Player Matchup

Nox
Nox
Gold III
 
Nox
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold V
Maric565656
Fenrir
Gold V
Level 116
God Stats
11W - 12L
1,589 SR
Queue Stats
77W - 80L
1,290 MMR
Solo
Cliodhna
Cliodhna
Bronze III
meldi_892
Cliodhna
Bronze III
Level 141
God Stats
2W - 1L
1,588 SR
Queue Stats
8W - 8L
1,372 MMR
Solo
Anhur
Anhur
Silver I
themitaka
Anhur
Silver I
Level 120
God Stats
17W - 13L
1,523 SR
Queue Stats
150W - 156L
1,268 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 141
1,540 SR
1,386 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,577 SR
1,361 MMR
Sylvanus
Sylvanus
Silver I
 
Sylvanus
Silver I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze V
Katrinа
Nu Wa
Bronze V
Level 149
God Stats
2W - 2L
1,626 SR
Queue Stats
3W - 3L
1,545 MMR
Party 1
Sol
Sol
Silver III
Skcat
Sol
Silver III
Level 149
God Stats
9W - 9L
1,598 SR
Queue Stats
24W - 36L
1,113 MMR
Party 1
Thanatos
Thanatos
Gold V
aryan_072
Thanatos
Gold V
Level 109
God Stats
30W - 26L
1,595 SR
Queue Stats
382W - 402L
1,385 MMR
Solo
Heimdallr
Heimdallr
Silver II
snob8
Heimdallr
Silver II
Level 106
God Stats
1W - 4L
1,569 SR
Queue Stats
99W - 109L
1,260 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
7
0 / 0 / 0
3,593
719
660
1,346
428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
 
Bacchus
4
0 / 1 / 0
3,280
656
2,283
3,634
2,553
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
5
0 / 2 / 0
3,115
623
1,695
4,787
1,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
meldi_892
Cliodhna
7
2 / 0 / 0
4,098
820
1,811
2,447
672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
themitaka
Anhur
4
0 / 1 / 0
2,997
599
2,426
2,498
578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
Ao KuangScyllaChernobog

VS

Bans
Erlang ShenKaliAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
5
1 / 0 / 2
3,575
715
1,640
5,029
1,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Katrinа
Nu Wa
6
1 / 0 / 0
3,791
758
1,284
889
231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sol
Skcat
Sol
4
0 / 2 / 0
2,915
583
683
2,710
510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
aryan_072
Thanatos
5
0 / 0 / 3
3,356
671
2,012
4,500
1,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heimdallr
snob8
Heimdallr
5
2 / 0 / 1
3,347
669
2,214
3,114
1,017
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
2
Kills
4
4
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
0
0
0
0
W
Bacchus
 
Bacchus
0
1
0
0
L
Sylvanus
 
Sylvanus
1
0
2
2
L
Nu Wa
Katrinа
Nu Wa
1
0
0
1
W
Fenrir
0
2
0
0
L
Sol
Skcat
Sol
0
2
0
0
L
Thanatos
aryan_072
Thanatos
0
0
3
1.5
W
Cliodhna
meldi_892
Cliodhna
2
0
0
2
L
Heimdallr
snob8
Heimdallr
2
0
1
2.5
W
Anhur
themitaka
Anhur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,875
Damage
7,833
14,712
Taken
16,242
5,560
Mitigated
4,859
5,135
Healing
7,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
660
92
0
500
1,346
428
0
594
752
22,618
0
W
Bacchus
 
Bacchus
2,283
507
20
1,521
3,634
2,553
0
815
2,819
6,459
0
L
Sylvanus
 
Sylvanus
1,640
834
967
2,170
5,029
1,700
0
1,090
3,939
9,825
0
L
Nu Wa
Katrinа
Nu Wa
1,284
530
0
418
889
231
0
321
568
16,540
0
W
Fenrir
1,695
503
0
1,168
4,787
1,329
0
854
3,933
0
14,073
L
Sol
Skcat
Sol
683
208
0
809
2,710
510
0
0
2,710
7,085
0
L
Thanatos
aryan_072
Thanatos
2,012
620
0
2,606
4,500
1,401
0
481
4,019
0
17,614
W
Cliodhna
meldi_892
Cliodhna
1,811
347
0
999
2,447
672
0
668
1,675
0
20,672
L
Heimdallr
snob8
Heimdallr
2,214
1,284
0
1,014
3,114
1,017
0
1,051
2,063
0
15,994
W
Anhur
themitaka
Anhur
2,426
1,723
0
927
2,498
578
0
572
1,926
0
16,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,083
Gold Earned
16,984
146
Minions Killed
123
0
Camps Cleared
0
519,095
Distance Traveled
435,020
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
3,593
719
50
10
0
103,792
0
W
Bacchus
3,280
656
8
2
0
110,803
2
L
Sylvanus
3,575
715
18
4
0
85,682
0
L
Nu Wa
3,791
758
39
8
0
85,373
0
W
Fenrir
3,115
623
23
5
0
114,989
0
L
Sol
2,915
583
15
3
0
62,289
0
L
Thanatos
3,356
671
29
6
0
111,547
0
W
Cliodhna
4,098
820
38
8
0
100,459
0
L
Heimdallr
3,347
669
22
4
0
90,129
0
W
Anhur
2,997
599
27
5
0
89,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role