Player Matchup

Thanatos
Thanatos
GR0SSE M0LLE
Thanatos
Level 120
God Stats
4W - 9L
1,219 SR
Queue Stats
85W - 93L
1,467 Elo+
Party 1
Kuzenbo
Kuzenbo
Ki11erKam
Kuzenbo
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 136L
1,546 Elo+
Party 1
Thor
Thor
RaphyTHC
Thor
Level 148
God Stats
11W - 10L
1,532 SR
Queue Stats
149W - 131L
1,587 Elo+
Party 1
Poseidon
Poseidon
Willypoo52
Poseidon
Level 58
God Stats
10W - 5L
1,673 SR
Queue Stats
58W - 55L
1,542 Elo+
Party 1
Jing Wei
Jing Wei
pepsi of QC
Jing Wei
Level 125
God Stats
1W - 2L
1,643 SR
Queue Stats
14W - 18L
1,507 Elo+
Party 1
Team Averages
Level 118
1,513 SR
1,530 Elo+

VS

Team Averages
Level 105
1,534 SR
1,492 Elo+
Xing Tian
Xing Tian
Obamallama12
Xing Tian
Level 81
God Stats
52W - 36L
1,593 SR
Queue Stats
183W - 166L
1,499 Elo+
Solo
Vulcan
Vulcan
SheldorThConq
Vulcan
Level 124
God Stats
324W - 318L
1,521 SR
Queue Stats
871W - 818L
1,541 Elo+
Solo
Artemis
Artemis
Stoic_aura
Artemis
Level 140
God Stats
13W - 14L
1,523 SR
Queue Stats
166W - 189L
1,488 Elo+
Party 2
Ratatoskr
Ratatoskr
abcperez5
Ratatoskr
Level 137
God Stats
16W - 16L
1,535 SR
Queue Stats
137W - 154L
1,492 Elo+
Party 2
Chang'e
Chang'e
kodiak2251
Chang'e
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 92L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GR0SSE M0LLE
Thanatos
16
5 / 6 / 3
9,686
484
12,198
21,526
9,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
Ki11erKam
Kuzenbo
15
0 / 5 / 3
8,876
444
6,723
22,143
25,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
15
5 / 5 / 4
10,189
509
12,240
26,124
18,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
Willypoo52
Poseidon
17
1 / 5 / 3
10,238
512
9,577
11,758
4,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jing Wei
pepsi of QC
Jing Wei
15
2 / 3 / 3
9,677
484
10,665
17,575
6,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Obamallama12
Xing Tian
16
3 / 3 / 8
10,569
528
9,384
19,938
18,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

20
6 / 1 / 5
13,294
665
19,943
8,413
4,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artemis
Stoic_aura
Artemis
15
0 / 2 / 5
9,455
473
12,213
12,191
5,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
abcperez5
Ratatoskr
18
10 / 5 / 6
11,931
597
14,937
17,562
8,118
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
kodiak2251
Chang'e
18
4 / 3 / 4
11,940
597
17,954
22,235
9,534
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
13
Kills
23
24
Deaths
14
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thanatos
GR0SSE M0LLE
Thanatos
5
6
3
1.08
L
Kuzenbo
Ki11erKam
Kuzenbo
0
5
3
0.3
W
Xing Tian
Obamallama12
Xing Tian
3
3
8
2.33
L
Thor
5
5
4
1.4
W
6
1
5
8.5
W
Artemis
Stoic_aura
Artemis
0
2
5
1.25
L
Poseidon
Willypoo52
Poseidon
1
5
3
0.5
W
Ratatoskr
abcperez5
Ratatoskr
10
5
6
2.6
W
Chang'e
kodiak2251
Chang'e
4
3
4
2
L
Jing Wei
pepsi of QC
Jing Wei
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,403
Damage
74,431
99,126
Taken
80,339
63,475
Mitigated
44,952
19,178
Healing
28,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
GR0SSE M0LLE
Thanatos
12,198
2,702
0
9,024
21,526
9,394
439
7,152
14,374
0
74,736
L
Kuzenbo
Ki11erKam
Kuzenbo
6,723
1,738
61
3,051
22,143
25,860
0
14,749
7,394
56,355
0
W
Xing Tian
Obamallama12
Xing Tian
9,384
987
242
3,668
19,938
18,049
384
1,472
18,466
27,420
0
L
Thor
12,240
2,303
0
2,156
26,124
18,054
0
11,687
14,437
0
47,398
W
19,943
7,671
0
2,736
8,413
4,124
3,352
1,224
7,189
141,920
0
W
Artemis
Stoic_aura
Artemis
12,213
4,483
0
3,528
12,191
5,127
329
205
11,986
0
75,246
L
Poseidon
Willypoo52
Poseidon
9,577
979
0
1,690
11,758
4,004
167
6,178
5,580
100,559
0
W
Ratatoskr
abcperez5
Ratatoskr
14,937
2,355
0
4,964
17,562
8,118
1,339
4,633
12,929
0
87,652
W
Chang'e
kodiak2251
Chang'e
17,954
2,974
479
12,859
22,235
9,534
965
8,766
13,469
104,097
0
L
Jing Wei
pepsi of QC
Jing Wei
10,665
7,577
0
3,196
17,575
6,163
1,448
7,515
10,060
0
67,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,666
Gold Earned
57,189
532
Minions Killed
613
0
Camps Cleared
0
1,858,124
Distance Traveled
2,025,541
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,686
484
103
5
0
404,540
0
L
Kuzenbo
8,876
444
73
4
0
327,561
0
W
Xing Tian
10,569
528
26
1
0
416,633
8
L
Thor
10,189
509
72
4
0
352,239
0
W
Vulcan
13,294
665
208
10
0
412,601
0
W
Artemis
9,455
473
107
5
0
349,841
3
L
Poseidon
10,238
512
174
9
0
394,720
0
W
Ratatoskr
11,931
597
119
6
0
498,363
0
W
Chang'e
11,940
597
153
8
0
348,103
0
L
Jing Wei
9,677
484
110
6
0
379,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role