Player Matchup

Awilix
Awilix
AppearedFurball
Awilix
Level 122
God Stats
3W - 3L
1,574 SR
Queue Stats
132W - 146L
1,426 Elo+
Party 1
Atlas
Atlas
LambdaBaryon
Atlas
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 61L
1,456 Elo+
Party 1
Charybdis
Charybdis
defaulty_cm
Charybdis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,433 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
jrattyboy
Morgan Le Fay
Level 108
God Stats
4W - 3L
1,575 SR
Queue Stats
80W - 110L
1,457 Elo+
Party 1
Surtr
Surtr
michaeljangelo
Surtr
Level 17
God Stats
0W - 2L
1,233 SR
Queue Stats
3W - 13L
1,249 Elo+
Party 1
Team Averages
Level 64
1,477 SR
1,404 Elo+

VS

Team Averages
Level 93
1,511 SR
1,515 Elo+
Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
DerasianBoi
Achilles
Level 86
God Stats
4W - 5L
1,426 SR
Queue Stats
509W - 458L
1,530 Elo+
Solo
Thanatos
Thanatos
Jahat09
Thanatos
Level 48
God Stats
17W - 21L
1,441 SR
Queue Stats
149W - 130L
1,566 Elo+
Party 2
Izanami
Izanami
JchHenry06
Izanami
Level 43
God Stats
8W - 4L
1,623 SR
Queue Stats
111W - 100L
1,570 Elo+
Party 2
Thoth
Thoth
aGreenTurnip
Thoth
Level 142
God Stats
15W - 11L
1,566 SR
Queue Stats
202W - 208L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 0
6,066
551
3,369
9,269
3,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 5 / 0
5,786
526
3,130
11,917
6,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
defaulty_cm
Charybdis
8
0 / 6 / 0
4,799
436
2,007
8,092
2,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
jrattyboy
Morgan Le Fay
11
0 / 2 / 3
6,035
549
2,727
4,872
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 2
5,054
459
1,587
7,715
3,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 2 / 0
6,872
625
6,183
6,402
5,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
DerasianBoi
Achilles
11
6 / 1 / 7
7,487
681
9,194
7,814
7,358
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Jahat09
Thanatos
12
3 / 0 / 1
6,789
617
2,188
9,111
3,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
JchHenry06
Izanami
12
6 / 0 / 6
7,725
702
6,973
6,003
2,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 2
6,243
568
2,918
3,681
1,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
15
15
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
2
0
0
L
3
2
0
1.5
W
Achilles
DerasianBoi
Achilles
6
1
7
9.5
W
Thanatos
Jahat09
Thanatos
3
0
1
3.5
W
Izanami
JchHenry06
Izanami
6
0
6
9
L
1
5
0
0.2
W
0
1
2
1
L
Charybdis
defaulty_cm
Charybdis
0
6
0
0
L
Morgan Le Fay
jrattyboy
Morgan Le Fay
0
2
3
0.75
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,820
Damage
27,456
41,865
Taken
33,011
17,242
Mitigated
20,034
5,744
Healing
14,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,183
1,093
0
1,455
6,402
5,871
313
583
5,819
0
47,297
L
3,369
1,830
0
1,270
9,269
3,245
0
424
8,845
0
43,383
W
Achilles
DerasianBoi
Achilles
9,194
2,421
0
1,449
7,814
7,358
63
2,121
5,693
0
18,921
W
Thanatos
Jahat09
Thanatos
2,188
948
0
7,406
9,111
3,437
0
195
8,916
0
48,339
W
Izanami
JchHenry06
Izanami
6,973
5,274
0
3,619
6,003
2,170
806
1,426
4,577
0
64,325
L
3,130
1,207
0
1,446
11,917
6,880
0
406
11,511
22,817
0
W
2,918
42
0
895
3,681
1,198
0
1,610
2,071
44,484
0
L
Charybdis
defaulty_cm
Charybdis
2,007
1,431
0
1,135
8,092
2,266
0
0
8,092
0
19,998
L
Morgan Le Fay
jrattyboy
Morgan Le Fay
2,727
260
0
877
4,872
1,411
0
2,088
2,784
48,792
0
L
1,587
713
0
1,016
7,715
3,440
0
0
7,715
494
15,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,740
Gold Earned
35,116
263
Minions Killed
386
0
Camps Cleared
0
1,022,035
Distance Traveled
1,097,562
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,872
625
86
8
0
202,140
0
L
Awilix
6,066
551
63
6
0
224,013
6
W
Achilles
7,487
681
19
2
0
219,255
1
W
Thanatos
6,789
617
83
8
0
255,534
0
W
Izanami
7,725
702
115
10
0
194,201
1
L
Atlas
5,786
526
40
4
0
207,398
0
W
Thoth
6,243
568
83
8
0
226,432
3
L
Charybdis
4,799
436
36
3
0
170,051
0
L
Morgan Le Fay
6,035
549
90
8
0
209,030
0
L
Surtr
5,054
459
34
3
0
211,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role