Player Matchup

Jormungandr
Jormungandr
DARKREAPER21XXX
Jormungandr
Level 106
God Stats
3W - 1L
1,903 SR
Queue Stats
236W - 217L
1,544 Elo+
Party 2
Hou Yi
Hou Yi
DookieSprinkles
Hou Yi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 50L
1,372 Elo+
Party 2
Hera
Hera
ImagineThatFace
Hera
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,480 Elo+
Party 3
Yu Huang
Yu Huang
PotatoBeater610
Yu Huang
Level 89
God Stats
5W - 2L
1,607 SR
Queue Stats
196W - 195L
1,557 Elo+
Solo
Jing Wei
Jing Wei
Savage_Studrath
Jing Wei
Level 103
God Stats
0W - 2L
1,280 SR
Queue Stats
13W - 21L
1,414 Elo+
Party 3
Team Averages
Level 84
1,558 SR
1,473 Elo+

VS

Team Averages
Level 110
1,524 SR
1,453 Elo+
Merlin
Merlin
Blaque SMoKE
Merlin
Level 159
God Stats
11W - 3L
1,801 SR
Queue Stats
343W - 342L
1,531 Elo+
Party 4
Neith
Neith
Leap Wishes
Neith
Level 156
God Stats
1W - 0L
1,582 SR
Queue Stats
9W - 17L
1,231 Elo+
Party 1
Atlas
Atlas
Pickter
Atlas
Level 44
God Stats
1W - 1L
1,305 SR
Queue Stats
20W - 16L
1,443 Elo+
Solo
Chronos
Chronos
SACREDJESTER
Chronos
Level 129
God Stats
4W - 8L
1,432 SR
Queue Stats
385W - 375L
1,536 Elo+
Party 4
Camazotz
Camazotz
The Guvv
Camazotz
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DARKREAPER21XXX
Jormungandr
16
2 / 7 / 8
9,723
648
11,397
18,373
19,220
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 6 / 7
9,531
635
7,326
12,746
5,006
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 7 / 3
10,404
694
12,603
12,583
5,592
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
19
5 / 3 / 5
10,774
718
22,753
13,185
6,065
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
15
0 / 6 / 3
8,729
582
6,043
10,314
3,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
4 / 3 / 11
11,228
749
13,298
10,464
4,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
6 / 1 / 14
11,645
776
16,376
15,314
7,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Pickter
Atlas
17
4 / 5 / 17
10,819
721
6,567
19,286
21,258
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
SACREDJESTER
Chronos
18
8 / 1 / 12
11,524
768
14,002
13,345
6,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
The Guvv
Camazotz
18
7 / 3 / 18
11,138
743
10,285
16,770
11,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
101
12
Kills
29
29
Deaths
13
26
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
3
11
3.17
L
Jormungandr
DARKREAPER21XXX
Jormungandr
2
7
8
0.86
L
2
6
7
0.92
L
3
7
3
0.64
W
6
1
14
13
W
Atlas
Pickter
Atlas
4
5
17
2.5
L
Yu Huang
5
3
5
2.5
W
Chronos
SACREDJESTER
Chronos
8
1
12
14
L
Jing Wei
0
6
3
0.25
W
Camazotz
The Guvv
Camazotz
7
3
18
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,122
Damage
60,528
67,201
Taken
75,179
39,798
Mitigated
52,204
14,743
Healing
32,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
13,298
119
3,192
3,160
10,464
4,926
389
5,315
4,631
38,522
0
L
Jormungandr
DARKREAPER21XXX
Jormungandr
11,397
917
1,263
2,279
18,373
19,220
216
9,632
8,741
20,710
0
L
7,326
2,464
1,794
1,304
12,746
5,006
1,161
6,310
6,436
0
18,250
L
12,603
2,419
621
317
12,583
5,592
579
6,771
5,812
28,649
0
W
16,376
2,165
2,633
6,051
15,314
7,610
2,256
8,824
5,398
0
38,391
W
Atlas
Pickter
Atlas
6,567
1,666
1,725
1,779
19,286
21,258
891
9,003
8,812
12,732
0
L
Yu Huang
22,753
197
1,338
4,943
13,185
6,065
423
5,357
7,828
36,667
0
W
Chronos
SACREDJESTER
Chronos
14,002
2,730
4,717
4,254
13,345
6,801
4,117
9,364
3,242
27,426
0
L
Jing Wei
6,043
3,471
668
216
10,314
3,915
501
5,797
4,517
0
13,415
W
Camazotz
The Guvv
Camazotz
10,285
1,182
927
3,671
16,770
11,609
86
9,543
6,343
0
14,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,161
Gold Earned
56,354
139
Minions Killed
151
0
Camps Cleared
0
1,180,258
Distance Traveled
1,436,200
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,228
749
41
3
0
248,948
0
L
Jormungandr
9,723
648
18
1
0
233,113
0
L
Hou Yi
9,531
635
25
2
0
231,348
0
L
Hera
10,404
694
37
2
0
245,707
0
W
Neith
11,645
776
50
3
0
301,726
0
W
Atlas
10,819
721
7
0
0
296,018
0
L
Yu Huang
10,774
718
37
2
0
270,703
0
W
Chronos
11,524
768
37
2
0
302,404
0
L
Jing Wei
8,729
582
22
1
0
199,387
0
W
Camazotz
11,138
743
16
1
0
287,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role