Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Daniel_cmsll95
Hun Batz
Level 125
God Stats
5W - 6L
1,490 SR
Queue Stats
437W - 430L
1,468 Elo+
Solo
Tiamat
Tiamat
DesireToFir3
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 44L
1,249 Elo+
Solo
Bakasura
Bakasura
Ossira
Bakasura
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,430 Elo+
Solo
Ganesha
Ganesha
sLoTiQGaNp
Ganesha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,269 Elo+
Solo
Team Averages
Level 86
1,498 SR
1,383 Elo+

VS

Team Averages
Level 115
1,656 SR
1,500 Elo+
Sobek
Sobek
 
Sobek
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Babayagakw
Cabrakan
Level 145
God Stats
1W - 1L
1,547 SR
Queue Stats
37W - 24L
1,554 Elo+
Solo
Chiron
Chiron
LangeGiraffe
Chiron
Level 117
God Stats
4W - 0L
1,874 SR
Queue Stats
169W - 154L
1,512 Elo+
Solo
Medusa
Medusa
OnuOtt
Medusa
Level 70
God Stats
2W - 0L
1,742 SR
Queue Stats
26W - 33L
1,448 Elo+
Solo
Ah Puch
Ah Puch
resynel
Ah Puch
Level 103
God Stats
3W - 1L
1,618 SR
Queue Stats
97W - 97L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
2 / 4 / 4
7,996
727
21,151
10,479
4,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
14
1 / 2 / 3
7,471
679
12,333
7,916
4,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tiamat
13
1 / 6 / 1
7,277
662
4,123
10,223
5,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
Ossira
Bakasura
14
3 / 3 / 1
7,433
676
4,225
8,043
4,895
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
sLoTiQGaNp
Ganesha
13
0 / 4 / 3
7,623
693
2,890
11,511
11,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
2 / 1 / 12
9,146
831
5,695
17,604
17,976
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cabrakan
Babayagakw
Cabrakan
13
4 / 4 / 8
8,277
752
5,376
11,293
10,925
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
17
4 / 0 / 14
9,456
860
8,264
7,947
3,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa
OnuOtt
Medusa
14
3 / 2 / 8
8,180
744
10,833
10,461
5,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
resynel
Ah Puch
18
6 / 0 / 11
10,001
909
13,960
8,757
4,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
72
7
Kills
19
19
Deaths
7
12
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
4
4
1
W
Sobek
 
Sobek
2
1
12
8
W
Cabrakan
Babayagakw
Cabrakan
4
4
8
2
L
Hun Batz
1
2
3
1.25
L
Tiamat
1
6
1
0.25
W
Chiron
4
0
14
11
W
Medusa
OnuOtt
Medusa
3
2
8
3.5
L
Bakasura
Ossira
Bakasura
3
3
1
1.17
W
Ah Puch
resynel
Ah Puch
6
0
11
11.5
L
Ganesha
sLoTiQGaNp
Ganesha
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,722
Damage
44,128
48,172
Taken
56,062
31,378
Mitigated
42,693
12,184
Healing
28,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
21,151
8,774
559
3,024
10,479
4,792
0
5,227
5,252
0
42,876
W
Sobek
 
Sobek
5,695
127
1,800
7,580
17,604
17,976
56
2,102
15,152
10,216
0
W
Cabrakan
Babayagakw
Cabrakan
5,376
773
3,448
2,375
11,293
10,925
0
824
9,998
9,420
0
L
Hun Batz
12,333
810
403
2,022
7,916
4,752
0
3,452
4,464
0
22,059
L
Tiamat
4,123
361
313
1,467
10,223
5,918
0
4,067
6,156
9,320
0
W
Chiron
8,264
1,482
2,237
3,213
7,947
3,911
760
2,092
5,855
0
28,458
W
Medusa
OnuOtt
Medusa
10,833
3,399
1,676
1,192
10,461
5,321
1,668
1,070
9,181
0
15,542
L
Bakasura
Ossira
Bakasura
4,225
2,386
310
2,381
8,043
4,895
0
4,977
3,066
0
4,696
W
Ah Puch
resynel
Ah Puch
13,960
275
942
3,896
8,757
4,560
405
925
7,832
37,961
0
L
Ganesha
sLoTiQGaNp
Ganesha
2,890
275
220
1,485
11,511
11,021
0
7,308
4,203
8,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,800
Gold Earned
45,060
133
Minions Killed
140
0
Camps Cleared
0
984,611
Distance Traveled
1,068,481
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,996
727
75
7
0
175,944
0
W
Sobek
9,146
831
14
1
0
234,355
0
W
Cabrakan
8,277
752
12
1
0
212,186
0
L
Hun Batz
7,471
679
21
2
0
217,031
0
L
Tiamat
7,277
662
14
1
0
181,876
0
W
Chiron
9,456
860
44
4
0
198,007
0
W
Medusa
8,180
744
16
1
0
219,913
0
L
Bakasura
7,433
676
20
2
0
197,774
0
W
Ah Puch
10,001
909
54
5
0
204,020
0
L
Ganesha
7,623
693
3
0
0
211,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role