Player Matchup

Chronos
Chronos
 
Chronos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
 
Susano
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
yoyo901108
Terra
Level 29
God Stats
1W - 0L
1,537 SR
Queue Stats
5W - 8L
1,403 Elo+
Party 1
Hou Yi
Hou Yi
小小的空白格
Hou Yi
Level 154
God Stats
13W - 1L
1,654 SR
Queue Stats
462W - 134L
1,769 Elo+
Party 1
Vulcan
Vulcan
狂乱的倒影
Vulcan
Level 129
God Stats
6W - 3L
1,878 SR
Queue Stats
730W - 230L
1,874 Elo+
Party 1
Team Averages
Level 115
1,614 SR
1,609 Elo+

VS

Team Averages
Level 129
1,490 SR
1,441 Elo+
Sun Wukong
Sun Wukong
ItachiUchiha367
Sun Wukong
Level 88
God Stats
3W - 2L
1,687 SR
Queue Stats
307W - 324L
1,414 Elo+
Solo
Neith
Neith
JayShmooZe
Neith
Level 162
God Stats
2W - 3L
1,682 SR
Queue Stats
360W - 392L
1,441 Elo+
Solo
Mercury
Mercury
Nandiacsaszar
Mercury
Level 137
God Stats
1W - 7L
1,154 SR
Queue Stats
337W - 371L
1,441 Elo+
Solo
Ra
Ra
Tanotio
Ra
Level 152
God Stats
2W - 1L
1,489 SR
Queue Stats
208W - 188L
1,448 Elo+
Solo
Cabrakan
Cabrakan
fourleafs beard
Cabrakan
Level 107
God Stats
1W - 2L
1,436 SR
Queue Stats
173W - 190L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
4 / 0 / 7
9,238
924
5,254
4,210
2,174
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Susano
 
Susano
14
4 / 2 / 9
8,114
811
5,073
7,736
3,628
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Terra
12
0 / 3 / 11
7,681
768
5,592
10,859
10,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
4 / 0 / 8
8,349
835
8,630
3,904
1,599
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
2 / 1 / 10
8,187
819
15,953
5,049
2,468
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ItachiUchiha367
Sun Wukong
14
2 / 2 / 0
7,193
719
6,073
9,225
7,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
14
0 / 1 / 2
7,088
709
1,893
7,148
2,824
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
13
3 / 3 / 3
7,475
748
3,563
8,398
3,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 2
7,210
721
4,676
6,902
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
11
0 / 4 / 1
6,185
619
394
10,998
10,846
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
14
Kills
6
6
Deaths
14
45
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
0
7
7.5
W
Susano
 
Susano
4
2
9
4.25
L
Sun Wukong
ItachiUchiha367
Sun Wukong
2
2
0
1
L
Neith
0
1
2
1
L
Mercury
3
3
3
1.5
L
1
4
2
0.5
L
Cabrakan
0
4
1
0.13
W
Terra
0
3
11
1.83
W
4
0
8
8
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,502
Damage
16,599
31,758
Taken
42,671
20,251
Mitigated
27,972
12,560
Healing
14,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
5,254
2,540
720
1,927
4,210
2,174
838
902
3,187
20,826
0
W
Susano
 
Susano
5,073
516
0
1,076
7,736
3,628
0
234
7,412
0
7,668
L
Sun Wukong
ItachiUchiha367
Sun Wukong
6,073
421
632
2,579
9,225
7,985
0
5,496
3,729
0
17,224
L
Neith
1,893
180
178
2,015
7,148
2,824
0
4,517
2,631
0
18,552
L
Mercury
3,563
125
967
535
8,398
3,156
0
5,938
2,460
0
7,277
L
4,676
94
5,176
1,263
6,902
3,161
0
3,860
3,042
17,688
0
L
Cabrakan
394
62
252
1,221
10,998
10,846
0
6,988
4,010
2,180
0
W
Terra
5,592
103
1,706
3,206
10,859
10,382
25
1,794
8,938
7,265
0
W
8,630
3,796
724
1,025
3,904
1,599
707
570
3,158
0
18,357
W
15,953
5,040
1,382
794
5,049
2,468
106
1,370
3,428
36,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,569
Gold Earned
35,151
115
Minions Killed
121
0
Camps Cleared
0
930,660
Distance Traveled
867,454
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,238
924
41
4
0
168,118
0
W
Susano
8,114
811
5
1
0
185,788
0
L
Sun Wukong
7,193
719
26
3
0
189,768
0
L
Neith
7,088
709
38
4
0
126,488
0
L
Mercury
7,475
748
9
1
0
209,642
0
L
Ra
7,210
721
46
5
0
181,346
0
L
Cabrakan
6,185
619
2
0
0
160,210
0
W
Terra
7,681
768
2
0
0
187,583
0
W
Hou Yi
8,349
835
29
3
0
166,194
0
W
Vulcan
8,187
819
38
4
0
222,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role