Player Matchup

Jing Wei
Jing Wei
CxxchieLickr
Jing Wei
Level 84
God Stats
3W - 5L
1,239 SR
Queue Stats
83W - 105L
1,385 Elo+
Solo
Vulcan
Vulcan
GoofproofMIAH
Vulcan
Level 155
God Stats
0W - 2L
1,284 SR
Queue Stats
92W - 105L
1,462 Elo+
Party 1
Odin
Odin
GuardianDave
Odin
Level 159
God Stats
3W - 3L
1,633 SR
Queue Stats
484W - 463L
1,555 Elo+
Party 1
Geb
Geb
Liquidocelot187
Geb
Level 154
God Stats
3W - 2L
1,784 SR
Queue Stats
341W - 327L
1,530 Elo+
Party 1
Skadi
Skadi
That one N8ive
Skadi
Level 149
God Stats
40W - 16L
1,778 SR
Queue Stats
236W - 228L
1,542 Elo+
Party 1
Team Averages
Level 140
1,544 SR
1,495 Elo+

VS

Team Averages
Level 94
1,457 SR
1,467 Elo+
Osiris
Osiris
FluffyP0rcupine
Osiris
Level 132
God Stats
2W - 1L
1,242 SR
Queue Stats
32W - 24L
1,534 Elo+
Solo
Janus
Janus
JayFragsALOT
Janus
Level 117
God Stats
7W - 9L
1,401 SR
Queue Stats
72W - 84L
1,495 Elo+
Solo
Bellona
Bellona
MiLkHero21
Bellona
Level 107
God Stats
28W - 16L
1,640 SR
Queue Stats
535W - 476L
1,560 Elo+
Solo
Poseidon
Poseidon
OffMazzucco
Poseidon
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
153W - 151L
1,436 Elo+
Solo
Mercury
Mercury
iGreen-_-4funn
Mercury
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 27L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CxxchieLickr
Jing Wei
12
0 / 4 / 0
7,188
479
6,427
15,015
6,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

12
1 / 1 / 0
7,217
481
6,449
7,368
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 1 / 1
7,835
522
8,281
10,285
4,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 1
6,304
420
4,953
14,206
8,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 3 / 1
7,149
477
4,741
8,784
3,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 2
9,192
613
12,880
15,187
17,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 2
7,532
502
6,358
5,672
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
MiLkHero21
Bellona
14
5 / 1 / 1
8,271
551
7,890
8,024
5,592
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
OffMazzucco
Poseidon
13
2 / 2 / 6
8,619
575
12,044
13,115
9,707
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 0 / 2
7,355
490
1,536
11,865
4,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
13
13
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
CxxchieLickr
Jing Wei
0
4
0
0
W
4
1
2
5
L
1
1
0
1
L
3
1
1
3.5
W
1
0
2
2
L
0
4
1
0.13
W
Bellona
MiLkHero21
Bellona
5
1
1
5.5
W
Poseidon
OffMazzucco
Poseidon
2
2
6
2.5
L
0
3
1
0.17
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,851
Damage
40,708
55,658
Taken
53,863
25,298
Mitigated
39,430
9,945
Healing
15,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
CxxchieLickr
Jing Wei
6,427
3,627
0
4,756
15,015
6,004
0
1,019
13,974
0
50,483
W
12,880
3,107
0
4,912
15,187
17,466
431
260
14,927
0
71,915
L
6,449
1,954
0
1,431
7,368
2,968
0
3,872
3,310
55,197
0
L
8,281
2,194
0
661
10,285
4,869
0
3,713
6,454
0
53,352
W
6,358
512
0
1,184
5,672
2,018
0
2,440
3,232
50,531
0
L
4,953
570
0
2,232
14,206
8,356
0
7,940
6,188
18,390
0
W
Bellona
MiLkHero21
Bellona
7,890
3,442
0
2,494
8,024
5,592
74
1,932
6,092
0
59,376
W
Poseidon
OffMazzucco
Poseidon
12,044
3,015
388
4,400
13,115
9,707
162
4,524
8,591
42,984
0
L
4,741
1,393
0
865
8,784
3,101
0
1,454
7,330
0
58,511
W
1,536
122
0
1,970
11,865
4,647
0
2,357
9,508
0
58,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,693
Gold Earned
40,969
385
Minions Killed
455
0
Camps Cleared
0
1,497,553
Distance Traveled
1,617,615
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,188
479
82
5
0
285,879
1
W
Osiris
9,192
613
102
7
0
321,852
6
L
Vulcan
7,217
481
85
6
0
304,256
3
L
Odin
7,835
522
85
6
0
342,654
2
W
Janus
7,532
502
113
8
0
327,486
0
L
Geb
6,304
420
9
1
0
285,357
4
W
Bellona
8,271
551
113
8
0
319,655
0
W
Poseidon
8,619
575
47
3
0
284,539
3
L
Skadi
7,149
477
124
8
0
279,407
2
W
Mercury
7,355
490
80
5
0
364,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role