Player Matchup

Nu Wa
Nu Wa
O_Chuva
Nu Wa
Level 83
God Stats
19W - 21L
1,519 SR
Queue Stats
113W - 89L
1,571 Elo+
Solo
Hou Yi
Hou Yi
TheJevil
Hou Yi
Level 146
God Stats
0W - 2L
1,425 SR
Queue Stats
5W - 11L
1,358 Elo+
Party 1
Sun Wukong
Sun Wukong
bbenotti
Sun Wukong
Level 149
God Stats
1W - 1L
1,560 SR
Queue Stats
13W - 23L
1,384 Elo+
Party 2
Tsukuyomi
Tsukuyomi
lbenotti
Tsukuyomi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,120 Elo+
Party 2
Ares
Ares
xMestre
Ares
Level 87
God Stats
0W - 2L
1,285 SR
Queue Stats
4W - 9L
1,375 Elo+
Party 1
Team Averages
Level 99
1,458 SR
1,361 Elo+

VS

Team Averages
Level 105
1,459 SR
1,476 Elo+
Vulcan
Vulcan
 
Vulcan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ItAwzuu
Heimdallr
Level 83
God Stats
3W - 0L
1,700 SR
Queue Stats
291W - 290L
1,490 Elo+
Solo
Mulan
Mulan
TwoBrothers18
Mulan
Level 92
God Stats
4W - 12L
1,116 SR
Queue Stats
177W - 212L
1,456 Elo+
Solo
Ravana
Ravana
pedrabarbosa
Ravana
Level 157
God Stats
33W - 24L
1,481 SR
Queue Stats
320W - 326L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
O_Chuva
Nu Wa
11
0 / 5 / 0
6,679
445
3,052
8,594
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
TheJevil
Hou Yi
12
1 / 3 / 0
7,345
490
4,129
12,367
4,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
bbenotti
Sun Wukong
13
1 / 1 / 1
8,431
562
6,773
10,993
7,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
lbenotti
Tsukuyomi
12
1 / 6 / 1
7,227
482
7,450
14,148
5,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ares
xMestre
Ares
11
1 / 3 / 1
6,782
452
3,525
11,274
9,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
6 / 1 / 5
9,001
600
13,497
7,885
3,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
 
Kuzenbo
12
0 / 0 / 7
8,026
535
4,427
5,023
5,054
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
ItAwzuu
Heimdallr
15
2 / 1 / 3
8,803
587
8,675
10,605
5,398
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 0
8,379
559
4,692
10,316
4,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
15
8 / 0 / 4
8,922
595
8,583
8,328
3,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
18
18
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
6
1
5
8.5
W
Kuzenbo
 
Kuzenbo
0
0
7
3.5
W
Heimdallr
ItAwzuu
Heimdallr
2
1
3
3.5
L
Nu Wa
O_Chuva
Nu Wa
0
5
0
0
L
Hou Yi
TheJevil
Hou Yi
1
3
0
0.33
W
2
2
0
1
L
Sun Wukong
bbenotti
Sun Wukong
1
1
1
1.5
L
Tsukuyomi
lbenotti
Tsukuyomi
1
6
1
0.25
W
Ravana
8
0
4
10
L
Ares
xMestre
Ares
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,929
Damage
39,874
57,376
Taken
42,157
29,302
Mitigated
21,631
13,229
Healing
10,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
13,497
6,663
0
1,050
7,885
3,093
281
1,938
5,947
63,970
0
W
Kuzenbo
 
Kuzenbo
4,427
1,562
0
1,280
5,023
5,054
0
1,061
3,962
23,699
0
W
Heimdallr
ItAwzuu
Heimdallr
8,675
4,297
0
4,177
10,605
5,398
0
1,531
9,074
0
87,775
L
Nu Wa
O_Chuva
Nu Wa
3,052
878
0
1,080
8,594
2,172
0
5,099
3,261
43,837
0
L
Hou Yi
TheJevil
Hou Yi
4,129
2,470
0
3,838
12,367
4,662
0
796
11,571
0
61,902
W
4,692
613
0
3,107
10,316
4,481
0
541
9,775
0
55,514
L
Sun Wukong
bbenotti
Sun Wukong
6,773
899
0
3,524
10,993
7,876
145
2,621
8,336
0
64,243
L
Tsukuyomi
lbenotti
Tsukuyomi
7,450
1,561
0
3,650
14,148
5,261
0
5,549
8,391
0
51,345
W
Ravana
8,583
2,409
0
1,317
8,328
3,605
0
1,730
6,598
0
77,131
L
Ares
xMestre
Ares
3,525
267
0
1,137
11,274
9,331
233
3,279
7,893
19,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,464
Gold Earned
43,131
392
Minions Killed
462
0
Camps Cleared
0
1,397,396
Distance Traveled
1,660,052
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,001
600
106
7
0
340,622
3
W
Kuzenbo
8,026
535
35
2
0
318,971
8
W
Heimdallr
8,803
587
131
9
0
320,501
4
L
Nu Wa
6,679
445
80
5
0
242,310
1
L
Hou Yi
7,345
490
101
7
0
285,922
7
W
Mulan
8,379
559
93
6
0
300,562
6
L
Sun Wukong
8,431
562
101
7
0
237,076
0
L
Tsukuyomi
7,227
482
76
5
0
331,449
3
W
Ravana
8,922
595
97
6
0
379,396
0
L
Ares
6,782
452
34
2
0
300,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role