Player Matchup

Danzaburou
Danzaburou
DemonTime500
Danzaburou
Level 109
God Stats
16W - 12L
1,527 SR
Queue Stats
294W - 298L
1,333 Elo+
Solo
Odin
Odin
HOOGAR66
Odin
Level 153
God Stats
4W - 4L
1,539 SR
Queue Stats
342W - 336L
1,464 Elo+
Party 1
Chang'e
Chang'e
NotMattOgden
Chang'e
Level 73
God Stats
19W - 18L
1,533 SR
Queue Stats
149W - 136L
1,493 Elo+
Party 1
Team Averages
Level 112
1,533 SR
1,430 Elo+

VS

Team Averages
Level 129
1,612 SR
1,415 Elo+
Danzaburou
Danzaburou
BlvckDoMo
Danzaburou
Level 121
God Stats
20W - 15L
1,572 SR
Queue Stats
347W - 422L
1,386 Elo+
Solo
Cthulhu
Cthulhu
LordBeerussssss
Cthulhu
Level 147
God Stats
2W - 0L
1,732 SR
Queue Stats
32W - 33L
1,422 Elo+
Solo
Anubis
Anubis
RicanWolf1199
Anubis
Level 120
God Stats
15W - 5L
1,531 SR
Queue Stats
452W - 457L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DemonTime500
Danzaburou
11
1 / 8 / 2
9,098
700
7,492
13,570
4,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
11
0 / 4 / 3
8,996
692
10,387
17,365
16,053
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
NotMattOgden
Chang'e
13
2 / 6 / 1
9,955
766
12,048
14,252
4,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlvckDoMo
Danzaburou
14
4 / 0 / 12
11,099
854
8,029
8,681
3,869
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 2 / 11
11,241
865
10,648
15,409
10,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
9 / 1 / 9
11,992
922
21,265
12,521
6,180
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
3
Kills
18
18
Deaths
3
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BlvckDoMo
Danzaburou
4
0
12
10
L
Danzaburou
DemonTime500
Danzaburou
1
8
2
0.25
L
Odin
0
4
3
0.38
W
5
2
11
5.25
L
Chang'e
NotMattOgden
Chang'e
2
6
1
0.42
W
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,927
Damage
39,942
45,187
Taken
36,611
24,247
Mitigated
20,749
6,159
Healing
12,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BlvckDoMo
Danzaburou
8,029
2,519
0
990
8,681
3,869
1,125
2,948
5,448
0
34,779
L
Danzaburou
DemonTime500
Danzaburou
7,492
2,573
0
422
13,570
4,117
0
10,370
2,820
0
39,303
L
Odin
10,387
332
111
2,232
17,365
16,053
0
10,888
5,929
1,185
26,501
W
10,648
796
287
4,725
15,409
10,700
186
5,205
9,600
29,488
293
L
Chang'e
NotMattOgden
Chang'e
12,048
456
614
2,780
14,252
4,077
0
9,524
4,466
35,109
0
W
21,265
200
0
6,027
12,521
6,180
729
4,768
7,541
63,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,049
Gold Earned
34,332
134
Minions Killed
159
0
Camps Cleared
0
668,607
Distance Traveled
759,899
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,099
854
51
4
0
243,065
0
L
Danzaburou
9,098
700
50
4
0
192,123
1
L
Odin
8,996
692
43
3
0
246,949
0
W
Cthulhu
11,241
865
38
3
0
274,926
3
L
Chang'e
9,955
766
41
3
0
229,535
0
W
Anubis
11,992
922
70
5
0
241,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role