Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CrAzYcRaY99
Ymir
Level 81
God Stats
1W - 4L
1,136 SR
Queue Stats
80W - 65L
1,501 Elo+
Party 1
Kukulkan
Kukulkan
KeithGrayson
Kukulkan
Level 26
God Stats
4W - 1L
1,588 SR
Queue Stats
51W - 43L
1,536 Elo+
Party 1
Achilles
Achilles
iK3ey
Achilles
Level 130
God Stats
4W - 1L
1,648 SR
Queue Stats
44W - 28L
1,588 Elo+
Solo
Charybdis
Charybdis
radyckal
Charybdis
Level 152
God Stats
6W - 1L
1,632 SR
Queue Stats
162W - 162L
1,485 Elo+
Solo
Team Averages
Level 114
1,501 SR
1,522 Elo+

VS

Team Averages
Level 88
1,596 SR
1,521 Elo+
Hun Batz
Hun Batz
LigmaBawlls
Hun Batz
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 88L
1,556 Elo+
Solo
Nike
Nike
Parsawolf
Nike
Level 146
God Stats
50W - 22L
1,674 SR
Queue Stats
448W - 370L
1,565 Elo+
Solo
Arachne
Arachne
TOPPLAYER86
Arachne
Level 88
God Stats
11W - 18L
1,440 SR
Queue Stats
502W - 458L
1,545 Elo+
Solo
Bacchus
Bacchus
ZrnkoPísku
Bacchus
Level 48
God Stats
0W - 2L
1,856 SR
Queue Stats
22W - 32L
1,454 Elo+
Solo
Danzaburou
Danzaburou
dergr
Danzaburou
Level 103
God Stats
2W - 3L
1,511 SR
Queue Stats
28W - 26L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
1 / 0 / 1
3,850
770
1,770
1,859
983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 0 / 2
3,670
734
1,284
3,606
1,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
KeithGrayson
Kukulkan
6
0 / 0 / 0
3,757
751
264
939
296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
iK3ey
Achilles
7
0 / 0 / 1
3,811
762
1,925
3,480
1,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
radyckal
Charybdis
6
2 / 0 / 0
3,612
722
2,664
2,568
703
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
LigmaBawlls
Hun Batz
1
0 / 0 / 0
996
199
0
0
0
Nike
6
0 / 1 / 0
3,456
691
945
3,185
1,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Arachne
TOPPLAYER86
Arachne
5
0 / 0 / 0
3,027
605
1,287
4,003
1,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
ZrnkoPísku
Bacchus
4
0 / 1 / 0
3,210
642
765
3,007
2,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
dergr
Danzaburou
5
0 / 1 / 0
2,923
585
2,447
2,914
852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
3
Kills
0
0
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
1
1.5
W
0
0
2
1
W
Kukulkan
KeithGrayson
Kukulkan
0
0
0
0
L
Hun Batz
LigmaBawlls
Hun Batz
0
0
0
0
L
Nike
0
1
0
0
L
Arachne
TOPPLAYER86
Arachne
0
0
0
0
L
Bacchus
ZrnkoPísku
Bacchus
0
1
0
0
L
Danzaburou
dergr
Danzaburou
0
1
0
0
W
Achilles
iK3ey
Achilles
0
0
1
0.5
W
Charybdis
radyckal
Charybdis
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,907
Damage
5,444
12,452
Taken
13,109
5,319
Mitigated
5,317
6,009
Healing
5,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,770
129
0
1,539
1,859
983
0
68
1,791
17,448
0
W
1,284
367
0
1,411
3,606
1,892
0
359
3,247
9,134
0
W
Kukulkan
KeithGrayson
Kukulkan
264
36
0
421
939
296
0
116
823
22,257
0
L
Hun Batz
LigmaBawlls
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
L
Nike
945
98
0
1,740
3,185
1,199
0
132
2,878
0
14,755
L
Arachne
TOPPLAYER86
Arachne
1,287
1,028
0
1,317
4,003
1,183
0
1,113
2,857
0
9,762
L
Bacchus
ZrnkoPísku
Bacchus
765
102
0
937
3,007
2,083
0
1,261
1,746
8,065
0
L
Danzaburou
dergr
Danzaburou
2,447
1,595
0
1,256
2,914
852
0
812
2,102
0
14,914
W
Achilles
iK3ey
Achilles
1,925
615
0
1,746
3,480
1,445
0
0
3,304
0
16,788
W
Charybdis
radyckal
Charybdis
2,664
1,700
0
892
2,568
703
145
222
2,346
0
22,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,700
Gold Earned
13,612
177
Minions Killed
82
0
Camps Cleared
0
504,368
Distance Traveled
409,494
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,850
770
39
8
0
120,131
2
W
Ymir
3,670
734
28
6
0
98,217
0
W
Kukulkan
3,757
751
46
9
0
98,942
0
L
Hun Batz
996
199
0
0
0
0
0
L
Nike
3,456
691
29
6
0
90,922
0
L
Arachne
3,027
605
21
4
0
118,603
0
L
Bacchus
3,210
642
12
2
0
113,733
0
L
Danzaburou
2,923
585
20
4
0
86,236
0
W
Achilles
3,811
762
33
7
0
97,180
0
W
Charybdis
3,612
722
31
6
0
89,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role