Player Matchup

Terra
Terra
 
Terra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BlueCanary4
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,481 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Myauchka
Maman Brigitte
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,494 Elo+
Party 1
Set
Set
Nekromorf
Set
Level 47
God Stats
0W - 1L
1,318 SR
Queue Stats
2W - 4L
1,434 Elo+
Party 1
Zeus
Zeus
UnderQuer
Zeus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,504 Elo+
Party 1
Team Averages
Level 77
1,464 SR
1,483 Elo+

VS

Team Averages
Level 144
1,514 SR
1,506 Elo+
Surtr
Surtr
DerOswald
Surtr
Level 205
God Stats
18W - 23L
1,403 SR
Queue Stats
705W - 750L
1,475 Elo+
Solo
Chang'e
Chang'e
JonathanPeterss
Chang'e
Level 99
God Stats
1W - 0L
1,845 SR
Queue Stats
71W - 61L
1,544 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Jp1ckle
Morgan Le Fay
Level 107
God Stats
2W - 1L
1,475 SR
Queue Stats
101W - 90L
1,512 Elo+
Party 2
Athena
Athena
WIIINNISMmokEUr
Athena
Level 180
God Stats
3W - 5L
1,276 SR
Queue Stats
396W - 386L
1,486 Elo+
Solo
Hou Yi
Hou Yi
纵横一刀
Hou Yi
Level 128
God Stats
4W - 2L
1,569 SR
Queue Stats
305W - 306L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
2 / 5 / 4
9,104
700
6,635
23,296
20,117
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
15
3 / 7 / 7
9,008
693
8,309
19,228
26,043
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Maman Brigitte
Myauchka
Maman Brigitte
15
4 / 7 / 4
9,162
705
9,888
15,234
8,510
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 9 / 8
8,055
620
7,950
17,489
12,275
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
16
2 / 7 / 5
9,312
716
23,615
15,093
7,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
DerOswald
Surtr
19
9 / 1 / 24
11,378
875
17,316
16,680
17,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
5 / 1 / 18
11,146
857
12,262
10,371
5,203
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
Jp1ckle
Morgan Le Fay
18
6 / 2 / 19
10,805
831
23,907
12,041
6,658
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 5 / 24
10,189
784
10,168
19,597
22,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
18
11 / 2 / 17
11,850
912
21,853
13,018
6,658
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
137
11
Kills
35
35
Deaths
11
28
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
5
4
0.8
L
Fenrir
3
7
7
0.93
W
Surtr
DerOswald
Surtr
9
1
24
21
W
5
1
18
14
W
Morgan Le Fay
Jp1ckle
Morgan Le Fay
6
2
19
7.75
L
Maman Brigitte
Myauchka
Maman Brigitte
4
7
4
0.86
L
0
9
8
0.44
L
Zeus
2
7
5
0.64
W
4
5
24
3.2
W
Hou Yi
11
2
17
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,397
Damage
85,506
90,340
Taken
71,707
74,054
Mitigated
59,216
25,510
Healing
31,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
6,635
813
4,947
6,049
23,296
20,117
0
12,903
10,393
20,063
0
L
Fenrir
8,309
1,873
1,023
2,716
19,228
26,043
0
10,666
8,562
0
11,533
W
Surtr
DerOswald
Surtr
17,316
3,077
1,876
3,423
16,680
17,838
539
9,688
6,992
2,982
25,414
W
12,262
565
7,839
5,867
10,371
5,203
582
5,854
4,517
34,452
0
W
Morgan Le Fay
Jp1ckle
Morgan Le Fay
23,907
2,368
1,344
2,933
12,041
6,658
2,051
7,491
4,550
38,254
0
L
Maman Brigitte
Myauchka
Maman Brigitte
9,888
254
2,033
1,093
15,234
8,510
0
7,969
7,265
17,616
0
L
7,950
3,189
380
2,075
17,489
12,275
0
9,654
7,835
0
13,691
L
Zeus
23,615
1,169
2,395
2,799
15,093
7,109
0
7,717
7,376
53,544
0
W
10,168
2,683
894
1,795
19,597
22,859
19
8,616
10,981
16,561
0
W
Hou Yi
21,853
10,598
1,913
3,393
13,018
6,658
4,777
8,489
4,529
0
45,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,641
Gold Earned
55,368
126
Minions Killed
153
0
Camps Cleared
0
1,112,875
Distance Traveled
1,289,786
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,104
700
21
2
0
238,256
0
L
Fenrir
9,008
693
11
1
0
229,375
0
W
Surtr
11,378
875
15
1
0
264,128
0
W
Chang'e
11,146
857
53
4
0
270,518
0
W
Morgan Le Fay
10,805
831
27
2
0
279,084
0
L
Maman Brigitte
9,162
705
18
1
0
216,752
0
L
Set
8,055
620
15
1
0
214,156
0
L
Zeus
9,312
716
61
5
0
214,336
0
W
Athena
10,189
784
5
0
0
235,154
0
W
Hou Yi
11,850
912
53
4
0
240,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role