Player Matchup

Ra
Ra
CapitanFumado
Ra
Level 156
God Stats
1W - 0L
1,640 SR
Queue Stats
8W - 9L
1,387 Elo+
Party 2
Chaac
Chaac
Ganjahman23
Chaac
Level 156
God Stats
2W - 1L
1,746 SR
Queue Stats
76W - 54L
1,589 Elo+
Party 2
Zhong Kui
Zhong Kui
Giotto
Zhong Kui
Level 197
God Stats
2W - 1L
1,701 SR
Queue Stats
156W - 100L
1,615 Elo+
Party 2
Fenrir
Fenrir
MikPablo
Fenrir
Level 205
God Stats
6W - 3L
1,516 SR
Queue Stats
229W - 135L
1,600 Elo+
Party 2
Cthulhu
Cthulhu
RedLabel8
Cthulhu
Level 260
God Stats
9W - 3L
1,607 SR
Queue Stats
521W - 450L
1,577 Elo+
Party 2
Team Averages
Level 195
1,642 SR
1,554 Elo+

VS

Team Averages
Level 78
1,512 SR
1,529 Elo+
Vamana
Vamana
DamnDarkness
Vamana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Persephone
Persephone
Feitanssauro
Persephone
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 61L
1,637 Elo+
Solo
Chronos
Chronos
Vasconha
Chronos
Level 129
God Stats
1W - 2L
1,531 SR
Queue Stats
386W - 352L
1,547 Elo+
Solo
Thanatos
Thanatos
WOzt_60hz
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Terra
Terra
linksouza
Terra
Level 64
God Stats
1W - 2L
1,530 SR
Queue Stats
252W - 262L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 11
9,610
961
12,963
9,171
4,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

15
5 / 2 / 13
9,019
902
10,545
13,376
14,363
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Giotto
Zhong Kui
13
2 / 2 / 14
8,247
825
10,675
9,357
12,132
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
MikPablo
Fenrir
14
4 / 3 / 14
8,348
835
8,502
16,059
9,754
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
RedLabel8
Cthulhu
14
4 / 1 / 12
8,932
893
8,555
17,111
11,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
2 / 5 / 2
7,485
749
5,831
12,240
11,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
Feitanssauro
Persephone
16
4 / 1 / 3
9,021
902
18,256
7,246
3,241
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos
Vasconha
Chronos
13
1 / 5 / 6
7,448
745
12,366
12,731
5,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
WOzt_60hz
Thanatos
10
0 / 8 / 2
6,397
640
4,908
10,276
4,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
linksouza
Terra
15
2 / 3 / 5
8,518
852
8,101
12,926
12,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
27
23
Kills
9
9
Deaths
22
64
Assists
18
Player
Kills
Deaths
Assists
KDA
W
8
1
11
13.5
L
Vamana
2
5
2
0.6
L
Persephone
Feitanssauro
Persephone
4
1
3
5.5
W
5
2
13
5.75
W
Zhong Kui
Giotto
Zhong Kui
2
2
14
4.5
W
Fenrir
MikPablo
Fenrir
4
3
14
3.67
W
Cthulhu
RedLabel8
Cthulhu
4
1
12
10
L
Chronos
Vasconha
Chronos
1
5
6
0.8
L
Thanatos
WOzt_60hz
Thanatos
0
8
2
0.13
L
Terra
linksouza
Terra
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,240
Damage
49,462
65,074
Taken
55,419
52,980
Mitigated
37,749
33,415
Healing
13,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,963
954
6,585
3,903
9,171
4,804
0
5,465
3,661
35,783
0
L
Vamana
5,831
2,039
31
1,162
12,240
11,982
0
7,445
4,543
0
8,129
L
Persephone
Feitanssauro
Persephone
18,256
1,105
800
779
7,246
3,241
0
4,660
2,584
38,616
0
W
10,545
783
995
5,307
13,376
14,363
149
8,741
4,437
0
16,045
W
Zhong Kui
Giotto
Zhong Kui
10,675
474
1,190
1,811
9,357
12,132
406
7,021
2,063
14,203
0
W
Fenrir
MikPablo
Fenrir
8,502
1,145
0
3,481
16,059
9,754
169
8,654
7,310
0
12,098
W
Cthulhu
RedLabel8
Cthulhu
8,555
290
2,822
7,321
17,111
11,927
154
8,842
8,032
17,933
0
L
Chronos
Vasconha
Chronos
12,366
3,303
678
1,951
12,731
5,520
0
5,906
6,825
20,318
0
L
Thanatos
WOzt_60hz
Thanatos
4,908
260
30
1,069
10,276
4,363
0
5,779
4,446
0
6,647
L
Terra
linksouza
Terra
8,101
251
2,570
4,528
12,926
12,643
0
8,026
4,826
17,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,156
Gold Earned
38,869
111
Minions Killed
90
0
Camps Cleared
0
959,717
Distance Traveled
956,928
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,610
961
61
6
0
205,280
0
L
Vamana
7,485
749
4
0
0
195,333
0
L
Persephone
9,021
902
49
5
0
236,082
0
W
Chaac
9,019
902
13
1
0
195,560
0
W
Zhong Kui
8,247
825
10
1
0
198,804
0
W
Fenrir
8,348
835
8
1
0
189,507
0
W
Cthulhu
8,932
893
19
2
0
170,566
0
L
Chronos
7,448
745
20
2
0
151,113
0
L
Thanatos
6,397
640
4
0
0
178,185
0
L
Terra
8,518
852
13
1
0
196,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role