Player Matchup

Shiva
Shiva
Gold V
 
Shiva
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ix Chel
Ix Chel
Gold IV
Bylochka777
Ix Chel
Gold IV
Level 140
God Stats
10W - 10L
1,510 SR
Queue Stats
399W - 413L
1,359 MMR
Party 3
Charon
Charon
Silver I
Jobless Aid
Charon
Silver I
Level 104
God Stats
4W - 2L
1,820 SR
Queue Stats
21W - 20L
1,539 MMR
Party 1
Neith
Neith
Silver I
The Fifa King99
Neith
Silver I
Level 120
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 10L
1,545 MMR
Party 1
Nemesis
Nemesis
Silver II
Uzelavimeton
Nemesis
Silver II
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 13L
1,449 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 101
1,566 SR
1,478 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 93
1,453 SR
1,448 MMR
Arachne
Arachne
Bronze III
A-Nachev
Arachne
Bronze III
Level 109
God Stats
0W - 1L
1,393 SR
Queue Stats
1W - 2L
1,554 MMR
Party 2
Thoth
Thoth
Silver II
FrostedFlamers
Thoth
Silver II
Level 33
God Stats
2W - 6L
1,237 SR
Queue Stats
76W - 71L
1,454 MMR
Solo
Athena
Athena
Bronze III
GoblinSasaev
Athena
Bronze III
Level 63
God Stats
1W - 1L
1,727 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Artemis
Artemis
Bronze V
banks9008
Artemis
Bronze V
Level 123
God Stats
0W - 2L
1,414 SR
Queue Stats
2W - 4L
1,392 MMR
Party 2
Surtr
Surtr
Gold III
mentalista11
Surtr
Gold III
Level 139
God Stats
1W - 2L
1,494 SR
Queue Stats
329W - 326L
1,339 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
4 / 2 / 0
7,814
710
7,402
10,794
6,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ix Chel
Bylochka777
Ix Chel
12
2 / 0 / 1
7,106
646
4,700
5,300
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
10
1 / 0 / 4
6,245
568
3,490
6,112
4,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 1
6,486
590
6,445
4,813
1,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Uzelavimeton
Nemesis
12
3 / 2 / 3
7,040
640
5,481
8,550
3,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
JanusSobekCharybdisThanatos

VS

Bans
UllrSusanoApolloAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
A-Nachev
Arachne
9
1 / 5 / 0
5,119
465
2,618
10,654
3,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 2 / 1
6,285
571
1,979
5,569
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Athena
9
0 / 1 / 0
5,297
482
1,536
9,019
5,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
banks9008
Artemis
9
0 / 1 / 0
5,061
460
3,535
5,168
1,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 4 / 0
6,362
578
4,768
10,734
6,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
12
Kills
4
4
Deaths
13
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
2
0
2
L
Arachne
A-Nachev
Arachne
1
5
0
0.2
W
Ix Chel
Bylochka777
Ix Chel
2
0
1
2.5
L
1
2
1
0.75
L
Athena
0
1
0
0
W
Charon
1
0
4
3
W
2
0
1
2.5
W
Nemesis
Uzelavimeton
Nemesis
3
2
3
2.25
L
Artemis
banks9008
Artemis
0
1
0
0
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,518
Damage
14,436
35,569
Taken
41,144
17,773
Mitigated
19,170
12,378
Healing
8,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
7,402
1,436
0
3,958
10,794
6,693
0
213
10,113
0
60,539
L
Arachne
A-Nachev
Arachne
2,618
2,034
0
1,519
10,654
3,460
0
1,756
8,898
0
22,259
W
Ix Chel
Bylochka777
Ix Chel
4,700
186
591
2,172
5,300
2,008
296
1,350
3,950
60,847
0
L
1,979
43
0
640
5,569
1,898
0
2,772
2,797
45,587
0
L
Athena
1,536
311
0
3,444
9,019
5,370
0
1,929
7,090
18,885
0
W
Charon
3,490
420
0
1,585
6,112
4,060
864
460
5,652
19,110
0
W
6,445
1,415
0
3,016
4,813
1,831
145
864
3,949
0
42,543
W
Nemesis
Uzelavimeton
Nemesis
5,481
2,305
0
1,056
8,550
3,181
0
841
7,709
0
65,189
L
Artemis
banks9008
Artemis
3,535
1,261
0
1,152
5,168
1,830
0
1,605
3,563
0
28,029
L
4,768
1,765
0
1,860
10,734
6,612
17
128
10,606
436
40,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,691
Gold Earned
28,124
410
Minions Killed
286
0
Camps Cleared
0
1,142,702
Distance Traveled
1,080,727
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,814
710
100
9
0
217,887
3
L
Arachne
5,119
465
38
3
0
232,176
0
W
Ix Chel
7,106
646
115
10
0
240,944
2
L
Thoth
6,285
571
86
8
0
216,421
2
L
Athena
5,297
482
36
3
0
233,116
7
W
Charon
6,245
568
18
2
0
219,152
3
W
Neith
6,486
590
80
7
0
190,801
0
W
Nemesis
7,040
640
97
9
0
273,918
4
L
Artemis
5,061
460
52
5
0
185,593
3
L
Surtr
6,362
578
74
7
0
213,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role