Player Matchup

Nike
Nike
BillNyesUncle
Nike
Level 26
God Stats
5W - 0L
1,500 SR
Queue Stats
52W - 24L
1,705 Elo+
Party 3
Xbalanque
Xbalanque
Deliriu
Xbalanque
Level 84
God Stats
3W - 1L
1,624 SR
Queue Stats
42W - 34L
1,504 Elo+
Solo
Bake Kujira
Bake Kujira
JKemlo
Bake Kujira
Level 80
God Stats
7W - 3L
1,623 SR
Queue Stats
121W - 121L
1,506 Elo+
Party 1
Janus
Janus
Smeary
Janus
Level 124
God Stats
5W - 1L
1,500 SR
Queue Stats
26W - 10L
1,500 Elo+
Party 3
Ares
Ares
cdo150903
Ares
Level 83
God Stats
17W - 17L
1,475 SR
Queue Stats
245W - 231L
1,501 Elo+
Party 1
Team Averages
Level 79
1,545 SR
1,543 Elo+

VS

Team Averages
Level 141
1,487 SR
1,479 Elo+
Izanami
Izanami
ChipsToon
Izanami
Level 102
God Stats
0W - 2L
1,299 SR
Queue Stats
54W - 49L
1,462 Elo+
Solo
Agni
Agni
Fr0ggii99
Agni
Level 152
God Stats
0W - 2L
1,492 SR
Queue Stats
304W - 295L
1,541 Elo+
Solo
Anubis
Anubis
Scolebau95
Anubis
Level 144
God Stats
53W - 59L
1,542 SR
Queue Stats
76W - 85L
1,447 Elo+
Party 2
Cerberus
Cerberus
SourSlime
Cerberus
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 64L
1,440 Elo+
Party 2
Ne Zha
Ne Zha
VVGreeley
Ne Zha
Level 153
God Stats
24W - 23L
1,602 SR
Queue Stats
587W - 570L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 5
9,851
657
16,873
12,762
7,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Deliriu
Xbalanque
12
1 / 0 / 1
7,182
479
4,206
8,887
3,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Bake Kujira
JKemlo
Bake Kujira
13
1 / 2 / 2
7,948
530
3,184
10,077
8,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Smeary
Janus
17
5 / 1 / 1
10,075
672
5,705
6,993
2,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ares
12
0 / 2 / 2
7,847
523
5,220
9,142
7,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChipsToon
Izanami
13
0 / 2 / 3
7,622
508
6,364
9,777
3,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
15
1 / 3 / 0
8,378
559
7,288
7,424
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
Scolebau95
Anubis
12
1 / 6 / 1
7,478
499
4,682
13,230
4,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
SourSlime
Cerberus
10
2 / 1 / 1
6,849
457
4,849
14,663
11,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ne Zha
VVGreeley
Ne Zha
13
2 / 2 / 2
7,532
502
4,376
11,970
4,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
14
Kills
6
6
Deaths
14
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
L
Izanami
ChipsToon
Izanami
0
2
3
0.75
W
Xbalanque
Deliriu
Xbalanque
1
0
1
1.5
L
Agni
1
3
0
0.33
W
Bake Kujira
JKemlo
Bake Kujira
1
2
2
1
L
Anubis
Scolebau95
Anubis
1
6
1
0.25
W
Janus
Smeary
Janus
5
1
1
5.5
L
Cerberus
SourSlime
Cerberus
2
1
1
2.5
L
Ne Zha
VVGreeley
Ne Zha
2
2
2
1.5
W
Ares
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,188
Damage
27,559
47,861
Taken
57,064
29,622
Mitigated
26,224
13,525
Healing
16,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,873
1,198
0
4,474
12,762
7,819
0
5,630
7,132
0
69,801
L
Izanami
ChipsToon
Izanami
6,364
4,361
0
3,205
9,777
3,900
0
4,369
5,357
0
70,943
W
Xbalanque
Deliriu
Xbalanque
4,206
2,248
0
3,855
8,887
3,494
750
2,285
6,602
0
63,190
L
Agni
7,288
617
0
1,536
7,424
2,382
0
3,200
3,995
76,425
0
W
Bake Kujira
JKemlo
Bake Kujira
3,184
2,137
0
1,073
10,077
8,402
0
3,381
6,696
46,228
20
L
Anubis
Scolebau95
Anubis
4,682
415
0
4,638
13,230
4,541
430
667
11,726
49,213
0
W
Janus
Smeary
Janus
5,705
822
0
1,908
6,993
2,685
285
3,926
3,067
94,369
0
L
Cerberus
SourSlime
Cerberus
4,849
665
0
4,050
14,663
11,092
0
3,719
10,749
32,951
0
L
Ne Zha
VVGreeley
Ne Zha
4,376
718
0
3,394
11,970
4,309
0
1,886
9,697
0
58,944
W
Ares
5,220
284
354
1,861
9,142
7,222
297
1,980
7,162
31,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,903
Gold Earned
37,859
483
Minions Killed
480
0
Camps Cleared
0
1,563,184
Distance Traveled
1,413,270
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,851
657
107
7
0
320,136
4
L
Izanami
7,622
508
117
8
0
278,036
3
W
Xbalanque
7,182
479
108
7
0
277,681
0
L
Agni
8,378
559
136
9
0
281,501
5
W
Bake Kujira
7,948
530
65
4
0
334,865
0
L
Anubis
7,478
499
77
5
0
226,540
2
W
Janus
10,075
672
175
12
0
319,360
2
L
Cerberus
6,849
457
66
4
0
297,212
0
L
Ne Zha
7,532
502
84
6
0
329,981
1
W
Ares
7,847
523
28
2
0
311,142
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role