Player Matchup

Mercury
Mercury
DixieEnormous7
Mercury
Level 42
God Stats
4W - 5L
1,491 SR
Queue Stats
32W - 45L
1,512 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ElChapposLeftLeg
Ah Muzen Cab
Level 106
God Stats
4W - 4L
1,542 SR
Queue Stats
622W - 591L
1,550 Elo+
Solo
Gilgamesh
Gilgamesh
KleinFarlier
Gilgamesh
Level 126
God Stats
7W - 12L
1,314 SR
Queue Stats
224W - 202L
1,523 Elo+
Solo
Anubis
Anubis
SladeNA
Anubis
Level 67
God Stats
3W - 3L
1,409 SR
Queue Stats
14W - 12L
1,566 Elo+
Solo
Khepri
Khepri
Warden_Dragul
Khepri
Level 129
God Stats
17W - 18L
1,556 SR
Queue Stats
239W - 209L
1,525 Elo+
Solo
Team Averages
Level 94
1,463 SR
1,536 Elo+

VS

Team Averages
Level 93
1,530 SR
1,522 Elo+
Discordia
Discordia
BucketHelm
Discordia
Level 66
God Stats
2W - 0L
1,390 SR
Queue Stats
14W - 21L
1,458 Elo+
Party 1
Jing Wei
Jing Wei
CWSnebula
Jing Wei
Level 58
God Stats
1W - 1L
1,333 SR
Queue Stats
68W - 60L
1,530 Elo+
Party 1
King Arthur
King Arthur
Go_Dj0917
King Arthur
Level 122
God Stats
6W - 7L
1,489 SR
Queue Stats
257W - 238L
1,577 Elo+
Solo
Surtr
Surtr
Rabalothos
Surtr
Level 120
God Stats
8W - 5L
1,536 SR
Queue Stats
97W - 84L
1,534 Elo+
Party 1
Kuzenbo
Kuzenbo
glowsticksssss
Kuzenbo
Level 100
God Stats
3W - 0L
1,902 SR
Queue Stats
30W - 31L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
3,750
750
387
5,184
1,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
ElChapposLeftLeg
Ah Muzen Cab
6
1 / 0 / 0
3,594
719
2,185
734
282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
KleinFarlier
Gilgamesh
3
0 / 1 / 0
2,912
582
533
2,413
915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
SladeNA
Anubis
6
1 / 3 / 0
3,716
743
1,586
4,205
1,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
0 / 0 / 1
3,956
791
1,381
1,506
812
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BucketHelm
Discordia
8
2 / 0 / 3
4,493
899
1,595
1,936
404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
CWSnebula
Jing Wei
6
0 / 1 / 0
3,329
666
381
2,052
552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Go_Dj0917
King Arthur
7
1 / 0 / 0
4,272
854
1,373
2,421
1,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
7
3 / 1 / 2
4,573
915
3,047
4,266
1,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 0
3,828
766
520
4,773
3,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
6
6
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
BucketHelm
Discordia
2
0
3
3.5
W
Jing Wei
CWSnebula
Jing Wei
0
1
0
0
L
0
2
1
0.25
L
Ah Muzen Cab
ElChapposLeftLeg
Ah Muzen Cab
1
0
0
1
W
King Arthur
Go_Dj0917
King Arthur
1
0
0
1
L
Gilgamesh
KleinFarlier
Gilgamesh
0
1
0
0
W
Surtr
3
1
2
4
L
Anubis
SladeNA
Anubis
1
3
0
0.33
L
0
0
1
0.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,072
Damage
6,916
14,042
Taken
15,448
5,065
Mitigated
7,036
4,789
Healing
5,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BucketHelm
Discordia
1,595
270
0
500
1,936
404
0
898
1,038
19,573
0
W
Jing Wei
CWSnebula
Jing Wei
381
345
0
749
2,052
552
0
591
1,461
0
14,376
L
387
204
0
2,056
5,184
1,486
0
329
4,821
0
17,804
L
Ah Muzen Cab
ElChapposLeftLeg
Ah Muzen Cab
2,185
1,134
0
56
734
282
0
385
349
0
22,475
W
King Arthur
Go_Dj0917
King Arthur
1,373
487
0
952
2,421
1,403
0
0
2,326
0
23,749
L
Gilgamesh
KleinFarlier
Gilgamesh
533
90
0
1,039
2,413
915
0
0
2,209
0
4,960
W
Surtr
3,047
1,647
0
936
4,266
1,482
0
688
3,578
1,391
18,659
L
Anubis
SladeNA
Anubis
1,586
90
0
1,262
4,205
1,570
0
1,293
2,706
18,920
0
L
1,381
185
0
376
1,506
812
0
135
1,371
11,421
0
W
520
271
0
1,994
4,773
3,195
0
790
3,983
11,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,928
Gold Earned
20,495
146
Minions Killed
164
0
Camps Cleared
0
472,761
Distance Traveled
578,665
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
4,493
899
36
7
0
106,284
1
W
Jing Wei
3,329
666
41
8
0
100,874
0
L
Mercury
3,750
750
42
8
0
122,162
0
L
Ah Muzen Cab
3,594
719
49
10
0
100,247
0
W
King Arthur
4,272
854
34
7
0
127,150
2
L
Gilgamesh
2,912
582
11
2
0
46,526
0
W
Surtr
4,573
915
40
8
0
125,805
0
L
Anubis
3,716
743
32
6
0
92,923
1
L
Khepri
3,956
791
12
2
0
110,903
0
W
Kuzenbo
3,828
766
13
3
0
118,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role