Player Matchup

Surtr
Surtr
Drippy Sxmp
Surtr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,177 Elo+
Party 2
Thanatos
Thanatos
Dweller73
Thanatos
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 18L
1,128 Elo+
Party 2
Maui
Maui
FireGurt
Maui
Level 106
God Stats
0W - 2L
1,433 SR
Queue Stats
20W - 27L
1,317 Elo+
Party 2
Izanami
Izanami
NimonaX
Izanami
Level 29
God Stats
2W - 3L
1,700 SR
Queue Stats
4W - 15L
1,348 Elo+
Solo
Thoth
Thoth
UntoldSecretss
Thoth
Level 29
God Stats
1W - 1L
1,699 SR
Queue Stats
75W - 61L
1,514 Elo+
Solo
Team Averages
Level 46
1,566 SR
1,297 Elo+

VS

Team Averages
Level 72
1,624 SR
1,393 Elo+
Sun Wukong
Sun Wukong
B00geyman77
Sun Wukong
Level 140
God Stats
8W - 1L
1,831 SR
Queue Stats
62W - 82L
1,442 Elo+
Party 1
Ares
Ares
CptnSticks
Ares
Level 28
God Stats
1W - 0L
1,831 SR
Queue Stats
4W - 6L
1,324 Elo+
Party 1
Chernobog
Chernobog
NuclearWaste
Chernobog
Level 24
God Stats
22W - 23L
1,265 SR
Queue Stats
55W - 60L
1,398 Elo+
Solo
Chang'e
Chang'e
ODG64
Chang'e
Level 86
God Stats
21W - 20L
1,583 SR
Queue Stats
42W - 55L
1,425 Elo+
Party 1
Bastet
Bastet
plejBrian
Bastet
Level 81
God Stats
5W - 2L
1,612 SR
Queue Stats
49W - 71L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
7,384
671
5,163
10,360
5,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Dweller73
Thanatos
12
0 / 7 / 1
7,277
662
2,221
9,621
3,918
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
14
0 / 1 / 4
8,223
748
3,241
9,278
10,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
NimonaX
Izanami
14
0 / 7 / 3
7,855
714
4,556
13,415
5,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 2 / 0
8,957
814
8,026
9,089
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
B00geyman77
Sun Wukong
15
2 / 3 / 11
9,046
822
8,727
12,529
13,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 0 / 11
9,937
903
10,074
13,198
15,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chernobog
NuclearWaste
Chernobog
16
2 / 0 / 7
9,618
874
8,736
5,094
2,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
ODG64
Chang'e
16
6 / 1 / 6
9,545
868
6,511
6,489
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bastet
plejBrian
Bastet
16
5 / 1 / 6
9,737
885
11,492
9,004
4,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
3
Kills
20
20
Deaths
5
10
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
B00geyman77
Sun Wukong
2
3
11
2.5
W
5
0
11
10.5
L
0
3
2
0.33
L
Thanatos
Dweller73
Thanatos
0
7
1
0.07
L
Maui
0
1
4
2
L
Izanami
NimonaX
Izanami
0
7
3
0.21
W
Chernobog
NuclearWaste
Chernobog
2
0
7
5.5
W
Chang'e
ODG64
Chang'e
6
1
6
9
L
3
2
0
1.5
W
Bastet
plejBrian
Bastet
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,207
Damage
45,540
51,763
Taken
46,314
28,341
Mitigated
38,220
4,255
Healing
16,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
B00geyman77
Sun Wukong
8,727
1,389
0
988
12,529
13,412
0
1,246
11,283
0
27,661
W
10,074
662
0
2,853
13,198
15,754
273
3,050
10,148
19,697
0
L
5,163
2,627
0
194
10,360
5,080
0
3,830
6,530
257
11,386
L
Thanatos
Dweller73
Thanatos
2,221
815
0
1,302
9,621
3,918
0
4,598
5,023
0
11,450
L
Maui
3,241
720
0
651
9,278
10,071
0
2,085
7,193
12,456
0
L
Izanami
NimonaX
Izanami
4,556
1,929
138
840
13,415
5,546
0
3,737
9,678
0
19,722
W
Chernobog
NuclearWaste
Chernobog
8,736
5,119
0
2,607
5,094
2,236
765
2,325
2,769
0
45,356
W
Chang'e
ODG64
Chang'e
6,511
517
4,168
3,410
6,489
2,734
591
2,062
4,427
33,710
0
L
8,026
387
0
1,130
9,089
3,726
0
2,335
6,754
39,441
0
W
Bastet
plejBrian
Bastet
11,492
1,915
0
2,832
9,004
4,084
1,359
2,735
6,269
0
34,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,696
Gold Earned
47,883
158
Minions Killed
261
0
Camps Cleared
0
1,014,299
Distance Traveled
1,258,484
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,046
822
42
4
0
239,073
0
W
Ares
9,937
903
15
1
0
256,541
0
L
Surtr
7,384
671
16
1
0
237,480
0
L
Thanatos
7,277
662
9
1
0
169,592
0
L
Maui
8,223
748
21
2
0
207,021
0
L
Izanami
7,855
714
39
4
0
183,248
0
W
Chernobog
9,618
874
78
7
0
254,338
0
W
Chang'e
9,545
868
70
6
0
248,435
0
L
Thoth
8,957
814
73
7
0
216,958
0
W
Bastet
9,737
885
56
5
0
260,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role