Player Matchup

Thanatos
Thanatos
ArrangedImp9244
Thanatos
Level 27
God Stats
0W - 3L
1,175 SR
Queue Stats
16W - 45L
1,205 Elo+
Party 2
Charon
Charon
Juke Coyot
Charon
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 55L
1,500 Elo+
Party 2
Anhur
Anhur
OG NYC SOUR D
Anhur
Level 170
God Stats
4W - 2L
1,452 SR
Queue Stats
58W - 118L
1,309 Elo+
Party 2
Chang'e
Chang'e
angelica 5062
Chang'e
Level 28
God Stats
2W - 9L
1,500 SR
Queue Stats
72W - 80L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
moemoe510
Aphrodite
Level 116
God Stats
37W - 24L
1,550 SR
Queue Stats
190W - 208L
1,412 Elo+
Party 2
Team Averages
Level 73
1,435 SR
1,385 Elo+

VS

Team Averages
Level 110
1,481 SR
1,421 Elo+
Nu Wa
Nu Wa
AlchenoAlpoche
Nu Wa
Level 44
God Stats
11W - 13L
1,336 SR
Queue Stats
39W - 37L
1,460 Elo+
Party 1
Zeus
Zeus
Cadzbah
Zeus
Level 123
God Stats
139W - 112L
1,493 SR
Queue Stats
237W - 235L
1,360 Elo+
Solo
Osiris
Osiris
KingOfSwag24
Osiris
Level 123
God Stats
6W - 5L
1,497 SR
Queue Stats
211W - 198L
1,410 Elo+
Solo
Thanatos
Thanatos
SweetVoltage
Thanatos
Level 142
God Stats
15W - 10L
1,533 SR
Queue Stats
190W - 192L
1,455 Elo+
Party 1
Cupid
Cupid
TheeCrescent
Cupid
Level 119
God Stats
25W - 18L
1,548 SR
Queue Stats
397W - 386L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
1 / 4 / 1
6,213
478
2,803
11,944
4,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
Juke Coyot
Charon
10
1 / 2 / 0
5,900
454
4,361
8,311
6,187
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 4 / 0
7,306
562
5,061
10,190
3,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
10
0 / 4 / 1
5,451
419
3,336
11,797
3,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Aphrodite
moemoe510
Aphrodite
9
1 / 6 / 0
6,100
469
4,168
12,880
7,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 4
6,966
536
4,886
5,875
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
Cadzbah
Zeus
13
3 / 2 / 6
7,708
593
12,060
5,576
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Osiris
13
2 / 1 / 4
8,333
641
5,003
11,654
10,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
SweetVoltage
Thanatos
14
13 / 0 / 4
9,348
719
11,215
10,062
3,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 1 / 7
8,034
618
5,076
8,613
2,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
5
Kills
20
20
Deaths
5
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
Thanatos
1
4
1
0.38
W
Zeus
Cadzbah
Zeus
3
2
6
3
L
Charon
Juke Coyot
Charon
1
2
0
0.5
W
Osiris
2
1
4
4
L
2
4
0
0.5
W
Thanatos
SweetVoltage
Thanatos
13
0
4
15
W
1
1
7
4.5
L
Chang'e
0
4
1
0.13
L
Aphrodite
moemoe510
Aphrodite
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,729
Damage
38,240
55,122
Taken
41,780
26,172
Mitigated
20,474
20,212
Healing
20,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,886
2,046
0
758
5,875
2,046
96
3,188
2,687
33,879
0
L
Thanatos
2,803
877
0
5,278
11,944
4,681
0
3,369
8,575
0
38,508
W
Zeus
Cadzbah
Zeus
12,060
388
0
2,104
5,576
1,677
824
1,366
4,210
54,384
0
L
Charon
Juke Coyot
Charon
4,361
1,531
0
1,478
8,311
6,187
0
161
8,150
27,326
160
W
Osiris
5,003
2,094
0
4,778
11,654
10,108
213
4,690
6,964
0
51,552
L
5,061
2,679
0
2,195
10,190
3,512
0
1,758
8,432
0
56,163
W
Thanatos
SweetVoltage
Thanatos
11,215
2,953
0
9,333
10,062
3,750
417
1,670
8,392
0
64,112
W
5,076
3,715
28
3,631
8,613
2,893
418
1,544
7,069
0
61,670
L
Chang'e
3,336
203
707
3,719
11,797
3,951
0
6,181
5,616
32,664
0
L
Aphrodite
moemoe510
Aphrodite
4,168
302
3,288
3,547
12,880
7,841
0
5,477
7,403
20,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,970
Gold Earned
40,389
286
Minions Killed
400
0
Camps Cleared
0
1,199,412
Distance Traveled
1,229,774
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,966
536
61
5
0
233,662
0
L
Thanatos
6,213
478
70
5
0
281,770
0
W
Zeus
7,708
593
87
7
0
226,800
0
L
Charon
5,900
454
40
3
0
227,507
0
W
Osiris
8,333
641
81
6
0
227,815
0
L
Anhur
7,306
562
101
8
0
211,961
3
W
Thanatos
9,348
719
82
6
0
299,860
0
W
Cupid
8,034
618
89
7
0
241,637
2
L
Chang'e
5,451
419
48
4
0
244,827
0
L
Aphrodite
6,100
469
27
2
0
233,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role