Player Matchup

Ne Zha
Ne Zha
ArMaGeDdOn222
Ne Zha
Level 69
God Stats
0W - 2L
1,247 SR
Queue Stats
35W - 40L
1,533 Elo+
Party 1
Sobek
Sobek
D0ITF0RHORUS
Sobek
Level 135
God Stats
0W - 2L
1,297 SR
Queue Stats
260W - 107L
1,622 Elo+
Solo
Hel
Hel
Gwarmax
Hel
Level 157
God Stats
7W - 6L
1,521 SR
Queue Stats
335W - 337L
1,473 Elo+
Solo
Bastet
Bastet
Kaylifi
Bastet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 48L
1,501 Elo+
Party 1
Janus
Janus
MlghtyWolf
Janus
Level 100
God Stats
3W - 3L
1,732 SR
Queue Stats
47W - 52L
1,486 Elo+
Party 1
Team Averages
Level 97
1,460 SR
1,523 Elo+

VS

Team Averages
Level 126
1,491 SR
1,469 Elo+
Hera
Hera
 
Hera
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
JAHR
Fenrir
Level 252
God Stats
5W - 11L
1,372 SR
Queue Stats
868W - 866L
1,533 Elo+
Solo
Hel
Hel
PINKDIVA
Hel
Level 104
God Stats
3W - 1L
1,477 SR
Queue Stats
81W - 84L
1,410 Elo+
Solo
Ymir
Ymir
sethz2298
Ymir
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 67L
1,386 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xmoreau67x
Ah Muzen Cab
Level 125
God Stats
4W - 1L
1,605 SR
Queue Stats
266W - 260L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 3
9,147
762
21,721
14,721
7,323
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

1
0 / 1 / 0
3,116
260
0
795
123
Hel
17
1 / 2 / 8
8,409
701
9,344
15,396
11,131
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bastet
Kaylifi
Bastet
15
3 / 6 / 6
8,261
688
8,136
17,664
7,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
15
1 / 4 / 7
8,195
683
17,345
11,890
5,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
4 / 2 / 11
10,907
909
18,427
11,292
4,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
JAHR
Fenrir
16
3 / 2 / 8
9,797
816
4,040
11,660
6,483
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 3 / 9
9,112
759
7,695
15,277
5,867
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
16
2 / 5 / 11
10,242
854
6,140
21,457
23,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
xmoreau67x
Ah Muzen Cab
18
6 / 1 / 9
10,470
873
20,427
15,690
6,701
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
64
13
Kills
16
16
Deaths
13
24
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
2
11
4.75
L
8
3
3
3.17
L
0
1
0
0
L
Hel
1
2
8
2.5
W
Fenrir
JAHR
Fenrir
3
2
8
3.5
L
Bastet
Kaylifi
Bastet
3
6
6
1
L
Janus
1
4
7
1.13
W
1
3
9
1.83
W
Ymir
2
5
11
1.5
W
Ah Muzen Cab
xmoreau67x
Ah Muzen Cab
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,546
Damage
56,729
60,466
Taken
75,376
31,099
Mitigated
47,106
28,298
Healing
32,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
18,427
2,515
1,777
2,764
11,292
4,712
3,331
5,529
5,685
34,033
0
L
21,721
2,316
908
2,062
14,721
7,323
0
6,590
8,131
0
38,391
L
0
0
0
0
795
123
0
0
795
0
0
L
Hel
9,344
575
11,689
10,509
15,396
11,131
0
9,446
5,950
17,779
0
W
Fenrir
JAHR
Fenrir
4,040
745
803
2,941
11,660
6,483
43
2,924
7,714
0
11,420
L
Bastet
Kaylifi
Bastet
8,136
1,916
0
1,935
17,664
7,517
0
10,834
6,830
0
16,806
L
Janus
17,345
198
436
759
11,890
5,005
0
5,392
6,498
32,810
0
W
7,695
474
11,477
8,227
15,277
5,867
928
4,723
10,419
24,002
0
W
Ymir
6,140
600
605
1,660
21,457
23,343
0
8,299
12,912
13,725
0
W
Ah Muzen Cab
xmoreau67x
Ah Muzen Cab
20,427
4,980
294
2,347
15,690
6,701
2,994
4,587
11,015
0
42,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,128
Gold Earned
50,528
108
Minions Killed
145
0
Camps Cleared
0
916,209
Distance Traveled
1,182,865
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,907
909
38
3
0
234,233
0
L
Ne Zha
9,147
762
18
2
0
251,184
0
L
Sobek
3,116
260
0
0
0
0
0
L
Hel
8,409
701
26
2
0
227,326
1
W
Fenrir
9,797
816
17
1
0
257,919
0
L
Bastet
8,261
688
16
1
0
221,811
0
L
Janus
8,195
683
48
4
0
215,888
0
W
Hel
9,112
759
28
2
0
243,308
0
W
Ymir
10,242
854
19
2
0
199,708
0
W
Ah Muzen Cab
10,470
873
43
4
0
247,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role