Player Matchup

Thor
Thor
AngleeV21
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,701 Elo+
Party 3
Amaterasu
Amaterasu
Anth8768
Amaterasu
Level 64
God Stats
0W - 2L
1,279 SR
Queue Stats
11W - 16L
1,473 Elo+
Solo
Zeus
Zeus
BKz DanielSR
Zeus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,579 Elo+
Solo
Ares
Ares
DueDeck
Ares
Level 59
God Stats
5W - 5L
1,548 SR
Queue Stats
22W - 25L
1,506 Elo+
Party 3
Rama
Rama
YoUng-KilleR_2
Rama
Level 130
God Stats
11W - 13L
1,409 SR
Queue Stats
172W - 155L
1,511 Elo+
Solo
Team Averages
Level 71
1,447 SR
1,554 Elo+

VS

Team Averages
Level 112
1,567 SR
1,464 Elo+
Kumbhakarna
Kumbhakarna
DJ 2O06
Kumbhakarna
Level 62
God Stats
6W - 3L
1,574 SR
Queue Stats
166W - 137L
1,470 Elo+
Party 2
Janus
Janus
VikingYeeYee
Janus
Level 55
God Stats
5W - 6L
1,407 SR
Queue Stats
163W - 177L
1,431 Elo+
Party 2
Artemis
Artemis
WB_HULK
Artemis
Level 140
God Stats
16W - 8L
1,749 SR
Queue Stats
251W - 231L
1,503 Elo+
Party 1
Shiva
Shiva
juanmme
Shiva
Level 149
God Stats
9W - 6L
1,543 SR
Queue Stats
423W - 395L
1,472 Elo+
Party 1
Fenrir
Fenrir
rafa9325
Fenrir
Level 152
God Stats
17W - 12L
1,563 SR
Queue Stats
310W - 304L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
0 / 4 / 3
6,920
384
3,980
14,868
5,900
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Anth8768
Amaterasu
5
0 / 3 / 1
5,811
323
625
5,066
2,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 9 / 3
7,837
435
12,565
15,849
4,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
DueDeck
Ares
13
3 / 5 / 4
8,651
481
7,294
19,726
19,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
4 / 7 / 4
8,534
474
12,351
15,770
6,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DJ 2O06
Kumbhakarna
16
3 / 2 / 14
10,381
577
9,029
21,026
19,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
3 / 5 / 7
9,963
554
9,525
11,929
5,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
WB_HULK
Artemis
19
6 / 2 / 6
11,899
661
13,460
9,658
4,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
juanmme
Shiva
17
8 / 2 / 4
11,800
656
10,510
20,257
15,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
rafa9325
Fenrir
19
8 / 2 / 6
12,322
685
10,075
21,440
11,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
65
9
Kills
28
28
Deaths
13
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Thor
0
4
3
0.38
L
Amaterasu
Anth8768
Amaterasu
0
3
1
0.17
L
2
9
3
0.39
W
Kumbhakarna
DJ 2O06
Kumbhakarna
3
2
14
5
L
Ares
DueDeck
Ares
3
5
4
1
W
3
5
7
1.3
W
Artemis
WB_HULK
Artemis
6
2
6
4.5
L
4
7
4
0.86
W
Shiva
juanmme
Shiva
8
2
4
5
W
Fenrir
rafa9325
Fenrir
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,815
Damage
52,599
71,279
Taken
84,310
40,030
Mitigated
56,003
6,069
Healing
31,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
3,980
970
0
305
14,868
5,900
0
3,001
11,867
0
40,603
L
Amaterasu
Anth8768
Amaterasu
625
272
0
1,273
5,066
2,835
0
0
5,066
0
9,546
L
12,565
1,674
160
840
15,849
4,904
792
7,118
8,731
48,683
0
W
Kumbhakarna
DJ 2O06
Kumbhakarna
9,029
994
0
6,600
21,026
19,487
1,182
6,576
14,450
44,084
0
L
Ares
DueDeck
Ares
7,294
910
0
2,226
19,726
19,768
165
3,770
15,956
20,974
0
W
9,525
882
0
1,995
11,929
5,339
1,425
6,988
4,941
54,761
0
W
Artemis
WB_HULK
Artemis
13,460
6,071
0
3,273
9,658
4,111
3,513
3,704
5,954
0
112,821
L
12,351
10,227
0
1,265
15,770
6,623
796
5,100
10,670
0
63,789
W
Shiva
juanmme
Shiva
10,510
1,560
730
6,528
20,257
15,938
1,648
4,530
15,727
166
80,538
W
Fenrir
rafa9325
Fenrir
10,075
2,495
0
12,445
21,440
11,128
3,002
7,714
13,726
0
121,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,753
Gold Earned
56,365
254
Minions Killed
539
0
Camps Cleared
0
1,336,985
Distance Traveled
1,805,742
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,920
384
52
3
0
341,100
0
L
Amaterasu
5,811
323
11
1
0
94,681
1
L
Zeus
7,837
435
84
5
0
267,102
1
W
Kumbhakarna
10,381
577
74
4
0
368,098
0
L
Ares
8,651
481
17
1
0
340,842
6
W
Janus
9,963
554
81
5
0
340,257
0
W
Artemis
11,899
661
143
8
0
326,864
0
L
Rama
8,534
474
90
5
0
293,260
2
W
Shiva
11,800
656
99
6
0
367,654
2
W
Fenrir
12,322
685
142
8
0
402,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role