Player Matchup

Anhur
Anhur
Facu-375-
Anhur
Level 94
God Stats
58W - 51L
1,477 SR
Queue Stats
161W - 169L
1,496 Elo+
Solo
Susano
Susano
Lord Junior12
Susano
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
74W - 76L
1,419 Elo+
Solo
Discordia
Discordia
Tacota-del-Norte
Discordia
Level 172
God Stats
1W - 0L
1,754 SR
Queue Stats
173W - 187L
1,389 Elo+
Solo
Artemis
Artemis
V0lum3D
Artemis
Level 89
God Stats
86W - 77L
1,537 SR
Queue Stats
156W - 159L
1,489 Elo+
Solo
Chaac
Chaac
XxLipexBRx
Chaac
Level 147
God Stats
9W - 3L
1,839 SR
Queue Stats
400W - 408L
1,556 Elo+
Solo
Team Averages
Level 109
1,622 SR
1,470 Elo+

VS

Team Averages
Level 86
1,528 SR
1,422 Elo+
Khepri
Khepri
 
Khepri
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DizzyEclipse
Tsukuyomi
Level 54
God Stats
1W - 5L
1,573 SR
Queue Stats
12W - 14L
1,473 Elo+
Solo
Nu Wa
Nu Wa
LightSkinnboi
Nu Wa
Level 41
God Stats
5W - 6L
1,385 SR
Queue Stats
56W - 80L
1,423 Elo+
Solo
Mulan
Mulan
NoxN1pl3Lvr
Mulan
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 61L
1,242 Elo+
Solo
Rama
Rama
deadeyejake-
Rama
Level 125
God Stats
2W - 2L
1,682 SR
Queue Stats
176W - 196L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Facu-375-
Anhur
10
0 / 1 / 0
5,851
450
736
9,200
2,556
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

10
0 / 1 / 3
6,250
481
3,433
10,079
3,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
14
2 / 0 / 4
7,726
594
5,574
5,239
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
V0lum3D
Artemis
11
1 / 1 / 0
6,339
488
3,888
9,067
3,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
14
8 / 0 / 2
8,733
672
12,661
7,674
7,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
0 / 1 / 1
6,107
470
2,420
6,320
4,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
DizzyEclipse
Tsukuyomi
12
1 / 1 / 0
6,109
470
2,466
8,805
3,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 2 / 0
6,421
494
5,640
6,830
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 6 / 1
5,443
419
3,075
11,853
7,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
1 / 1 / 0
6,763
520
7,612
7,237
2,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
11
Kills
3
3
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
1
1
0.5
L
Tsukuyomi
DizzyEclipse
Tsukuyomi
1
1
0
1
W
Anhur
Facu-375-
Anhur
0
1
0
0
L
1
2
0
0.5
W
0
1
3
1.5
L
0
6
1
0.08
W
Discordia
2
0
4
4
W
Artemis
V0lum3D
Artemis
1
1
0
1
W
Chaac
8
0
2
9
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,292
Damage
21,213
41,259
Taken
41,045
18,221
Mitigated
19,622
17,227
Healing
10,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,420
0
871
932
6,320
4,146
0
1,052
5,268
31,009
0
L
Tsukuyomi
DizzyEclipse
Tsukuyomi
2,466
726
0
5,122
8,805
3,460
0
891
7,914
0
45,126
W
Anhur
Facu-375-
Anhur
736
387
4
3,594
9,200
2,556
0
3,156
6,044
0
30,934
L
5,640
1,531
0
1,250
6,830
2,525
0
2,689
4,141
57,194
0
W
3,433
906
0
5,849
10,079
3,423
0
712
9,367
0
38,265
L
3,075
828
0
752
11,853
7,042
0
835
11,018
0
23,751
W
Discordia
5,574
198
0
1,250
5,239
1,715
0
1,024
4,215
75,532
499
W
Artemis
V0lum3D
Artemis
3,888
864
21
2,961
9,067
3,287
0
1,621
7,446
0
35,661
W
Chaac
12,661
1,674
0
3,548
7,674
7,240
355
1,547
6,127
0
58,660
L
7,612
6,192
0
1,121
7,237
2,449
0
0
7,237
0
49,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,899
Gold Earned
30,843
373
Minions Killed
346
0
Camps Cleared
0
1,307,410
Distance Traveled
1,257,523
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,107
470
38
3
0
244,682
6
L
Tsukuyomi
6,109
470
61
5
0
304,037
0
W
Anhur
5,851
450
49
4
0
227,942
0
L
Nu Wa
6,421
494
109
8
0
224,405
0
W
Susano
6,250
481
60
5
0
300,672
0
L
Mulan
5,443
419
46
4
0
259,555
0
W
Discordia
7,726
594
115
9
0
266,370
2
W
Artemis
6,339
488
71
5
0
248,512
0
W
Chaac
8,733
672
78
6
0
263,914
1
L
Rama
6,763
520
92
7
0
224,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role