Player Matchup

Hercules
Hercules
Bas1C_Shield
Hercules
Level 72
God Stats
3W - 3L
1,500 SR
Queue Stats
24W - 24L
1,398 Elo+
Party 1
Hachiman
Hachiman
Bas1C_Syndr0m3
Hachiman
Level 94
God Stats
9W - 12L
1,241 SR
Queue Stats
142W - 137L
1,443 Elo+
Party 1
Da Ji
Da Ji
Basic_Sharingan
Da Ji
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 132L
1,462 Elo+
Party 1
Bake Kujira
Bake Kujira
ZOSO_Chassalla
Bake Kujira
Level 79
God Stats
39W - 30L
1,590 SR
Queue Stats
313W - 332L
1,469 Elo+
Solo
Janus
Janus
lPYTH0N
Janus
Level 155
God Stats
3W - 6L
1,444 SR
Queue Stats
260W - 263L
1,527 Elo+
Solo
Team Averages
Level 102
1,455 SR
1,460 Elo+

VS

Team Averages
Level 108
1,557 SR
1,429 Elo+
Medusa
Medusa
BigEddy11
Medusa
Level 125
God Stats
17W - 12L
1,526 SR
Queue Stats
279W - 254L
1,444 Elo+
Party 2
Sobek
Sobek
RudiMentair
Sobek
Level 106
God Stats
7W - 5L
1,627 SR
Queue Stats
41W - 53L
1,404 Elo+
Party 2
Nike
Nike
TKD SPIRIT
Nike
Level 120
God Stats
4W - 0L
1,686 SR
Queue Stats
252W - 257L
1,415 Elo+
Solo
Ra
Ra
Waltrex
Ra
Level 74
God Stats
5W - 5L
1,647 SR
Queue Stats
151W - 114L
1,473 Elo+
Solo
Mercury
Mercury
cebollacoindepac
Mercury
Level 115
God Stats
2W - 5L
1,297 SR
Queue Stats
452W - 463L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bas1C_Shield
Hercules
15
2 / 2 / 0
8,865
467
8,482
16,199
20,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
17
1 / 1 / 0
10,152
534
8,868
12,175
4,916
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 6 / 1
9,323
491
10,140
19,147
9,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bake Kujira
ZOSO_Chassalla
Bake Kujira
12
0 / 4 / 1
8,147
429
5,443
15,426
15,499
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
lPYTH0N
Janus
15
1 / 4 / 1
9,384
494
6,535
12,499
4,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BigEddy11
Medusa
16
3 / 1 / 0
9,913
522
12,554
12,157
5,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 0 / 9
9,198
484
5,831
12,701
13,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 1 / 2
10,449
550
13,110
19,879
23,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
6 / 1 / 6
10,742
565
11,552
10,114
4,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
7 / 2 / 2
10,341
544
8,510
16,722
7,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
5
Kills
17
17
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bas1C_Shield
Hercules
2
2
0
1
L
Hachiman
1
1
0
1
L
1
6
1
0.25
W
Medusa
BigEddy11
Medusa
3
1
0
3
W
0
0
9
4.5
W
1
1
2
2
W
6
1
6
9
L
Bake Kujira
ZOSO_Chassalla
Bake Kujira
0
4
1
0.13
W
7
2
2
4
L
Janus
lPYTH0N
Janus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,468
Damage
51,557
75,446
Taken
71,573
55,345
Mitigated
53,394
19,370
Healing
27,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bas1C_Shield
Hercules
8,482
1,968
0
5,507
16,199
20,523
0
1,574
14,625
0
47,971
L
Hachiman
8,868
3,921
0
7,182
12,175
4,916
0
933
11,242
0
98,854
L
10,140
2,566
0
2,326
19,147
9,412
0
6,534
12,613
0
95,256
W
Medusa
BigEddy11
Medusa
12,554
6,119
0
4,724
12,157
5,144
921
913
11,244
0
97,986
W
5,831
703
0
4,578
12,701
13,298
0
4,154
8,421
21,332
0
W
13,110
1,329
0
3,525
19,879
23,191
62
1,409
17,471
4,814
88,695
W
11,552
1,415
2,640
4,900
10,114
4,480
252
3,542
6,346
94,173
0
L
Bake Kujira
ZOSO_Chassalla
Bake Kujira
5,443
2,955
0
2,098
15,426
15,499
0
4,403
11,023
42,017
0
W
8,510
4,908
0
6,974
16,722
7,281
0
1,556
14,994
0
83,050
L
Janus
lPYTH0N
Janus
6,535
461
0
2,257
12,499
4,995
477
5,287
7,212
75,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,871
Gold Earned
50,643
544
Minions Killed
566
0
Camps Cleared
0
1,899,613
Distance Traveled
1,913,874
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,865
467
81
4
0
340,333
0
L
Hachiman
10,152
534
174
9
0
373,925
7
L
Da Ji
9,323
491
118
6
0
386,635
4
W
Medusa
9,913
522
145
8
0
370,135
0
W
Sobek
9,198
484
20
1
0
391,152
8
W
Nike
10,449
550
133
7
0
308,708
0
W
Ra
10,742
565
144
8
0
366,325
3
L
Bake Kujira
8,147
429
47
2
0
405,434
3
W
Mercury
10,341
544
124
7
0
477,554
0
L
Janus
9,384
494
124
7
0
393,286
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role