Player Matchup

Janus
Janus
DarkVeteranIV
Janus
Level 124
God Stats
11W - 14L
1,348 SR
Queue Stats
151W - 127L
1,463 Elo+
Party 1
Set
Set
DiscoFerry
Set
Level 166
God Stats
2W - 3L
1,543 SR
Queue Stats
123W - 114L
1,691 Elo+
Solo
Athena
Athena
Mash456
Athena
Level 128
God Stats
5W - 6L
1,558 SR
Queue Stats
175W - 157L
1,461 Elo+
Party 1
Medusa
Medusa
Xprincess ashX
Medusa
Level 92
God Stats
8W - 9L
1,569 SR
Queue Stats
181W - 169L
1,457 Elo+
Party 1
Surtr
Surtr
gaming robot649
Surtr
Level 74
God Stats
7W - 5L
1,557 SR
Queue Stats
247W - 237L
1,466 Elo+
Solo
Team Averages
Level 117
1,515 SR
1,508 Elo+

VS

Team Averages
Level 127
1,498 SR
1,493 Elo+
Izanami
Izanami
ALITHNUL
Izanami
Level 127
God Stats
11W - 13L
1,343 SR
Queue Stats
157W - 138L
1,471 Elo+
Solo
Zhong Kui
Zhong Kui
TheHillbox
Zhong Kui
Level 126
God Stats
3W - 0L
1,764 SR
Queue Stats
31W - 30L
1,519 Elo+
Solo
Shiva
Shiva
gtrjamie
Shiva
Level 170
God Stats
50W - 26L
1,548 SR
Queue Stats
225W - 203L
1,513 Elo+
Solo
Awilix
Awilix
takeo300
Awilix
Level 109
God Stats
21W - 25L
1,242 SR
Queue Stats
172W - 174L
1,502 Elo+
Solo
Bake Kujira
Bake Kujira
vandervillan
Bake Kujira
Level 104
God Stats
10W - 4L
1,595 SR
Queue Stats
73W - 81L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
6,573
506
5,087
9,803
3,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 0 / 2
7,913
609
8,402
9,640
8,502
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Athena
Mash456
Athena
12
1 / 4 / 5
6,726
517
6,937
13,280
6,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 3 / 2
5,902
454
2,917
6,355
2,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 4 / 0
6,321
486
3,060
12,851
6,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ALITHNUL
Izanami
13
3 / 2 / 0
8,202
631
4,961
8,226
2,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
TheHillbox
Zhong Kui
11
2 / 3 / 2
7,314
563
7,071
8,867
5,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
gtrjamie
Shiva
15
6 / 0 / 0
9,307
716
9,991
7,198
4,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
takeo300
Awilix
13
2 / 1 / 6
7,581
583
8,003
9,656
3,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bake Kujira
vandervillan
Bake Kujira
11
1 / 2 / 2
7,013
539
4,698
11,147
8,287
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
8
Kills
14
14
Deaths
8
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
ALITHNUL
Izanami
3
2
0
1.5
L
1
3
2
0.67
L
6
0
2
7
L
Athena
Mash456
Athena
1
4
5
0.88
W
Zhong Kui
TheHillbox
Zhong Kui
2
3
2
1
L
0
3
2
0.33
L
0
4
0
0
W
Shiva
gtrjamie
Shiva
6
0
0
6
W
Awilix
takeo300
Awilix
2
1
6
5
W
Bake Kujira
vandervillan
Bake Kujira
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,403
Damage
34,724
51,929
Taken
45,094
27,176
Mitigated
25,507
13,664
Healing
14,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ALITHNUL
Izanami
4,961
3,394
0
1,619
8,226
2,772
2,919
1,553
6,673
0
63,586
L
5,087
917
0
1,410
9,803
3,401
0
4,554
5,198
45,834
0
L
8,402
3,380
0
3,613
9,640
8,502
0
4,078
5,562
0
29,044
L
Athena
Mash456
Athena
6,937
940
0
3,563
13,280
6,720
0
2,487
10,742
42,532
0
W
Zhong Kui
TheHillbox
Zhong Kui
7,071
482
0
3,669
8,867
5,854
0
4,065
4,556
49,357
0
L
2,917
1,252
0
822
6,355
2,106
0
650
5,705
0
38,747
L
3,060
921
0
4,256
12,851
6,447
0
0
12,243
1,161
41,014
W
Shiva
gtrjamie
Shiva
9,991
2,995
0
3,166
7,198
4,948
320
721
6,437
0
73,897
W
Awilix
takeo300
Awilix
8,003
3,368
0
4,264
9,656
3,646
0
2,847
6,727
0
56,261
W
Bake Kujira
vandervillan
Bake Kujira
4,698
2,336
184
1,603
11,147
8,287
539
2,510
8,579
26,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,435
Gold Earned
39,417
337
Minions Killed
469
0
Camps Cleared
0
1,215,342
Distance Traveled
1,326,067
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,202
631
127
10
0
217,216
0
L
Janus
6,573
506
99
8
0
262,277
0
L
Set
7,913
609
25
2
0
230,874
0
L
Athena
6,726
517
63
5
0
259,718
0
W
Zhong Kui
7,314
563
100
8
0
247,324
3
L
Medusa
5,902
454
69
5
0
217,749
2
L
Surtr
6,321
486
81
6
0
244,724
1
W
Shiva
9,307
716
131
10
0
288,689
0
W
Awilix
7,581
583
77
6
0
290,707
0
W
Bake Kujira
7,013
539
34
3
0
282,131
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role