Player Matchup

Mercury
Mercury
Krieg P Waldo
Mercury
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 218L
1,494 Elo+
Party 1
Discordia
Discordia
MortalScrubs
Discordia
Level 122
God Stats
18W - 9L
1,542 SR
Queue Stats
91W - 80L
1,536 Elo+
Party 1
Sun Wukong
Sun Wukong
Zaelek
Sun Wukong
Level 125
God Stats
1W - 3L
1,186 SR
Queue Stats
181W - 195L
1,480 Elo+
Party 1
Team Averages
Level 130
1,409 SR
1,503 Elo+

VS

Team Averages
Level 141
1,514 SR
1,557 Elo+
Medusa
Medusa
DaddyHircine
Medusa
Level 147
God Stats
4W - 2L
1,594 SR
Queue Stats
94W - 92L
1,572 Elo+
Party 2
Merlin
Merlin
EightAcorn48896
Merlin
Level 149
God Stats
1W - 0L
1,408 SR
Queue Stats
97W - 101L
1,549 Elo+
Party 2
Achilles
Achilles
killerhunter191
Achilles
Level 126
God Stats
17W - 9L
1,540 SR
Queue Stats
56W - 63L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
10
0 / 5 / 4
7,279
728
1,795
7,495
2,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
MortalScrubs
Discordia
11
4 / 4 / 1
8,219
822
6,858
7,734
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Zaelek
Sun Wukong
10
1 / 5 / 3
7,672
767
10,035
15,496
13,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
2 / 1 / 11
8,546
855
7,564
6,477
2,520
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 10
7,859
786
4,465
6,879
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
13
12 / 0 / 1
9,886
989
14,727
11,607
13,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
5
Kills
14
14
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
1
11
7.5
W
0
4
10
1.25
L
Mercury
0
5
4
0.4
L
Discordia
MortalScrubs
Discordia
4
4
1
1.13
L
Sun Wukong
Zaelek
Sun Wukong
1
5
3
0.5
W
Achilles
12
0
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,688
Damage
26,756
30,725
Taken
24,963
18,356
Mitigated
17,983
1,207
Healing
4,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
7,564
3,006
0
1,746
6,477
2,520
208
1,605
4,872
0
39,028
W
4,465
127
0
500
6,879
2,355
32
2,843
4,036
31,076
0
L
Mercury
1,795
355
0
0
7,495
2,716
0
1,864
5,420
0
18,698
L
Discordia
MortalScrubs
Discordia
6,858
389
0
250
7,734
2,464
0
1,628
5,710
34,791
0
L
Sun Wukong
Zaelek
Sun Wukong
10,035
1,959
0
957
15,496
13,176
0
1,173
13,537
0
21,642
W
Achilles
14,727
3,514
0
2,652
11,607
13,108
0
2,673
8,934
0
20,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,170
Gold Earned
26,291
84
Minions Killed
112
0
Camps Cleared
0
606,849
Distance Traveled
608,370
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,546
855
57
6
0
198,176
0
W
Merlin
7,859
786
44
4
0
189,352
0
L
Mercury
7,279
728
33
3
0
218,371
0
L
Discordia
8,219
822
41
4
0
190,618
0
L
Sun Wukong
7,672
767
10
1
0
197,860
0
W
Achilles
9,886
989
11
1
0
220,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role