar
11
2 / 1 / 0
6,463
646
3,684
5,743
1,855
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
iribitxu55
Mercury
12
5 / 2 / 2
6,798
680
6,573
8,992
2,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
8
Kills
13
13
Deaths
8
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
5
3
2
2
W
Yu Huang
 
Yu Huang
2
3
1
0.83
W
Artio
 
Artio
2
0
1
2.5
W
2
2
2
1.5
L
2
3
0
0.67
L
Janus
RUIMTEP4D
Janus
1
2
1
0.75
L
Anhur
SirWariat
Anhur
0
2
1
0.25
W
Ishtar
ZFSSparta
Ishtar
2
1
0
2
W
Mercury
iribitxu55
Mercury
5
2
2
3
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,111
Damage
27,615
41,586
Taken
46,687
22,597
Mitigated
22,111
12,198
Healing
14,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,063
1,253
0
844
9,076
3,990
0
364
8,712
0
35,670
W
Yu Huang
 
Yu Huang
3,493
554
0
680
7,485
2,565
0
2,719
4,561
47,757
0
W
Artio
 
Artio
5,384
680
363
7,333
15,566
9,150
0
4,565
10,793
14,672
0
W
8,481
700
0
2,988
8,901
5,786
22
416
8,485
459
48,940
L
4,908
611
0
5,328
12,225
7,877
0
883
10,223
0
35,779
L
Janus
RUIMTEP4D
Janus
5,340
186
0
1,000
5,308
1,900
0
4,263
1,045
44,157
0
L
Anhur
SirWariat
Anhur
5,682
4,535
0
3,436
6,858
2,603
0
1,311
5,547
0
50,003
W
Ishtar
ZFSSparta
Ishtar
3,684
2,118
0
2,418
5,743
1,855
0
767
4,976
0
50,017
W
Mercury
iribitxu55
Mercury
6,573
3,356
0
840
8,992
2,755
0
548
8,414
0
52,515
L
4,118
681
0
1,590
8,119
6,227
0
2,232
5,757
13,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,215
Gold Earned
32,028
306
Minions Killed
348
0
Camps Cleared
0
1,088,147
Distance Traveled
1,112,715
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,314
631
50
5
0
240,792
2
W
Yu Huang
6,578
658
83
8
0
205,519
0
W
Artio
5,683
568
17
2
0
244,958
0
W
Nike
6,506
651
69
7
0
199,160
0
L
Tyr
5,905
591
68
7
0
222,826
4
L
Janus
5,897
590
80
8
0
225,390
2
L
Anhur
6,004
600
94
9
0
178,437
0
W
Ishtar
6,463
646
101
10
0
204,736
2
W
Mercury
6,798
680
78
8
0
258,342
0
L
Geb
5,095
510
14
1
0
220,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role